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31
Requests for Skins and Meshes / Re: New Request
« Last post by Borgaster on June 25, 2019, 04:17:30 AM »
Hello, i want know if some Character Creator created Overman to Freedom Force.

Overman

https://comicvine.gamespot.com/overman/4005-50606/

Someone created a mesh or skin of this character?
32
General Discussion / Re: simple question
« Last post by BentonGrey on June 25, 2019, 03:38:51 AM »
Yeah, that was a really neat mod, with such a massive and weird collection of characters!

Ha, cool SS, I didn't know that!
33
Requests for Skins and Meshes / Rogol Zaar
« Last post by OrWolvie1 on June 25, 2019, 01:27:14 AM »
Just recently read the Man of Steel miniseries by Brian Michael Bendis. Good read, but it got me thinking about this. Has anyone in the community ever done a Rogol Zaar skin/mesh? I realize that he was a minor character in the DC universe, but he has potential as a major bad-arse.

Image: https://comicvine.gamespot.com/images/1300-6433105
34
General Discussion / Re: simple question
« Last post by Silver Shocker on June 25, 2019, 12:36:02 AM »
I've been thinking since I saw this thread, and I have trouble deciding who my favorite character from Freedom Force is. Barring some character I forgot about, I'd probably say The Ant (my answer may very well have been different back when the game came out).

Speaking of the Great Hunt, I played that mod, I quite enjoyed it. And it holds some special quality to me, because I was in in it!

I voiced a terrified scientist, and a mercenary with a digitally altered voice. I wasn't proud of how either of them came out sounding.
35
FX / Re: an FX of a different type
« Last post by daglob on June 24, 2019, 10:41:43 PM »
Somebody has done an attack that is either a beam that acts like a projectile, or a projectile that acts like a beam. I can't look in the game and see to be sure.
36
FX / Re: an FX of a different type
« Last post by spydermann93 on June 24, 2019, 10:30:56 PM »
Do you want a beam-looking FX that can be dodged? Or just an attack that can miss?

Beams can miss, they just cannot be dodged.

If you want a beam attack that can miss, then you can just make a beam attack and give it a low accuracy.

If you want a beam-looking projectile, then that might be an issue since it seems projectiles are spawned as an independent entity while beams are a continuous texture. I'm not sure it's possible, but I could be wrong.
37
FX / an FX of a different type
« Last post by Panther_Gunn on June 24, 2019, 10:21:05 PM »
Was there a way to get a projectile FX to look like a beam?  I've got a power in mind that is a beam, but I want it to not have a high accuracy, and last I remembered beams always hit.  I'm working in  :ff:, so FFVTTR FX examples probably won't help me that much.
38
Skins / Re: Murs47's Casa de Crazy: Marvel Girl [Marvel Legacy] 6/2019
« Last post by spydermann93 on June 24, 2019, 10:13:09 PM »
*ears perk up*

What's that? Somebody mention something about 40k?
39
Skins / Re: Murs47's Casa de Crazy: Marvel Girl [Marvel Legacy] 6/2019
« Last post by murs47 on June 24, 2019, 01:26:54 PM »
Soooo you like 40k stuff I guess why not try your skills on that?

I have been...very, very slowly since last summer. I'm currently building/painting an Alpha Legion army. When those new CSM models dropped a few months back I completely dropped the Space Marines I was working on. I love 'em!
40
Skins / Re: Murs47's Casa de Crazy: Marvel Girl [Marvel Legacy] 6/2019
« Last post by naitvalis on June 24, 2019, 01:12:24 PM »
Great to see you back in creating stuff for FF your stuff  is always amazing! Soooo you like 40k stuff I guess why not try your skills on that?  I try to update my 40k stuff while I gain access to my tablet and files again, i have a chaos marine half baked so just send a pm with mail if you want, you could use them as a base or for pieces, I think there aren't any major bugs since I have not received any bad report from the other testers...
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