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Author Topic: teleportation  (Read 560 times)

Offline Xenolith

  • Hero Member
  • Posts: 1969
teleportation
« on: June 22, 2010, 02:43:13 PM »
I have noticed a problem where a melee character will teleport onto the same point a ranged combat character is located and the result is both characters "lock up."  It doesn't happen with two melee characters, or at least that I've seen.  Any thoughts on this?  I know I should post a script log, or something like that, but I don't know where that is located.  Thanks!

Offline TrajkLogik

  • Full Member
  • Posts: 131
Re: teleportation
« Reply #1 on: June 23, 2010, 03:23:38 PM »
Yes this is a common issue. I fixed the AI to make him teleport next to the target instead in the exact same location. I also added a tactic that allows the character to teleport to a random location rather than just towards and away from a target. It's all part of that mod I've been working on... ;)

Offline nrozich

  • Jr. Member
  • Posts: 94
Re: teleportation
« Reply #2 on: December 05, 2013, 12:03:23 AM »
Yes this is a common issue. I fixed the AI to make him teleport next to the target instead in the exact same location. I also added a tactic that allows the character to teleport to a random location rather than just towards and away from a target. It's all part of that mod I've been working on... ;)

I'm assuming this fix was never released.  Very unfortunate, this bug really screws up the ai