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Mesh Vs. Polygons

Started by Tomato, March 23, 2009, 04:57:34 PM

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Tomato

I've been working on my next project, and one of the things I'd like to know is: Is there any difference in Freedom Force between using Editable Mesh and Editable Poly? Because I like the tools inherent to Poly better (Connect being the main one, great for cutting additional loops without having to deal with the additional triangle Editable Mesh has) and that helps me move at a better pace. Now, I did a test export, and it SEEMS to work fine... but I'm still new enough to this I don't want to push my luck.