Freedom Reborn

Freedom Force Forums => Releases => Topic started by: SickAlice on February 10, 2014, 12:38:41 AM

Title: Other page updates
Post by: SickAlice on February 10, 2014, 12:38:41 AM
(http://catman.freedomforceforever.com/image/violator.jpg)

Added Violator from Spawn/Image for a request. I made some custom parts and put them on
the Male Hulking Effects mesh, which is in turn is a hexed Juggernaut by Gren and Ink, then
stripped the components of that mesh out leaving Violator. He could use a better skin.
I made the skinning process really easy to follow. You can download it from my Other
page.

(http://catman.freedomforceforever.com/image/coffee.jpg)
Too Much Coffee Man is originally male basic. I grabbed the body from Ink's Toad, then went on to sculpt and deform that to TMCM. I added a coffee head, cup in hand and pajama snaps. I also included an FX. The core was Tommyboy's sports FX but I stripped everything but the structure and combined it with an Irrational FX and an object I made and skinned to make the new one. I used chopped Ultraman keys with an animation from Ink's Gambit imported.
You may notice the power animation looks ginchy in Ctool and the FX in the in-game preview plane but they iron out in game and Superhero T.V. as well.

(http://catman.freedomforceforever.com/image/flamingcarrot.jpg)
The Flaming Carrot is Tommyboy's Orion which I wanted for the hover animations. I removed all of the geometry and only retained the hierarchy, nodes and keyframes. I modified Irrational's Charles Wilson, removing his hands and replacing them with ones from a male basic as the hands didn't work with mb kfs and I moved and sized the cuffs. I made a nuclear-powered pogo stick and added that, a carrot, FX and jets.

(http://catman.freedomforceforever.com/image/Ticks00.jpg)


Releasing an assortment of Tick skins and skopes I've had my hard drive for a couple years now whom are selected from the comics, cartoon and live action series:

The Tick is on Ink's Strong Guy. I removed the extras and added new Tick ones. The antenna come from a very old Quake model (from Polycount back in the day) which sadly I haven't been able to find the author of to date. He comes with a bunch of skins.

Mothman is on Gren's Beetle. I either deleted, changed or swapped out the extras and added new ones. He comes with a few skins as well.

Chairface is on Gren's male suit v.2. I deleted the head and added new parts. The cop hat comes from Irrational's cop. He comes with an additional " diguised " skin.

The Terror is on Ink's Forge. I brought in the body from his Scarecrow and altered it a bit. I then added new heads and deleted the extras except the guns. He comes with three skins: a Terror one from the comics, a masked version of that and live action variant.

Chairfaces bodyguard Dean is on male heavy and I imposed parts from Gren's male suit. I deleted the head and replaced it with a screw.

The Deadly Bulb is on Ink's Magneto. I deleted or hid the extras and added new ones. His pig foot is a sculpt of Val's BigCat. He comes with a lit variant.

The Deadly Bulb's henchmen (Socket and Watt) are on Ren's Sinestro. I deleted the extras, brought in a headless male basic and added a new head.

The Human Ton is on Beyonder's Blob. He's a doppleganger of Blob so there wasn't much to change and I only added Handy.

Barry is on Gren's Bloodaxe. I hid the extras and added Barry parts and weapon.

Sewer Urchin is on Gren's Batman. I deleted everything but the cords and nodes then made a Sewer Urchin body from male basic and imported it. Then I made and added his costume parts.

Die Fledermaus is on Ink's Batman. I hid the extras and added DF ones.

Batmanuel is on Gren's Batman. I hid the extras and added Batmanuel ones.

American Maid is on Ink's Black Queen. I brought in and resized and the skirt from his Marvel Girl, then deleted/hid the extras and added Maid ones. She comes with a shoe throw FX which is a shoe skoped into the boomerang FX by Beyonder/Premonitioner

Captain Liberty is Ink's She-Hulk. I added Liberty's costume. I also moved some of the verts on the chest to make skinning a star a bit easier.

Chainsaw Vigilante is Ink's Gambit. I got rid of some of the costume bits and hid the cards. I replaced the bo with a chainsaw and added new costume bits. I also made a new jacket, weighted it and deleted the old one. I also fixed a broken vertice on the right leg.

Paul The Samurai is Gren's Silver Samurai. I removed the body which was fitted and brought in a different headless one. Much of the armor these characters wear is similar and as such I either ended up removing parts, replacing them or sculpting the existing ones a bit.

Caped Cod is Gren's Batman. I hid the extras and added new ones and sculpted the cape to match Cod.

Bumbling Bee is Ink's Arisia. I gave her new hair, hid the lantern extras and cape, added Bee parts and changed and moved the FX.

Desperadoe is on Ink's Jessie Quick. I hid the extras and added new ones.

Scarf Ace is on Ink's Mockingbird. I hid the most of the extras except the jacket and bo's and added new ones. I replaced the bo's with needles.

Rubber Ducky is on TJ's Plastic Man. I sculpted the head to have a duck bill and replaced the rocket and ball with a rubber ducky.

Running Guy is on Ink's Flash. I removed the bits and changed out the body for a male basic a gave shorts to then added Running Guy's costume bits.

Man Eating Cow is Val's Big Cat. I sculpted the body to resemble a cow and added cow parts.

(http://catman.freedomforceforever.com/image/tmnt.jpg)

For all of the TMNT I brought in a new body sculpted from the model from the game TMNT, sculpted new heads and extra parts and new weapons. Don is on male_staff by Grenadier, Leo is on male_hunter, Mikey is on Nightwing by INk and Raph is on Demon by Gren. All four come with four skins each: TMNT as the standard, a 2003 cartoon, 80's cartoon and classic Mirage Studios as the alts. They're still pretty beta. Mostly I just wanted to get the bodies into the fold. I didn't do much keyframe work. There's the usual vert drag in the clavicles but not so unusual that it becomes noticeable in game. The shells and straps were a bigger problem. Imagine you have an unbend-able shell on your back and the top attaches to your shoulder blades, the bottom to your tailbone. Now try and bend down at the knees and pick something up off the ground. Doable but now put it in 3d terms. The issue was if I weighted the shell it would bend. Also it would follow more than the spine and pelvis, especially the clavicles causing it to stretch out like armwings. So I opted to attach it to the spine node as it looks best there. The belts tend to ghost a bit. The alternatives were however much worse. Hopefully this can be given a polish later but it isn't overbearing or anything. The different variations are of course normally different sizes but I didn't want to release individual meshes. If one were inclined simply bring down the size in the handle nodes a little.

(http://catman.freedomforceforever.com/image/slash.jpg)
Slash is the same as the above Turtles and on Demon by Gren. I sculpted it a little more and added a couple bits to make it a Slash.

(http://catman.freedomforceforever.com/image/aceduck.jpg)
Ace Duck is on Hawkman by Gren. I spliced in parts from Jellyworld's duck, a hat from Gren's Lady Blackhawk and a bomber jacket originally made from INK's trench coat. I cut out a lot of the original keyframes and adjusted all of them to make the wings vanish at times. It looks glitchy in CTool but fine in game with the exception of the hover ranged animation. The reason is this set doesn't have it's own hover ranged so the game defaults to a different animation which doesn't have wings. My transitions also aren't as smooth as they could be as I rushed it a bit.

(http://catman.freedomforceforever.com/image/rayfillet.jpg)
Ray Fillet is on Colossus by Gren. I removed all the extras and added a tail from INK's Nightcrawler and a cape. I then remodeled those and the body to Ray Fillet.

(http://catman.freedomforceforever.com/image/godzilla.jpg)
Godzilla 2014 is on GodzillaMK3 by Valandar. I removed or hid all the original geometry then swapped in a beautiful extracted model from the game Godzilla Smash3 by Pipeworks. Godzilla model screen captured by Tribalizer. I adjusted the keyframes to incorporate the nice glow effect from that game. Due to a few snags I only finalized the main keys so you'll notice burps in CTool but everything checks out in game. Let me know if anything shows up in game that I missed during testing and I'll address it. I didn't upscale the size due to the original piece already being at max height. I did make the tail longer though and the models girth seems to make up for the height loss. The fangs also stretch a bit. I remade the model several times and this was the best I could get.

(http://catman.freedomforceforever.com/image/bb8.jpg)
BB-8 is a 3d model from the Star Wars app on Judge_Dredd by TJ. There isn't much in the way of animations for now.

(http://catman.freedomforceforever.com/image/michael_knight.jpg)
Michael Knight is the model from the game Knight Rider 2 weighted to male basic.

(http://catman.freedomforceforever.com/image/KITT.jpg)
K.I.T.T. is on Windcharcher by Val. I delted everything and used a model from the Knight Rider game by Davilex as a base as well seats by 3dregenerator (?), then made the rest.

(http://catman.freedomforceforever.com/image/fugatoid.jpg)
Fugatoid is a 3d model from TMNT Battle Match propped into a male basic and resized.

(http://catman.freedomforceforever.com/image/fugitoidship.jpg)
And his ship from the same game imported into FFcar.

(http://catman.freedomforceforever.com/image/liberty.jpg)
Liberty is on Isis by Gren and JP. I removed everything and hastily worked in a free Liberty model.

Any of these can be downloaded at the following link:
http://catman.freedomforceforever.com/pages/other.html (http://catman.freedomforceforever.com/pages/other.html)
Title: Re: Other page updates
Post by: windblown on February 10, 2014, 12:40:22 AM
 :o  wow!!
Title: Re: Other page updates
Post by: SickAlice on July 05, 2014, 05:36:54 PM
Added Flaming Carrot and Too Much Coffee Man
Title: Re: Other page updates
Post by: spydermann93 on July 05, 2014, 06:12:16 PM
Too Much Coffee Man's link is broken :(

Until it's fixed, I'll be checking out all of the other stuff you released!  Thanks for the releases, SA! :thumbup:
Title: Re: Other page updates
Post by: SickAlice on July 07, 2014, 10:14:58 PM
Patched and fixed the Coffee Man link. Sorry bout that and thanks for the compliments all.
Phone line is still broke. I should be able to do another update in to weeks or so, plenty more stuff to come.
Sorry for the waits.
Title: Re: Other page updates
Post by: daglob on July 07, 2014, 11:13:57 PM
Ahhhh... but it's worth it.
Title: Re: Other page updates
Post by: SickAlice on July 22, 2014, 07:59:56 PM
Added The Tick, Mothman, Chairface, The Terror, Dean, The Deadly Bulb, The Deadly Bulbs henchmen, The Human Ton, Barry, Die Fledermaus, Batmanuel, American Maid, Captain Liberty, Chainsaw Vigilante, Paul The Samurai, Caped Cod, Bumbling Bee, Desperadoe, Scarf Ace, Rubber Ducky, Running Guy and Man Eating Cow.

* Sorry if the descriptions are sparse. I didn't have much time today and like I said I actually put most of these together awhile back and I don't remember all the details exactly.
Title: Re: Other page updates
Post by: spydermann93 on July 22, 2014, 08:26:19 PM
This is one of the best surprises that you brought us, SA!

Thank you so much for these!  Mighty Blue and friends really needed some love :lol:

One thing, though: Die Fledermaus' link is broken.  It links to the DeadlyBulb.
Title: Re: Other page updates
Post by: Cyber Burn on July 22, 2014, 08:43:51 PM
Holy Cow! This is an awesome update. So many wonderful toys, very exciting!
Title: Re: Other page updates
Post by: detourne_me on July 22, 2014, 09:39:49 PM
SPOON!!!
Great job on all these guys SA! Can't believe you did Batmanuel and Die Fleidermaus. Sewer Urchin and Chainsaw Vigilante are totally great too.
Title: Re: Other page updates
Post by: ElijahSnowFan on July 23, 2014, 02:42:49 AM
THAT'S JUST AWESOME

SPOON!!
Title: Re: Other page updates
Post by: SickAlice on July 23, 2014, 03:48:17 AM
Thanks all. Glad your got some enjoyment out of these.
And  :doh: I'm starting to think my subconscious is making me break one link every update to preserve continuity or it's some conspiracy with an alternate future self.
Sorry about that and thanks for the info. Die Fledermaus link is fixed.
Title: Re: Other page updates
Post by: Starman on July 23, 2014, 02:09:12 PM
Awesome  :thumbup: The fact a Chippendale Chairface skoped mesh exists makes me smile.
Title: Re: Other page updates
Post by: Kenn on July 23, 2014, 05:23:15 PM
Quote from: SickAlice on February 10, 2014, 12:38:41 AM
I also moved some of the verts on the chest to make skinning a star a bit easier.

Considering Captain Liberty's costume, "skinning a star" on her chest is a very appropriate term.   :blink:
Title: Re: Other page updates
Post by: Podmark on July 24, 2014, 02:28:43 AM
Wow! I can never get over how much you create.
Title: Re: Other page updates
Post by: SickAlice on November 24, 2014, 02:52:06 PM
Belated thanks.

Added the Teenage Mutant Ninja Turtles.
Title: Re: Other page updates
Post by: Cyber Burn on November 24, 2014, 03:35:37 PM
The Turtles look fantastic. I hope you don't mind the suggestion, but have you thought about using Gren's "Bengal_Gren" Mesh for Raph, and his "Chaka_Khan_Gren" Mesh for Mikey? Because they already have the Weapons that you want, they should already have the appropriate animations for them.

I don't have the links for them with me, but I can send you the FFvt3R versions (Or the originals if you want) when I get home.
Title: Re: Other page updates
Post by: SickAlice on November 24, 2014, 06:49:23 PM
I have them. I made them male_basic compatible so anyone can skope them wherever they please. I tried Chaka Khan but couldn't pull off nunchuck #2 with that one (promising for a Bruce Lee though?). Personally I suggest anyone skope Mike onto whichever mesh is used in Benton's mod, it has perfect chuck animations. Like I said I just wanted the physiques out there for anyone to play with. Bengal, lol. What's silly is now that you say it that was the one I did choose for Raph, but when I finally got to it I forgot what mesh I was using and grabbed Demon instead.
Title: Re: Other page updates
Post by: Cyber Burn on November 24, 2014, 07:01:34 PM
Bruce Lee with 'Chucks, now that would make my day.

Speaking of Chucks...Bruce Lee vs. Chuck Norris, now that would make my year.  :D
Title: Re: Other page updates
Post by: SickAlice on November 24, 2014, 07:50:13 PM
Your year is made (disciple of the Tao here, nothing about the Chosen One escapes my attention ;)).
http://www.youtube.com/watch?v=wtZNvK3fTlM (http://www.youtube.com/watch?v=wtZNvK3fTlM)
Title: Re: Other page updates
Post by: Cyber Burn on November 25, 2014, 12:16:28 AM
Quote from: SickAlice on November 24, 2014, 07:50:13 PM
Your year is made (disciple of the Tao here, nothing about the Chosen One escapes my attention ;)).
http://www.youtube.com/watch?v=wtZNvK3fTlM (http://www.youtube.com/watch?v=wtZNvK3fTlM)

Last weekend was a "5 Deadly Venoms" movie marathon.

This weekend was a "36th Chamber of Shaolin" movie marathon.

Thanksgiving weekend...Bruce Lee marathon!

Nothing like the Old School Martial Arts flicks.

Just downloaded your Turtles, so I look forward to checking them out.
Title: Re: Other page updates
Post by: Podmark on November 30, 2014, 06:07:33 PM
Hey neat Turtles! I like how you included different versions.
Title: Re: Other page updates
Post by: SickAlice on December 01, 2014, 12:48:54 AM
I tried to watch the Ten Commandants but passed out from too much eating.

Thanks for the Turtle props. Not happy with them personally mostly because it urks me that I can't figure out a good way to make the shells work. I hope to see someone make that work someday.
Title: Re: Other page updates
Post by: bearded on December 01, 2014, 07:47:44 PM
How do you want the shells to work?
Title: Re: Other page updates
Post by: SickAlice on December 02, 2014, 02:59:34 AM
Well they're pretty jittery for lack of a better word. The first time I just weighted them. That was a mess of course since they ended up following every biped and there were verts going in any direction. I sat and thought on it a bit and the logistics are weird. I imagined having a real shell on my back, the top attached to my shoulder blades and bottom to my tailbone, then trying to bend down to pick something up. I had a plan to to make it follow two points like this but then again if it's attached to say Spine1 and Pelvis it will end up unnaturally bending at least using any methods I have available? So I attached it to Spine1. The issue there is during animations especially ones where there's a good amount of movement the top of the shells pull away from the body. Likewise the bands pop in and out of the body though that's really only a factor when it's a strap going across the top of the shell. The how is the part that was beyond me but it would be ideal if they didn't pull away at the top yet did it without bending. The more I think about that honestly I'm not sure turtle shells on a human body could actually work like this in real life even or at best ones movements would really be restricted.
Title: Re: Other page updates
Post by: oldmanwinters on June 03, 2015, 06:43:21 AM
Quote from: SickAlice on February 10, 2014, 12:38:41 AM


(http://catman.freedomforceforever.com/image/tmnt.jpg)

For all of the TMNT I brought in a new body sculpted from the model from the game TMNT, sculpted new heads and extra parts and new weapons. Don is on male_staff by Grenadier, Leo is on male_hunter, Mikey is on Nightwing by INk and Raph is on Demon by Gren. All four come with four skins each: TMNT as the standard, a 2003 cartoon, 80's cartoon and classic Mirage Studios as the alts. They're still pretty beta. Mostly I just wanted to get the bodies into the fold. I didn't do much keyframe work. There's the usual vert drag in the clavicles but not so unusual that it becomes noticeable in game. The shells and straps were a bigger problem. Imagine you have an unbend-able shell on your back and the top attaches to your shoulder blades, the bottom to your tailbone. Now try and bend down at the knees and pick something up off the ground. Doable but now put it in 3d terms. The issue was if I weighted the shell it would bend. Also it would follow more than the spine and pelvis, especially the clavicles causing it to stretch out like armwings. So I opted to attach it to the spine node as it looks best there. The belts tend to ghost a bit. The alternatives were however much worse. Hopefully this can be given a polish later but it isn't overbearing or anything. The different variations are of course normally different sizes but I didn't want to release individual meshes. If one were inclined simply bring down the size in the handle nodes a little.

Any of these can be downloaded at the following link:
http://catman.freedomforceforever.com/pages/other.html (http://catman.freedomforceforever.com/pages/other.html)

I've been following Benton's TMNT mod for a while.  So cool to see the new skin options for the Turtles!
Title: Re: Other page updates
Post by: SickAlice on June 03, 2015, 04:30:45 PM
Thanks. Thanks for bumping this and reminding me of something as well. I " think " I may have the shell issue licked. Or I need to experiment and hope the shells don't bend. It's on hold while I finish other things but if anyone's inclined to try it or with similar the idea I'm think for Blender is to open the mesh the weights need to get copied from, so male basic in this case, and delete much of the geometry from the model only leave some of the torso and pelvis. This way when the shell weight copies from the mesh it only picks up the information for the spine and pelvis. I'm not 100% sure it will work but I've been having a bit of success with similar things lately as well as multi-model weight copying (the latter is a real helpful find, that's going to open more doors). I'm working on a lot of Turtles stuff. That and X-Men are what got me into comics so I get straight undernerdy about it, lol. Okay technically the Fantastic 4 did. My mother read F4 as well as Hulk and Wonder Woman and is the one who turned me onto comics (she gave me a bunch of F4 comics and Secret Wars toys for my fifth birthday) but the F4 really didn't stick back then. Like most it was the cartoon series that drew me in and like most teens I gravitated towards gritty, edgy stuff by Independants. But here I am rambling. Thanks for the compliment, expect more Turtles stuff this year. Looks to be a good one as we have a few people who want to work together on this one. We're going to see a nice volume of Turtles characters by the years end.
Title: Re: Other page updates
Post by: oldmanwinters on June 03, 2015, 07:32:25 PM
Right on!

I'm sorry I'm just now making your acquaintance, SickAlice.  I'm a big fan of the TMNT myself, and finding out about Benton's Mod was actually what brought me to these boards.  Great place even if I haven't posted here in a while.  I'm assisting Benton with a few frills on the Mod, the most notable of which is a potential introduction sequence and mission-specific loading screens for the mods.  It's been a while since I've touched based with Benton, as we have both become busy with work, school, and life.  But I still take great enjoyment in seeing progress on the project.

Here are links to some of my art work that may be utilized in the Mod...
Intro Sequence progress:
http://oldmanwinters.deviantart.com/journal/Turtle-Tracks-Tribute-Series-363353675

General TMNT drawings:
http://oldmanwinters.deviantart.com/gallery/26614019/Ninja-Turtles
Title: Re: Other page updates
Post by: SickAlice on June 03, 2015, 10:28:49 PM
Thanks. I only regret I'm being fashionably late with all this. The proposition came up...last fall was it now? Unfortunately as well as adding to the fun of doing it however, many of Turtle franchise characters are unconventional in shape and movement so it's tricky figuring out how to make them work right in game (see shells again). Likewise life and work, and no more school but age here though my situation has opened up a bit of sit on butt time. Oddly I'm starting to enjoy it. If callback is the issue don't worry, it's going to be awhile on my end as I assume anyone else pitching in here. Thanks for the reference material. My biggest difficulty has been locking down which look to use for certain characters (I'm inclined to hodgepodge mostly). Nice again to see there's many hardcore Turtles fans here, Eastman and Laird definitely made it worth it. Gosh, now I'm craving a box of Ninja Turtles cereal. That was my study diet in my preteens along with those nasty Turtle pies. I wonder if there's a dusty box on a grocery store valance shelf somewhere? I would probably eat it even if stale just to rekindle the nostalgia.
Title: Re: Other page updates
Post by: oldmanwinters on June 04, 2015, 11:47:22 PM
Quote from: SickAlice on June 03, 2015, 10:28:49 PM
Gosh, now I'm craving a box of Ninja Turtles cereal. That was my study diet in my preteens along with those nasty Turtle pies. I wonder if there's a dusty box on a grocery store valance shelf somewhere? I would probably eat it even if stale just to rekindle the nostalgia.

Even I'll admit the cereal wasn't that good, despite the fact I ate so much of it.  I actually think my tastes have adjusted that I might actually enjoy the "ninja net" pizzas more these days.  But the best part of that whole run was definitely the box art (they often had mazes and games on the back of the box and the promotional items like the mini-comics or the bowls that actually came attached to the boxes!  I don't know any other cereal company that sold you a bowl along with your cereal.  I still have my old set too.
Title: Re: Other page updates
Post by: SickAlice on June 05, 2015, 12:10:07 AM
Oh my god the bowl. Put that on the list. I'm making some map objects as well of things like the cereal box and arcade cabinet. Must include the bowl. I'm convinced that terrible diet is part of why I'm so unhealthy now. Well worth it.  :cool:
Title: Re: Other page updates
Post by: oldmanwinters on June 05, 2015, 12:28:19 AM
Quote from: SickAlice on June 05, 2015, 12:10:07 AM
Oh my god the bowl. Put that on the list. I'm making some map objects as well of things like the cereal box and arcade cabinet. Must include the bowl. I'm convinced that terrible diet is part of why I'm so unhealthy now. Well worth it.  :cool:

For as preachy and moralistic about the environment the Turtles could be back in the 1990s, I don't know that I ever remember them ever trying to teach kids good eating habits.  Probably for the best since they ate a steady diet of pizza for breakfast, lunch, and dinner (and midnight snack)... they wouldn't have had much credibility on the subject.   :thumbup:
Title: Re: Other page updates
Post by: SickAlice on June 05, 2015, 03:25:13 PM
My eating habits are REALLY terrible right now. I had pizza and donuts for supper last night. It's intentional though. Normally I eat a pretty balanced if not constrained and limited diet. But between surgeries I've lost tons of weight for quickly, and that isn't a good thing. So the surgeon pretty much said " Change of plans. be the pig Alice! ". Thus: Oink oink. I'm now doing my part to increase the blood flow of the economy and eat as much crap as humanly possible. It's not what I'm used to and a little weird for me. I allot snacks normally but as a reward and in moderation. It is working though to keep me fit and regular. I guess everything has it's time and place. In the Turtles defense I would not have become a martial artist if not for them and I'll safely say that's pretty much saved my life a couple times now.
Title: Re: Other page updates
Post by: SickAlice on August 19, 2015, 11:29:52 PM
Added Godzilla 2014.
Title: Re: Other page updates
Post by: spydermann93 on August 19, 2015, 11:33:44 PM
He looks great, SA!!! Can't wait to check him out!

EDIT: Ok, I just checked him out, and HOLY CRAP! That's a lot of... I mean, he looks AMAZING!

I love the way his spines glow when he uses his breath attack! Definitely worthy of the King of Monsters!
Title: Re: Other page updates
Post by: SickAlice on August 20, 2015, 12:23:10 AM
Again that's all on Pipeworks and Val. I was just the middleman but thanks. That is one real nice looking model for sure. I regret having any stretching on it but this was harder to work with then I assumed. Anyways as long as someones happy with it that's what matters. I sent him around the city myself and punched down a few buldings, lol. He's a fun one to play as.

* it took a bit of digging but that talented modeler is Charles Jacobi.
http://www.chucktropolis.com/portfolio_list.html (http://www.chucktropolis.com/portfolio_list.html)
Title: Re: Other page updates
Post by: SickAlice on August 23, 2015, 09:58:08 PM
Added Ace Duck.
Title: Re: Other page updates
Post by: Podmark on August 24, 2015, 03:13:17 AM
I had that toy! Was the belt always supposed to be a bandolier? Was I using the toy wrong the whole time? lol
Title: Re: Other page updates
Post by: SickAlice on August 24, 2015, 11:23:51 AM
Yup. It was for his egg grenades or something. I didn't stick that on there in the first place but figured it should be there for completions sakes and if anyone wished they could just alpha it out or hide it. This one went a lot easier than I was expecting which is of course cool. I'm still wrestling with getting Mutagen Man to work right though.
Title: Re: Other page updates
Post by: SickAlice on August 24, 2015, 12:15:03 PM
Actually while I'm doing a run on TMNT do you have anymore IDW wants Benton? I'm mostly checking off Benton's stuff this month which is more or less going to relate to the Archies comics versions and/or action figures but I may as well shuffle in any of yours as well.

As it stands Mutagen Man, Metalhead and Mondo Gecko are the ones that won't look like their classic counterparts. With MM I just think the old toy design is an eyesore and the Nicktoons one is better so I'm thinking of a merge between the looks. Luckily IDW sort of provided that for me recently. With Metalhead I wanted the old look but it's clunky. The new IDW one is of course just a streamlined version of that so it's choice. With Mondo again I think the toy sucked. It looks more like a chameleon then a gecko. The Archies version and IDW one are more classy and will look better in game overall.

Otherwise again I have Ray Fillet (Archies version), Slash (Archies/toy, not the big blue pineapple one), The Technodrome (having fun figuring out all sorts of cool effects with this), a Y2K Shredder (using a game model and Gren's for this) and a new sculpt for Usagi in the works as is. I'm also looking at April, Fugatoid, Armaggon, Wingnut, Screwloose, Triceratons, Rock Soldiers and some of the vehicles and props down the line though I'm not sure when I'll be able to work them in, winter maybe since I may be stuck in the North this year. Also working on Battletoads and the Dark Queen in a somewhat related subject though these designs are tons of fun to work with and I'm open to doing more.
Title: Re: Other page updates
Post by: Cyber Burn on August 24, 2015, 01:21:02 PM
If you're interested, I have some "Rock Soldiers" that I done for Benton a few years back, but I don't think they ever got Skinned. If you want to try and do something with them, I would be glad to send them your way. Also, for your "AceDuck", I don't know what his Egg FX are supposed to look like, but since I already have the ones I did for the Easter Bunny, maybe I could re-color them for your Duck? Just let me know what they need to look like (Along with End Nifs).
Title: Re: Other page updates
Post by: SickAlice on August 24, 2015, 01:55:29 PM
That's okay, I wanted to use a rock body I made (GL Hannu) for it. Any FX are always appreciated. To be honest I don't know what they actually look like and I think they don't actually have one at all. They were just a prop that came with the toy to the best of my knowledge and I've never seen him actually use them so however you'd choose to do it would be up to your imagination.
Title: Re: Other page updates
Post by: Podmark on August 24, 2015, 10:15:48 PM
Quote from: SickAlice on August 24, 2015, 12:15:03 PM
Actually while I'm doing a run on TMNT do you have anymore IDW wants Benton? I'm mostly checking off Benton's stuff this month which is more or less going to relate to the Archies comics versions and/or action figures but I may as well shuffle in any of yours as well.

Did you mean me? I don't really want to request much right now, got quite the backlog ahead of me. My first choice would be Alopex though.
Title: Re: Other page updates
Post by: SickAlice on August 24, 2015, 11:46:10 PM
Yeah, you Pod. Sorry, medicine and well things you don't want to know about are turning me slowly into Grandma Klump. <insert whatever emoji for short term memory loss here>
And it's no thing, like I said I'm already on them so it's easier to work anything in now. I'll defiantly make Alopex. I'm interested in the design and already prepped a base nif from Cheetah for that one. Mainframe is still in progress as well, I haven't forgotten. I'm just taking my time with that as well as Arno to make sure I get the details right.
Title: Re: Other page updates
Post by: Podmark on August 25, 2015, 12:10:53 AM
Cool.
Title: Re: Other page updates
Post by: SickAlice on August 25, 2015, 04:30:55 AM
Actually I decided Hepzibah for it but not really a difference other than the tail assignment there.

Added Ray Fillet.
Title: Re: Other page updates
Post by: oldmanwinters on August 25, 2015, 10:13:12 PM
Wow, Ace Duck and Ray Fillet!  What a surprise to be served up a fowl and fish platter!

Great work on them both, and I look forward to whatever comes next in the TMNT mod.

What plans do you have to update April O'Neil skin?  The previous version (by Laughing Paradox, I think) was pretty faithful to the classic cartoon, but didn't have much in the way of accessories.
Title: Re: Other page updates
Post by: SickAlice on August 25, 2015, 11:03:52 PM
Modern. I think the prior classic ones are fine as is but I was looking at a more teen centric one that captures the appearance of the Fox Box, IDW and Nicktoons versions. I could probably work in a classic type costume as well but I don't that would fit teen portions, asides at least the IDW version has a throwback outfit to wear (I think the Nicktoons motorcycle costume was as well?).She's tail end though anyways so I haven't decided.  Animations aren't my strong suit anyways, if improvement to an existing work is wanted I'm probably one of the last people that should be tapped for that. I'm pushing out Slash tonight and then moving on to Alopex at any rate, classic Slash of course, I'm " so so " on the IDW one through I more think of that as a regurgitated Leatherhead and think the Nick version is a silly eyesore, I refer it to it often as " the big blue pineapple ".
Title: Re: Other page updates
Post by: SickAlice on August 26, 2015, 02:55:35 AM
Added Slash.
Title: Re: Other page updates
Post by: spydermann93 on August 26, 2015, 03:00:10 AM
*thinks*

"Wait, Slash?  As in, who I'm thinking about Slash?  As in, THE Slash!?"

*looks at first post*

*Utterly loud and excited squee*
Title: Re: Other page updates
Post by: Podmark on August 26, 2015, 03:25:25 AM
Very nice SA. It amuses me to no end to see my old toys being added to the game.
Title: Re: Other page updates
Post by: SickAlice on August 26, 2015, 03:59:33 AM
Welcome. Again it's my pleasure. I love those characters and I love every version of the Turtles. Well I dunno about the new film, haven't seen it yet but I love the dynasty is what I mean. I've said it before but I used to live on a diet of TMNT cereal, cream pies and fruit snacks. As well I tried most of my life to get any job working for the Turtles somehow (failed but tried nonetheless). Added I just love doing bright colorful characters, I need it these days and in such a frustrating era as it is. I more can't wait to see what any of you do with them. That Karai knocked my tights off. I still fire up Bentons mod to date and mess around with it. Turtles Forever!
Title: Re: Other page updates
Post by: BentonGrey on August 26, 2015, 04:18:02 AM
Ohh my gosh, it's TMNT Christmas!  :D  It is amazing to see one of my biggest wishlists for FF coming to fruition!  When I was working on the TMNT mod, I was pretty sure I'd never see these characters, and here they are in four-color, 3D glory!  They look great, SA, and I can't thank you enough for bringing so much great TMNT content to life!

Quote from: Podmark on August 24, 2015, 03:13:17 AM
I had that toy! Was the belt always supposed to be a bandolier? Was I using the toy wrong the whole time? lol
Haha, this made my day!  Ace was always one of my favorite toys.  I think a lot of us probably used that bandolier as a belt from time to time. ^_^

Alopex is a great character, so good choice, Pod!

Quote from: SickAlice on August 24, 2015, 12:15:03 PM
As it stands Mutagen Man, Metalhead and Mondo Gecko are the ones that won't look like their classic counterparts. With MM I just think the old toy design is an eyesore and the Nicktoons one is better so I'm thinking of a merge between the looks. Luckily IDW sort of provided that for me recently. With Metalhead I wanted the old look but it's clunky. The new IDW one is of course just a streamlined version of that so it's choice. With Mondo again I think the toy sucked. It looks more like a chameleon then a gecko. The Archies version and IDW one are more classy and will look better in game overall.

Either MM design is fine by me, so if you like the Nicktoons one better, I'm all for it. I will say, though, I think MM is ALWAYS an eyesore!  :P  Ha! 

I rather like the clunkiness of the classic Metalhead, I suppose because it reminds me so much of the proportions of the toys themselves, but the IDW version is so close that it doesn't matter.  As long as I can get a version that is full size, I'll be thrilled. 

As for Mondo Gecko, you really can't go wrong by choosing an Archie version, as far as I'm concerned!  :D

Quote from: SickAlice on August 24, 2015, 12:15:03 PM
Otherwise again I have Ray Fillet (Archies version), Slash (Archies/toy, not the big blue pineapple one), The Technodrome (having fun figuring out all sorts of cool effects with this), a Y2K Shredder (using a game model and Gren's for this) and a new sculpt for Usagi in the works as is. I'm also looking at April, Fugatoid, Armaggon, Wingnut, Screwloose, Triceratons, Rock Soldiers and some of the vehicles and props down the line though I'm not sure when I'll be able to work them in, winter maybe since I may be stuck in the North this year. Also working on Battletoads and the Dark Queen in a somewhat related subject though these designs are tons of fun to work with and I'm open to doing more.

I cannot wait to see this animated Technodrome!  Maybe I'll include a RR mode in the TMNT mod where the player uses the Technodrome to level the city. :thumbup:

Ohh man, I'd love to see a new sculpt of Usagi!  I definitely want to have him in the mod.

Have you seen the Rock Soldier skopes that were made for the TMNT mod?  They might be useful to you.

Fugatoid will be a great addition as well!  He's a great and classic character with a neat look, and having him plus some Triceritons will give me a chance to send the TMNT to space eventually!

But coolest of all, and the things that I am, by far, most excited about, are Wingnut, Screwloose, and Armaggon!  That is too awesome!  Those guys are the ones that I thought least possible, and three that I wanted most! :D

Turtles forever!
Title: Re: Other page updates
Post by: SickAlice on August 26, 2015, 05:40:03 AM
Your welcome. I had a lot of those old toys. Actually my bro really did, he was the rich kid that would invite me over to play with the stuff. I had whichever ones were on sale at KMart or factory run-off (like Grossballs instead of Madballs which were Madballs with paint defects). I had the blimp, that was my pride and joy. Mine didn't come with the patch kit it was supposed to thus when the day came it was done for. I tried to buy a new one but it was a variant that didn't look like the one from the cartoon so I passed. I had that weird jetski (I think it was called a Footski?) for some reason. I think every kid owned that toy somehow, lol. I had good old Ace of course and the Frogs. I use to use rubber Battletoads figures as the unmade frog characters.

Mutagen Man and Metalhead will have merged elements so note that rather than being any specific. Basically whatever I think comes out best in game. In Metalheads case I already figured out how to pull it off so he can have two variant skins, one that will look closer to the IDW version and the other to the 80's toy if that makes sense. Both designs are close enough to pull it off I think, the IDW design was clearly more inspired by the classic toy than anything. And Mutagen Man most certainly is, not as bad as that pizza chef guy but yeesh. And trying to make him look decent in 3d is just as bad. I'll figure out something, call it the Freedom Force-verse version of the character I guess. I've wanted to sculpt that Usagi for a long time. As far back as when I made the first one. I want it to look exactly like the Stan Saki version action figure. I think I finally have the knowhow to pull it off. Rock Soliders will be off a ways, Fugatoid further since I have to sit down and sculpt that one from scratch. I'll probably just skope over my rock body to your rock soldiers and add a helmet. And then resculpt Granitors head so he has a beak instead. Triceratons are a given, another character I wanted to do since I first started skinning even. I'm considering other characters from various versions of the series as well, it's just a matter of if I get a request and/or I get an idea of how to pull them off.


Title: Re: Other page updates
Post by: BentonGrey on August 27, 2015, 03:08:54 AM
Quote from: SickAlice on August 26, 2015, 05:40:03 AM
I had the blimp, that was my pride and joy. Mine didn't come with the patch kit it was supposed to thus when the day came it was done for. I tried to buy a new one but it was a variant that didn't look like the one from the cartoon so I passed.
I had the blimp too!  Man, I LOVED that thing!  I thought it was about the coolest vehicle ever.  I think my balloon may have lasted all of five minutes. :unsure:  Haha, I always wanted to fill it with helium, but that was out of reach.  Maybe one of these days I'll buy one on eBay and do that.  :P  That would be a pretty cool conversation piece in my office, just a Turtle blimp hanging out on the ceiling...

Quote from: SickAlice on August 26, 2015, 05:40:03 AM
I had that weird jetski (I think it was called a Footski?) for some reason. I think every kid owned that toy somehow, lol. I had good old Ace of course and the Frogs. I use to use rubber Battletoads figures as the unmade frog characters.

Hey, why didn't I think of that?!  That's brilliant!  ^_^

Quote from: SickAlice on August 26, 2015, 05:40:03 AM
Mutagen Man and Metalhead will have merged elements so note that rather than being any specific. Basically whatever I think comes out best in game. In Metalheads case I already figured out how to pull it off so he can have two variant skins, one that will look closer to the IDW version and the other to the 80's toy if that makes sense. Both designs are close enough to pull it off I think, the IDW design was clearly more inspired by the classic toy than anything. And Mutagen Man most certainly is, not as bad as that pizza chef guy but yeesh. And trying to make him look decent in 3d is just as bad. I'll figure out something, call it the Freedom Force-verse version of the character I guess. I've wanted to sculpt that Usagi for a long time. As far back as when I made the first one. I want it to look exactly like the Stan Saki version action figure. I think I finally have the knowhow to pull it off. Rock Soliders will be off a ways, Fugatoid further since I have to sit down and sculpt that one from scratch. I'll probably just skope over my rock body to your rock soldiers and add a helmet. And then resculpt Granitors head so he has a beak instead. Triceratons are a given, another character I wanted to do since I first started skinning even. I'm considering other characters from various versions of the series as well, it's just a matter of if I get a request and/or I get an idea of how to pull them off.

I'm completely fine with whatever mixtures of those guys you come up with, SA!  Their designs aren't some that I'm a purist about, like, say, Ace Duck.  :)  Yeah, Usagi well benefit greatly from a sculpt that captures his samurai robes and the like.  His design is just so cool! 

Did you read that IDW annual with the battleworld and the Triceritons?  It made me miss those guys!
Title: Re: Other page updates
Post by: oldmanwinters on August 27, 2015, 11:07:07 PM
 :thumbup:  Slash looks wonderful.  For some reason, seeing his action figure and Archie skin variants side-by-side reminds me a lot of Wolverine's two classic outfits (orange/brown vs. yellow/blue).

SickAlice, anyway I could bribe you into skinning a REX-1 from the classic Turtles episode "New York's Shinest?"   :D

That and "The Catwoman from Channel Six" were two of my favorite episodes from the 2nd season of the classic toon.  I'm still hoping Benton adapts a good chunk of Fred Wolf Season 2 in future mod missions!
Title: Re: Other page updates
Post by: SickAlice on August 27, 2015, 11:43:05 PM
@BentonGrey: Good to know, I've been toiling with how they should look. Anything will capture the elements it needs to I can say that. In the end it's always about what looks best in game and what does not, some things just don't translate to other media. Most designs though I can recapture the original flavor at any rate. April is more a conscious choice like I said as I feel the classic has already had justice done for it just as has the toon Shredder. I'd like to provide things that aren't already attainable. Speaking of which I should stop yakking and get to it. I really need to take programming classes again and make some things to speed this up, though till then I guess it's the grind.

@oldmanwinters: Thanks. He came out better than I expected of myself. I'll consider REX-1 though I have anything else in the que first of course. That scene were he sticks out and grabs his tongue is one of my fondest memories of the whole series. The fact that he had a tongue even and just for the event of that pun occurring, lol!
Title: Re: Other page updates
Post by: SickAlice on April 02, 2016, 03:27:17 PM
Added BB-8.
Title: Re: Other page updates
Post by: Podmark on April 02, 2016, 06:18:49 PM
Nice!
Title: Re: Other page updates
Post by: spydermann93 on April 02, 2016, 06:25:54 PM
Can never have too many droids! :thumbup:
Title: Re: Other page updates
Post by: detourne_me on April 03, 2016, 04:23:36 AM
Awesome! You beat me to him SA! I'm looking forward to seeing him in action.
Title: Re: Other page updates
Post by: oldmanwinters on April 12, 2016, 11:24:49 PM
Good to see you back at it, SickAlice!
Title: Re: Other page updates
Post by: SickAlice on March 17, 2017, 10:42:31 AM
Real belated thanks.  &lt;_&lt;

Added Michael Knight.
Title: Re: Other page updates
Post by: daglob on March 17, 2017, 02:20:45 PM
 :D
Title: Re: Other page updates
Post by: SickAlice on March 17, 2017, 09:49:33 PM
Ya, the car is coming too. The texture just really sucks on that one so I'm redoing the whole thing.
Title: Re: Other page updates
Post by: SickAlice on April 23, 2017, 09:46:06 PM
Added Fugatoid.
Title: Re: Other page updates
Post by: oldmanwinters on April 24, 2017, 01:31:18 AM
Quote from: SickAlice on April 23, 2017, 09:46:06 PM
Added Fugatoid.

Looks great!

But check that spelling: "Fugitoid."
Title: Re: Other page updates
Post by: SickAlice on April 24, 2017, 12:54:51 PM
TY. i Got the model origin wrong too. Too many 24 hours days make Homer go something something. All of em fixed now. His ship and a bunch of other releases coming over the week but more so the weekend. I need to retire and dedicate myself solely to FF you know? Or for it just be winter again.  &lt;_&lt;
Title: Re: Other page updates
Post by: detourne_me on April 24, 2017, 01:41:15 PM
That Fugitoid is super cool!  pretty darn cute, too.
Title: Re: Other page updates
Post by: Podmark on April 24, 2017, 10:52:50 PM
Very cool. I really enjoyed that version of the Fugitoid.
Title: Re: Other page updates
Post by: SickAlice on April 25, 2017, 06:25:52 AM
Added Fugitoid's ship.
Title: Re: Other page updates
Post by: Cyber Burn on April 30, 2017, 02:22:30 AM
Very nice SA!  :thumbup:
Title: Re: Other page updates
Post by: daglob on April 30, 2017, 02:49:47 AM
Excellent as always.
Title: Re: Other page updates
Post by: BentonGrey on April 30, 2017, 01:14:55 PM
Fugitoid, awesome!  He looks great, SA!
Title: Re: Other page updates
Post by: SickAlice on May 09, 2017, 05:21:17 AM
Thanks but due credit to the original.

Added K.I.T.T.
Title: Re: Other page updates
Post by: BentonGrey on May 15, 2017, 08:28:31 PM
SA, I just got a chance to download and try out the Fugitoid, and he's perfect.  Great work!  :D
Title: Re: Other page updates
Post by: SickAlice on July 04, 2017, 11:09:40 PM
TY.

Added Lady Liberty.