News:

Happy Holidays!

Main Menu

Recent posts

#11
Mods / Re: Disabling the Intro Video
Last post by spydermann93 - March 10, 2026, 06:06:25 PM
Quote from: BentonGrey on March 05, 2026, 03:23:21 PMHowdy folks, does anyone remember (or remember where I can find out) how to disable the intro video for new campaigns in  :ffvstr: ?  It's a minor thing, but when you're testing a new campaign approximately 1 million times, the few seconds of Lord Dominion that play before you can skip it become rage-inducing, haha.

EaRtH...
#12
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - March 10, 2026, 05:03:32 PM
Wrath Amon - I forgot to put the cape texture into the standard skin directory. Doing so should fix the problem.

When I test with the FF viewer, this doesn't matter so I didn't test it with FF2 viewer. A simple fix.

Arachnight - as above, he works fine in the FF viewer. I was able to use a backup and export him again and now he seems fine in FFvt3R. I also fixed a problem with the cape position and the left thigh bulging from being joined to the right.

Both packs reuploaded with fixes.
#13
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - March 10, 2026, 03:39:29 PM
Great work! I downloaded all the ones I missed from Tamora.
Both versions of CNB Wrath Amon 1 RD have the textures incorrectly assigned to the layer. I tried to fix it, but I couldn't. They appear white in the game but fuchsia in the preview. WW Arachknight MFF RD crashes the game and eventually closes; I can't open it in the preview. But it looks fine in Nifskope.
Otherwise, they look excellent and are beautiful! :thumbup:
#14
Releases / Re: CRANLOX LABORATORY
Last post by WyldFyre - March 10, 2026, 10:51:30 AM
Your friends sound amazing! Glad you have such good ones. Don't overdo that gaming though. Keep that recovery going.
#15
Releases / Re: CRANLOX LABORATORY
Last post by deanjo2000 - March 10, 2026, 06:37:23 AM
They sound like great friends, hopefully they get the freedom bug too and join us :thumbup:
#16
General Discussion / Re: Alex's Freedom Fortress mo...
Last post by Randomdays - March 10, 2026, 02:30:27 AM
Renegade - 404 errors ;

           Captain America Ww2

           Dr Phosphorus

           Green Lantern John Stewart 1980s

           Starman Golden Age

           

Saracen - Daredevil Golden Age

          Doctor Fate Half Helm

         

#17
Requests for Skins and Meshes / Re: marvel terror
Last post by Randomdays - March 10, 2026, 02:04:08 AM
I would use a pulp versatile and kitbash the ghoul skin if kitbashing is allowed.

skoping the hat and coat might work but I don't skope so you'd have to get help on that.
#19
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - March 10, 2026, 01:49:41 AM
My 1000th image uploaded!

Odds and Ends animals knocking a few items off the list - A dog, a cat, monkey, and an alien

1) Toodles the cat - Mesh and skin by Cranlox. The girl cat that Tom is always getting into chasing after. Changed the ears a little bit as they were a bit "mousey". Added two bows to match the character better.

2) Droopy - The body is a mesh of a "Moomin" character from sketchfab. The head and tail are from a multipart stl file simple skinned by me.

3) Gleek - Mesh and skin by Cranlox. The Wonder Twins pet from DC's SuperFriends. It looked liked he had "something" in his hands, and knowing monkeys I removed them - didn't want him throwing anything. PAtched over a bald spot on his head.

4) Bleep - Mesh and skin by Cranlox. Melody's pet from Josie and the pussycats in Outer Space. Removed the tail. Only character missing now from the group is Sebastian the cat.

All rigged to male_dwarf.

Toodles and Droopy uploaded to the "Tom and Jerry" folder. Gleek uploaded to the "Marvel DC" folder. Bleep uploaded to the "Classic Cartoons" folder



#20
Releases / Re: CRANLOX LABORATORY
Last post by Randomdays - March 10, 2026, 01:34:39 AM
As long as you make sure you rest as  well.