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#11
Technical Issues / Re: CTool2 Freeze Up In Window...
Last post by Tomato - Today at 12:06:13 AM
So I posted this on the discord, but I have CTool 2 and run it just fine on Win 11 with no Compatibility mode on at all. The original CTool does not work, but it hasn't worked right for the last few versions of Windows.
#12
Freedom Force Discussion / Re: Digital Dioramas
Last post by WyldFyre - April 06, 2026, 11:48:09 PM
 :thumbup:  :thumbup:  :thumbup:
#13
Technical Issues / CTool2 Freeze Up In Windows 11
Last post by SickAlice - April 06, 2026, 10:45:55 PM
Has anyone run into an issue loading Character Tool 2 on Windows 11? I just updated and so far it's the one program with an issue. Tries to load and crashes. Windows 11 compatibility diagnosis couldn't yield results

Here is a screenshot of what's happening. It is trying to load but stopping somewhere. Fine before I update from 10 to 11. I feel like some path was changed and it can't find something. This is the Steam version and I do have the original copy (EXE) and will search it for files but I'm not sure where to start looking.

#14
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - April 06, 2026, 10:16:28 PM
Quote from: Randomdays on April 06, 2026, 09:54:11 PMAnything that would look good in the back.

If its a 3D model, there might be a problem of room on the base for the cave and the Phantom as well. There needs to be some room between him and the cave and scaling to get the sizes right. It might work if done right.

I already have models for the Phantom, the horse and the wolf.

I hope you like what I've suggested and find it useful. I think stretching some of it could theoretically be helpful.
#15
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - April 06, 2026, 09:54:11 PM
Anything that would look good in the back.

If its a 3D model, there might be a problem of room on the base for the cave and the Phantom as well. There needs to be some room between him and the cave and scaling to get the sizes right. It might work if done right.

I already have models for the Phantom, the horse and the wolf.
#16
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - April 06, 2026, 09:48:55 PM
Quote from: Randomdays on April 06, 2026, 09:32:04 PMCran? What about me?

I feel...overlooked. That darn Ultorn!



Asking for a little graphics help. I want to do a Diorama for the Phantom based on the first pic below. What I need is someone to take one of the two Skull cave pictures, size it to fit, apply transparency to its background, and merge it with one of the jungle pictures, covering up the original entrance.

Either that or make a backdrop that does the same from scratch if you got the skills for it

It goes onto a nif so the multiple of 2 rule applies. At least 512x512 or 1024x1024

I can throw some models of trees and bushes in front of it help.

Thanks all!












I'm thinking of using rotoscoping with Synthetik for the skull cave image on the gray background. It'll probably pop up a little slowly, but not too much. If I convert it to a 3D object, could I then add grass and backgrounds? Or wouldn't that work? I think it would give the diorama more volume. If it's just a matter of hollowing it out with the alpha channel, it's done in Photoshop and it's easier.
#17
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - April 06, 2026, 09:32:04 PM
Cran? What about me?

I feel...overlooked. That darn Ultorn!



Asking for a little graphics help. I want to do a Diorama for the Phantom based on the first pic below. What I need is someone to take one of the two Skull cave pictures, size it to fit, apply transparency to its background, and merge it with one of the jungle pictures, covering up the original entrance.

Either that or make a backdrop that does the same from scratch if you got the skills for it

It goes onto a nif so the multiple of 2 rule applies. At least 512x512 or 1024x1024

I can throw some models of trees and bushes in front of it help.

Thanks all!










#18
Hex Editing / Re: What've you skoped lately?
Last post by style - April 06, 2026, 08:46:16 PM
Red Skull Comic Style!!!

#19
Skins / Re: Style's Comic Style Skins!
Last post by style - April 06, 2026, 08:45:03 PM
Yall Like Those guys? Look at this dude lol  ;) 


Red Skull Comic Style!!!

#20
Skins / Re: Style's Comic Style Skins!
Last post by BentonGrey - April 06, 2026, 08:13:35 PM
Haha, whoops!  It's actually the beta version, not as cool as Ultron.