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#21
Polls / Re: Favorite Cinematic Thor Od...
Last post by Tomato - December 24, 2025, 06:57:48 PM
My answer on this is Thor 1, helmet edition. Does the Helmet not look like it fits right, even on film (the Hot toys figure arguably looks worse, but it's not great in "Thor" either)? Yeah. But I'm a sucker for the Coipel redesign, and the Thor movie costumes take a lot of cues from that era. And I love that stupid winged Helmet, IDC.

That said, slap a helmet on the TDW/AoU costume and I'm down for that one too. I even kinda like the Endgame look, I just wish it had color.

The only one I'm meh on is the LaT design, and like... I appreciate what it's doing, going for a much more 80s inspired blue/gold look to contrast Jane's black/silver, but it's just way too bright, and (more importantly) way too busy. The color scheme COULD work if it wasn't just random paneling everywhere.

(As an aside, Jane's Thor costume in LaT is perfect. I didn't include it because it's a bit of a different beast, but they did a great job adapting that character to film. )
#22
Polls / Favorite Cinematic Thor Odinso...
Last post by Tomato - December 24, 2025, 06:33:15 PM
To pair with Cap and the earlier Iron Man, figured I'd do an updated list for the last of the core trio, the Mighty Thor Odinson. I'll note that I *did* break the loose rules I established with Cap... I do feal like the Ragnarok suit is very similar to the Stealth Suit in terms of being its own thing, but... it has a helmet, it's incorporated into the design well, and that's such a rarity that I'm including it anyway.

Also: Thor has a lot of random variants (TDW outfit has versions with and without sleeves, Avengers has a "business casual" variant with different bracers, etc) I tried to find versions most representative of that look, but if you prefer something specific please feel free to post it.

Thor/Avengers
Dark World/AoU
Ragnarok
Infinity War
Endgame
Love and Thunder

(PS, if there's any other film costumes you'd like to see me post, please ask. There's a bunch of Avengers to do, and Spider-Man is a whole thing, and I've barely touched DC at all since my Superman/Batman lists... though in fairness, neither has WB).
#23
Scripting Forum / Re: Problem swapping stun for ...
Last post by Jimaras8 - December 24, 2025, 02:28:28 PM
In the ffxcustom2 in the end of the fioe there is a section with all the state swaps and they have the character name, the states and an entry called either "all" which applies to all attacks or the soecific name of the attack. Is that possible for a stun swap attack? Im trying to make wide piercing attack that has a chance to blind temporarily multiple opponents.
#24
Scripting Forum / CHANGE AD DURATION
Last post by oktokels - December 24, 2025, 02:04:44 PM
Hello
I'm trying to call the Campaign_ChangeActiveDefenceDuration function on python win, but doesn't work.

I'm opening datfiles.py on python win, and when tryin to run, i put in the arguments this line

Campaign_ChangeActiveDefenceDuration('ffx_sonic_shield', 3, '../../powers.dat', 0)

But it always give me an exception.

Any tips?
#25
FX / Re: how I can make an ffx last...
Last post by MarvelHero - December 24, 2025, 01:37:19 PM
Thanks. I will try to tinker again with fx.
#26
Scripting Forum / Re: Problem swapping stun for ...
Last post by oktokels - December 24, 2025, 01:31:56 PM
if you swap stun, it will work in all stun attacks, not just the one you assigned. I don't even know how you could assign the stun swap to only one power, i don't think that's possible.
#27
Requests for Skins and Meshes / Re: Zombie Mesh
Last post by bearded - December 24, 2025, 11:22:53 AM
I've got a small collection. I'll upload them tomorrow night.
#28
Requests for Skins and Meshes / Zombie Mesh
Last post by lilmurch - December 24, 2025, 09:50:20 AM
Hello just wondering if anyone has a zombie mesh, looked around awhile for one and haven't had any luck
#29
Technical Issues / Re: Weird glitch in FFVT3R spe...
Last post by CharybdisSlashCrow - December 24, 2025, 05:02:16 AM
Okay good news, managed to find another thread addressing this. Gonna try to see if that works.
#30
Technical Issues / Weird glitch in FFVT3R specifi...
Last post by CharybdisSlashCrow - December 24, 2025, 04:53:57 AM
Hey, first time posting here. Today I discovered this weird glitch. Basically, if you go into the rumble room and have multiple of an enemy that uses a mesh made SPECIFICALLY BY DAGLOB, after you attack one of them they all start copying the same animation, so you'll have the character walking while idle since for some reason they all share the same animation. I've noticed that this only affects characters with meshes made by DaGlob. I tried replicating the glitch with other meshes from other creators and they work perfectly fine. Can anyone help me out here? Do I have to edit the meshes or something?