








Quote from: Randomdays on February 21, 2026, 08:12:40 PMCranlox request
Mike from Disney's Monters Inc, Mirrorverse version
Mesh and skin from the models resource
Simple rig to male_dwarf due to his body shape - only 5 bones used - upper right and left arm, right and left thigh, and spine1. Seems to work well though.
Note on Mike and others - a lot of the cartoon characters imported don't have standard human proportions - legs and arms might be longer or shorter than normal. I've taken shortcuts like rigging the entire leg to just the thigh. If you look at Mike closely, you'll see that his knees and elbows are close to the body, and his forearms and calves are very long due to the extensions from the robot suit. You might see some animations appear a bit off, but it would take someone more skilled than me to account for the abnormal body shapes.
Even normal characters, fingers are hard for me to rig and usually they're just rigged to the hand - no grabbing things or making fists.
uploaded to the dizney folder










Quote from: Randomdays on February 20, 2026, 07:12:24 PMCranlox request - Stitch in his orange outfit. And a Lilo to go with him
Both models from the models resource.
Lilo - rigged to female_basic
Stitch - rigged to male_basic_4arms. The only one that got the extra arms to work for me.
uploaded to the Dizney folder.