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How can i make my hero walk?

Started by Gabonza, November 30, 2008, 12:15:31 PM

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Gabonza

I see that for each model there is a walking animation...during gameplay how can i make my hero walk? :banghead:         :ffvstr:      thaks for anyone helping me :D

GogglesPizanno

The game uses the run animation for movement normally. The walk animation is used for things like Mind Blanked and hypnosis and other character states (I think this is hard coded into the game though).

You can use a tool like M25's Keyframe Transfer utility or Nifskope to rename the run animation to something else like "Run-old" and copy/rename the walk animation to "Run". This will make the character use the walk animation all the time for movement instead of run, but its pretty much an all or nothing affair as they will use the walk animation all the time now.

Epimethee

I assume this not for creating a mod. If it is, however (for, say, coding a cutscene), you can use a the Trigger_Move() function with the movement type set to walk instead of run (please refer to the FFvsTTR moddding tools scripting documentation).

Otherwise, the naked man above looking for his Kabluey Suit said it all.