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#21
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - December 02, 2025, 03:53:57 PM
yes   I always  have their personal FX when I make the herofiles for the K-pop characters, the Hulks specifically, in these cases I also uploaded the links to the FX.
#22
Releases / Re: CRANLOX LABORATORY
Last post by Jimaras8 - December 02, 2025, 03:39:15 PM
This looks so much fun, did you create a Hulk melee fx too?
#23
Freedom Force Discussion / Re: Digital Dioramas
Last post by WyldFyre - December 02, 2025, 12:10:19 PM
QuoteI think this is another one that appeared better in my head than it came out in the end.

I don't know, I like it! I might suggest moving the models a bit closer together to more mimic the way they appear in animation, but otherwise Huzzah!!
#24
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - December 02, 2025, 06:52:17 AM

Annihilator controlled both Hulks, and the K-pop warriors had to stop him and get the Hulks back!
I had a lot of fun with these.
working on Neryssa and Eliana's weapons. I'd love to come up with something crazy with Eliana, but I don't know if I'll be able to.
#25
Meshes / Re: What could be done?
Last post by cranlox - December 02, 2025, 06:48:28 AM
This guy is a pain too; Synthetic always wants to reveal the eyes and delivers them visible. This was the only attempt I respected where the eyes weren't visible, but the mouth is confusing and the eyes are clearly hidden. If you want, I can give you a headless body, which I thought turned out better, and a body with a head but with visible eyes. It's your choice; I have them in preview. If you want, I can finish rendering them and download the ones you think are necessary.

https://www.mediafire.com/file/ibcuenqqqzwmlv8/Droop+A+Long.rar/file


https://www.mediafire.com/file/lt3ohai5rdtcmgi/Punkin+Puss.rar/file


https://www.mediafire.com/file/vz3kxddsyp4awzu/Mush+Mouse.rar/file
#26
Hex Editing / Re: FX Duration
Last post by Jimaras8 - December 02, 2025, 06:17:43 AM
So theoretically if i want aff_radbolts orange start.nif to start two seconds later which section in nifskope should i look for?
#27
Hex Editing / Re: What've you skoped lately?
Last post by deanjo2000 - December 02, 2025, 05:26:23 AM
 :wub:  Beautiful.
#28
Freedom Force Discussion / Re: Digital Dioramas
Last post by cranlox - December 02, 2025, 05:01:51 AM
I don't know how many of us can say this, but... "I was waiting for it!" hahaha
Ever since you mentioned you had it in mind and needed some things, I imagined something similar to this digital diorama. Great work! :thumbup:  :thumbup:
#29
Freedom Force Discussion / Re: Digital Dioramas
Last post by Randomdays - December 02, 2025, 03:32:02 AM
Popeye meets Sindbad

Fleischer Studios had Popeye in the beginning and they decided to go all out in 1936. Popeye meets Sindbad was twice as long as a standard cartoon, in full color, and highlighted a new scrolling background that they were working on getting copyrighted.

It starts out as the mighty Sindbad (Bluto, of course) singing about how great he is on his island of monsters. Seeing Popeye and crew on a ship, he orders a Roc to sink the ship and bring him Olive back. On reaching the island, Popeye confronts Sindbad and his monsters while Wimpy spends most of th story chasing after a duck with a might grinder, I guess to make duck burgers with.

The story ends with your standard can of spinach saving the day and after the final battle, all the monsters cheer for Popeye.


Popeye and Olive from a previous import

Sindbad and Wimpy meshed and skinned by Cranlox

The duck and the meat grinder from the models resource

Thrown together by Randomdays

Uploaded to the Dioramas folder

I think this is another one that appeared better in my head than it came out in the end.





#30
Hex Editing / Re: What've you skoped lately?
Last post by style - December 02, 2025, 01:14:39 AM
Dr Doom Comic Style