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#21
Freedom Force Discussion / Re: Digital Dioramas
Last post by Randomdays - April 07, 2026, 02:38:55 AM
My first movie Diorama

"One Million Years BC" tells the story of two tribes that lived in a fictional era where men and dinosaurs lived at the same time.

Tumak, one of two sons of the chief of the dark haired Rock tribe, is exiled by his father. He makes his way to the coast and meets the blonde haired, more advanced Shell tribe. He and a girl of the tribe, Loana, fall in love and become a couple. After many dinosaur attacks and acts of nature, the two tribes unite in the end for a happy ending.

The standout of the movie is the actress Rachel Welch who played Loana. One of the most beautiful actresses of the 60's, A poster of her from the movie sold lots of copies, and probably one of the most iconic scenes is when a pterodactyl grabs her and flies off with her to its nest to feed its young.

I think the new rock texture and backdrop does a good job of matching the movie scene. I tried to match her pose as close as possible as well.

If you haven't seen it, you need to for some classic movie goodness.

Loana by Cranlox. Adjusted the face a bit - it was flat in profile - pulled out the nose and bridge between the eyes. Comes with a spear. I put up a closeup pic to show what a good job he did with the capture.

Pterodactyl from a previous import. Rock from Freedom Force.

uploaded to the Dioramas folder























#22
Requests for Skins and Meshes / Re: Renegade's Toybox Backup
Last post by Panther_Gunn - April 07, 2026, 01:42:01 AM
I haven't compared to what's on Alex's site, but I've got the backups from Ren's 3 Yahoo groups, (if there were more than three, I didn't know about it), if there's still some things missing.
#23
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by BentonGrey - April 07, 2026, 01:14:57 AM
Haha, sorry, RD!  I was in a hurry.  That sneaky Ultorn caught my attention.  :D
#24
Technical Issues / Re: CTool2 Freeze Up In Window...
Last post by Randomdays - April 07, 2026, 12:17:13 AM
I'm running Windows 10 with no problem with ctool from FF with no compatibility mode. I do most of my output for FF and check them in ctool to see how the rigging is.
#25
Technical Issues / Re: CTool2 Freeze Up In Window...
Last post by Tomato - April 07, 2026, 12:06:13 AM
So I posted this on the discord, but I have CTool 2 and run it just fine on Win 11 with no Compatibility mode on at all. The original CTool does not work, but it hasn't worked right for the last few versions of Windows.
#26
Freedom Force Discussion / Re: Digital Dioramas
Last post by WyldFyre - April 06, 2026, 11:48:09 PM
 :thumbup:  :thumbup:  :thumbup:
#27
Technical Issues / CTool2 Freeze Up In Windows 11
Last post by SickAlice - April 06, 2026, 10:45:55 PM
SOLVED (sort of): An issue which I ran into with Firefox on Windows is a program called ninja ripper it dumps dlls into a directory and points the program for them even after it was uninstalled. I used this program to take 3d screenshots of Character Tool 2 so I could see where weapons and such were placed for 3d modelling. Deleting said dlls named d3d9, d3d11 and ddraw from the  :ffvstr: directory solves the problem. I still do not know what causes this to happen when updating to 11 however.

-------

Has anyone run into an issue loading Character Tool 2 on Windows 11? I just updated and so far it's the one program with an issue. Tries to load and crashes. Windows 11 compatibility diagnosis couldn't yield results

Here is a screenshot of what's happening. It is trying to load but stopping somewhere. Fine before I update from 10 to 11. I feel like some path was changed and it can't find something. This is the Steam version and I do have the original copy (EXE) and will search it for files but I'm not sure where to start looking.

#28
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - April 06, 2026, 10:16:28 PM
Quote from: Randomdays on April 06, 2026, 09:54:11 PMAnything that would look good in the back.

If its a 3D model, there might be a problem of room on the base for the cave and the Phantom as well. There needs to be some room between him and the cave and scaling to get the sizes right. It might work if done right.

I already have models for the Phantom, the horse and the wolf.

I hope you like what I've suggested and find it useful. I think stretching some of it could theoretically be helpful.
#29
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - April 06, 2026, 09:54:11 PM
Anything that would look good in the back.

If its a 3D model, there might be a problem of room on the base for the cave and the Phantom as well. There needs to be some room between him and the cave and scaling to get the sizes right. It might work if done right.

I already have models for the Phantom, the horse and the wolf.
#30
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - April 06, 2026, 09:48:55 PM
Quote from: Randomdays on April 06, 2026, 09:32:04 PMCran? What about me?

I feel...overlooked. That darn Ultorn!



Asking for a little graphics help. I want to do a Diorama for the Phantom based on the first pic below. What I need is someone to take one of the two Skull cave pictures, size it to fit, apply transparency to its background, and merge it with one of the jungle pictures, covering up the original entrance.

Either that or make a backdrop that does the same from scratch if you got the skills for it

It goes onto a nif so the multiple of 2 rule applies. At least 512x512 or 1024x1024

I can throw some models of trees and bushes in front of it help.

Thanks all!












I'm thinking of using rotoscoping with Synthetik for the skull cave image on the gray background. It'll probably pop up a little slowly, but not too much. If I convert it to a 3D object, could I then add grass and backgrounds? Or wouldn't that work? I think it would give the diorama more volume. If it's just a matter of hollowing it out with the alpha channel, it's done in Photoshop and it's easier.