News:

Happy Holidays!

Main Menu

Recent posts

#21
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - December 07, 2025, 12:16:21 AM
I'm glad you're entertained, here's the Commander's comrade and friend.

https://www.mediafire.com/file/21cw50kmwpv7z1j/FRIEND.rar/file
#22
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - December 07, 2025, 12:12:06 AM
I've probably got enough to keep me busy for months
#23
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - December 07, 2025, 12:08:32 AM
Quote from: Randomdays on December 06, 2025, 11:44:30 PMI'll look at it. She's low poly enough it should be a quick fix.


Fixed - one vertex in the left ankle was tied to the head. Should be fixed and re-uploaded


I figured with your level of efficiency you'd do something like this.
Here are some of boys for you, thanks for your trouble!


https://www.mediafire.com/file/8qg029xtnt2lsv1/simon.rar/file


https://www.mediafire.com/file/5cczfa0sylz4i8m/commander+mcbragg.rar/file
#24
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - December 06, 2025, 11:44:30 PM
I'll look at it. She's low poly enough it should be a quick fix.


Fixed - one vertex in the left ankle was tied to the head. Should be fixed and re-uploaded
#25
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - December 06, 2025, 11:36:50 PM
Quote from: Randomdays on December 06, 2025, 11:31:54 PMYou're welcome.

The gargoyle girl was a bit high at 10,000 polys. I reduced her down to 2,500 and did a shortcut to get the wings rigged to the spine.

She seems to look good but could use a different flying animation

Great job with the gargoyle! I was looking at it in the game and knew it had the problem of being extremely heavy for Freedom vs 3.
Miah is still giving me trouble; it might be that a point is loose on one of the legs of the mesh. It's like it's stretched out and misshapen. I'll let you know if it can be fixed, otherwise I still plan to use it!
#26
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - December 06, 2025, 11:31:54 PM
You're welcome.

The gargoyle girl was a bit high at 10,000 polys. I reduced her down to 2,500 and did a shortcut to get the wings rigged to the spine.

She seems to look good but could use a different flying animation
#27
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - December 06, 2025, 11:18:23 PM
Quote from: Randomdays on December 06, 2025, 10:34:10 PMTwo characters from Cranlox's many uploads

Miah from CB21, and a female gragoyle with multiple skins

both rigged to female basic. As such, the gargoyle's tail and wings aren't animated. A female draconis rig might have worked, but it was a fairly difficult mesh to work with.

Uploaded to the "others" folder





I never thought those gargoyles would be used! They're fantastic, and I know the polygon count and complexity were high! It's great that you were able to do it, and frankly, I didn't expect it at all.
I'm so eager to use them, even though I don't remember all the textures I made. If I'm not mistaken, that was with Meshy, and I must have done it a long time ago. THANK YOU! Miah is a testament to persistence. She got corrupted, I lost her, the texture got corrupted, I had to download her again from Synthetic and then recreate her because she got lost again. It means so much that you added her and brought her back to FFvs3R. Thank you! Huge gesture.
:thumbup:  :thumbup:  :thumbup:
I made the Viking prince and Shining Knight, knowing you wanted them, and I posted them a few days ago!
I'm happy with both of them.
#29
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - December 06, 2025, 10:34:10 PM
Two characters from Cranlox's many uploads

Miah from CB21, and a female gargoyle with multiple skins

both rigged to female basic. As such, the gargoyle's tail and wings aren't animated. A female draconis rig might have worked, but it was a fairly difficult mesh to work with.

Uploaded to the "others" folder



#30
Freedom Force Discussion / Re: Digital Dioramas
Last post by WyldFyre - December 06, 2025, 10:44:49 AM
 :wub: