News:

Happy Holidays!

Main Menu

Recent posts

#11
Artist's Alley / SCREENSHOTS EPICS!
Last post by cranlox - February 22, 2026, 03:55:39 PM
I often play matches that become incredibly fun and memorable for me. Combining teams or simply seeing characters I never thought could be playable in a video game surprises me and makes it the best part of FFvs3R.

Sometimes I take screenshots as souvenirs, and other times I simply don't have the time. These are just a few of the many matches I've enjoyed and kept screenshots of.


#12
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - February 22, 2026, 05:36:20 AM
2 More from García Ferré:
Pichichus when he stands on two legs to wield his ladle like a knight. I found him much more playable than just on all fours.
Ico, the brave little horse: I tried to capture him from the comics but it didn't turn out well at all. I tried again using the Long Way and it turned out really well.

PICHICHUS KNIGHT

https://www.mediafire.com/file/y1jfycfbhvv3x9u/GF+PICHICHUS+KNIGHT.rar/file

ICO EL CABALLITO VALIENTE

https://www.mediafire.com/file/nvwuunqz3d2cjo1/GF+ICO+CABALLO.rar/file

A video showcasing the two new heroes I created his herofiles. And two new FX for White Adam.
WHITE ADAM FX
https://www.mediafire.com/file/d709r9p3wimp19a/WHITE+ADAM+FX.rar/file

MIKE SKINS!

https://www.mediafire.com/file/ijm8vf535jrtacl/SKINS_MIKE.rar/file

MAGICA SPELL ENTER IN FREEDOM!!
She has a new magical ray red (beam fx)
https://www.mediafire.com/file/sdau28by1txb4mq/FX+rayo+rojo+sostenido.rar/file
#13
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - February 21, 2026, 08:58:00 PM
Quote from: Randomdays on February 21, 2026, 08:12:40 PMCranlox request

Mike from Disney's Monters Inc, Mirrorverse version

Mesh and skin from the models resource

Simple rig to male_dwarf due to his body shape - only 5 bones used - upper right and left arm, right and left thigh, and spine1. Seems to work well though.

Note on Mike and others - a lot of the cartoon characters imported don't have standard human proportions - legs and arms might be longer or shorter than normal. I've taken shortcuts like rigging the entire leg to just the thigh. If you look at Mike closely, you'll see that his knees and elbows are close to the body, and his forearms and calves are very long due to the extensions from the robot suit. You might see some animations appear a bit off, but it would take someone more skilled than me to account for the abnormal body shapes.

Even normal characters, fingers are hard for me to rig and usually they're just rigged to the hand - no grabbing things or making fists.

uploaded to the dizney folder





Your work and attention to detail in bringing them all to life is truly amazing, I'm incredibly grateful!
I love them all and I understand the issue with the cartoon skeletons; overall, they all look fantastic and it's great that they're playable. Mike is a great addition because he completes the duo and because he was a fantastic character in Mirrorverse, which ended and fills me with nostalgia.
#14
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - February 21, 2026, 08:12:40 PM
Cranlox request

Mike from Disney's Monters Inc, Mirrorverse version

Mesh and skin from the models resource

Simple rig to male_dwarf due to his body shape - only 5 bones used - upper right and left arm, right and left thigh, and spine1. Seems to work well though.

Note on Mike and others - a lot of the cartoon characters imported don't have standard human proportions - legs and arms might be longer or shorter than normal. I've taken shortcuts like rigging the entire leg to just the thigh. If you look at Mike closely, you'll see that his knees and elbows are close to the body, and his forearms and calves are very long due to the extensions from the robot suit. You might see some animations appear a bit off, but it would take someone more skilled than me to account for the abnormal body shapes.

Even normal characters, fingers are hard for me to rig and usually they're just rigged to the hand - no grabbing things or making fists.

uploaded to the dizney folder



#15
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - February 21, 2026, 07:04:25 PM
#16
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - February 21, 2026, 04:11:15 PM
I've been trying out the new characters and I've really enjoyed them. Congratulations and thanks to RD for all his work and to Dean for TzekelKan.


Here's Valeria's model pack

https://www.mediafire.com/file/esrpxgb5hms4y54/VALERIA+x3.rar/file
#18
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - February 20, 2026, 10:54:23 PM
Quote from: Randomdays on February 20, 2026, 07:12:24 PMCranlox request - Stitch in his orange outfit. And a Lilo to go with him

Both models from the models resource.

Lilo - rigged to female_basic

Stitch  - rigged to male_basic_4arms. The only one that got the extra arms to work for me.

uploaded to the Dizney folder.



Wow! Thank you so much! My internet service was cut off (I was planning to watch the premium soccer service I pay for and WWE; I hate the internet company), so it's been a bit difficult to use my computer, but at least I can play all the latest games. I downloaded Stitch and Lilo on my phone! I was surprised you made both of them! Their animated series is even better than the movies. Thanks again!
#19
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - February 20, 2026, 07:12:24 PM
Cranlox request - Stitch in his orange outfit. And a Lilo to go with him

Both models from the models resource.

Lilo - rigged to female_basic

Stitch  - rigged to male_basic_4arms. The only one that got the extra arms to work for me.

uploaded to the Dizney folder.

#20
Requests for Skins and Meshes / Re: “The Official Avatar Reque...
Last post by deanjo2000 - February 20, 2026, 02:48:03 PM
You're very welcome. Now it's back on my radar I'll probably update it soon :thumbup: