



Quote from: Randomdays on February 18, 2026, 01:02:03 AMSometimes some crimes
Go slipping through the cracks
But these two Gumshoes
Are picking up the slack
There's no case too big
No case too small
When you need help just call
Ch-ch-ch-Chip 'N Dale
Rescue Rangers
Coming soon!









Quote from: Randomdays on February 21, 2026, 08:12:40 PMCranlox request
Mike from Disney's Monters Inc, Mirrorverse version
Mesh and skin from the models resource
Simple rig to male_dwarf due to his body shape - only 5 bones used - upper right and left arm, right and left thigh, and spine1. Seems to work well though.
Note on Mike and others - a lot of the cartoon characters imported don't have standard human proportions - legs and arms might be longer or shorter than normal. I've taken shortcuts like rigging the entire leg to just the thigh. If you look at Mike closely, you'll see that his knees and elbows are close to the body, and his forearms and calves are very long due to the extensions from the robot suit. You might see some animations appear a bit off, but it would take someone more skilled than me to account for the abnormal body shapes.
Even normal characters, fingers are hard for me to rig and usually they're just rigged to the hand - no grabbing things or making fists.
uploaded to the dizney folder


