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#91
Skins / Re: Style's Comic Style Skins!
Last post by style - November 27, 2025, 08:59:59 PM
Coming Very soon!

#92
Freedom Force Discussion / Re: Digital Dioramas
Last post by Randomdays - November 27, 2025, 06:30:05 PM
The ones used are classic and very well done, but waiting to see what you can do! I have high hopes considering your skills.
#93
Freedom Force Discussion / Re: Digital Dioramas
Last post by style - November 27, 2025, 06:12:24 PM
Quote from: Randomdays on November 24, 2025, 01:01:52 AMSpent most of today working on this. It's amazing how good the meshers and skinners we've had over the years have been. It came out pretty close to the original cover.

Standing on the shoulders of giants.

Spider-Man versus his greatest foes, at least in 1975.

This Diorama is based on the Marvel Special Edition Treasury for the Spectacular Spider-Man. I still have my copy but its a bit faded after 50 years.

It has a modified cover of the Sinister Six with the Lizard added in. The book featured the Sinister Six story from Annual #1, the first Lizard story from #6, and a Molten Man story from issue #35


Spider-Man - Spider-Man TVlite from Tommyboy. The skin is from Dark Jared of the Skindex, except for the mask which is still Tommyboy

The Lizard - Lizard TVlite  - mesh and skin from Tommyboy

Dr. Octopus - mesh and skin from the Beyonder

Kraven the Hunter - Kraven TV - mesh and skin by Tommyboy

Mysterio - mesh from Gren, skin by The Ultimate Evil

Sandman - Mesh by TJ, skin by Podmark

The Vulture - Vulture TF - mesh and skin by Tommyboy

Electro - mesh by BIL, skin by Firestorm

Thrown together for FF by Randomdays

Uploaded to the Dioramas folder









Oh man RD I have some new skopes coming of these guys!!! :D
#94
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - November 27, 2025, 05:14:36 PM
Thanks to RD's amazing work, these mummified characters came back to life in FFvs3R to stop Anubis and Scarab!
#95
Meshes / Re: What could be done?
Last post by cranlox - November 27, 2025, 04:33:41 PM

https://www.mediafire.com/file/ln17h0jgf1jwr84/duckula.rar/file


complete model big size and damaged head
https://www.mediafire.com/file/sq0b7j42ssw4a5b/complete+dudley.rar/file

the head re-edit

https://www.mediafire.com/file/mf77a9rbjwdb9ny/HEAD+DUDLEY.rar/file


https://www.mediafire.com/file/ivhiev8apahoxvx/MUMMY.rar/file

In this case, the eye and the placement of the feather on the hat came out wrong. If an eye can be added, that would be ideal. Perhaps you could cut or invert the head pattern, which is fine; otherwise, you can try again from scratch. I find it more complex than Buzz's eye; Buzz's eye is easier to imitate or disguise.

https://www.mediafire.com/file/rym9tfr81hksnw8/TOUCHE+TURTLE.rar/file
#96
Releases / Re: CRANLOX LABORATORY
Last post by cranlox - November 27, 2025, 04:13:01 PM
Quote from: Randomdays on November 27, 2025, 04:07:49 PMOn a side note, in the USA at this moment in the Thanksgiving Day Macy's parade, the KPop Demon Hunter girls that you like are singing live on the street in New York City

Here we are at home watching some of the few things we were able to see from Argentina. We'll be searching on YouTube. thanks!
#97
Releases / Re: CRANLOX LABORATORY
Last post by Randomdays - November 27, 2025, 04:07:49 PM
On a side note, in the USA at this moment in the Thanksgiving Day Macy's parade, the KPop Demon Hunter girls that you like are singing live on the street in New York City
#98
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - November 27, 2025, 04:07:16 PM
Quote from: Randomdays on November 27, 2025, 03:48:45 PMI'm glad you're happy with them. The models were all good and low poly enough that they were quick and fairly easy.

I'll look at some of your other work and see which ones I can rig as well.

I'm working on keeping everything under 3000 polygons, aiming for a range between 2000 and 3000. Therefore, it shouldn't be too large, although there is some variation between the 3000 polygon model and the one at 2000 or slightly less, around 1800 or 1500. For Dean, I made heads between 1500 and 2500 polygons, and yesterday's Spiderman models are larger, I think they're approaching 3000. I haven't made Crogar's weapon yet; I think I'll upload that soon because I've had the action figure's weapon on my desk for almost a month now, the one I borrowed.

Whatever you decide to do, I'll love it and be grateful. There are complete groups of four individual characters available, and I've already pointed out my favorites. Whatever you feel like doing is very welcome.
#99
Meshes / Re: What could be done?
Last post by cranlox - November 27, 2025, 04:02:53 PM
Perfect, now I'll render it in low polygons and upload it. :thumbup:  :thumbup:
#100
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - November 27, 2025, 03:48:45 PM
I'm glad you're happy with them. The models were all good and low poly enough that they were quick and fairly easy.

I'll look at some of your other work and see which ones I can rig as well.