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Author Topic: thug_2 skins  (Read 1749 times)

Offline bearded

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thug_2 skins
« on: October 27, 2011, 01:40:29 PM »
for my secret project! (not very secret, it's about my big.)

would anyone be willing to use the thug2 base and give me a new generic thug, and 4 element based? water, fire, earth, and wind. imagine the henchmen for dr. alchemy, or some other element based villain. they are basically still human, but have been granted simple element melee attacks. (no ranged powers yet, that will be thug1.) so, not even that much of a change, but i'll leave the design element up to the creativity of the skinner.  basically, the villain doesn't really care what they do, so you could create masks, tattoos, anything the thug feels like. if you want, you could even create code names or real names for them, but not necessary. also, if you have other ideas for powers gifted by this bad guy, such as combining elements, that would be fun, like earth and fire for lava, or any combo. in short, i need an element gang!
this could work on the ff thug2, or my newish sob:
http://freedomreborn.net/forums/index.php?topic=54701.0
i almost forgot to mention that i can use normal maps, i.e. bump maps now!
« Last Edit: October 27, 2011, 01:42:03 PM by bearded »

Offline Cyber Burn

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Re: thug_2 skins
« Reply #1 on: October 27, 2011, 10:16:15 PM »
Any chance that you could give your SOB mesh a Male_Basic or Male_Heavy base? If so, I'd be willing to give this a shot.

Offline bearded

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Re: thug_2 skins
« Reply #2 on: October 28, 2011, 01:33:39 AM »
aye. i'll go with male heavy.

Offline Cyber Burn

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Re: thug_2 skins
« Reply #3 on: October 28, 2011, 05:02:08 AM »


The beginnings of a generic thug, this will allow me to alter it for various colors t-shirt logos, etc. And I can still make any changes you want.

Offline BentonGrey

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Re: thug_2 skins
« Reply #4 on: November 06, 2011, 09:43:52 PM »
Hey, nice CB.  I can see how that can be super versatile.
God Bless
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Offline ShawDAMAN

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Re: thug_2 skins
« Reply #5 on: November 06, 2011, 10:48:46 PM »
I know this is late, but I'd be glad to take part of this. Cyber may wish to do it all though, which might be better for consistency too. But if not I wouldn't mind doing one or 2 of them. :) That generic thug looks great.

Offline Cyber Burn

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Re: thug_2 skins
« Reply #6 on: November 06, 2011, 11:05:37 PM »
Due to time constraints, I haven't touched the elementals. I'm sure Bearded would appreciate any other skinners jumping in. I know I would.

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #7 on: November 06, 2011, 11:11:50 PM »
Thanks  :) I need the practice, haha. Would you like to maybe pick 2 elements and I'll take what's left? Or whatever you like. Just to make sure no one's working on the same thing.  ;)

Offline Cyber Burn

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Re: thug_2 skins
« Reply #8 on: November 07, 2011, 12:49:22 AM »
I'm on a bit of a skinning hiatus, feel free to take all four. Plus any others that you can come up with.

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #9 on: November 07, 2011, 04:05:37 AM »
alrighty then  :mellow:  ^_^

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #10 on: November 08, 2011, 03:01:12 AM »
Earth thug:



I wanted it to look sort of dark and, well, earthy. With a hint of stone. lol.

This could take a while, but let me know if this is roughly going in the right direction  :P

I imagine him having a earthy/rocky punch attack (since you said basic melee.)
« Last Edit: November 08, 2011, 04:57:33 AM by ShawDAMAN »

Offline bearded

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Re: thug_2 skins
« Reply #11 on: November 08, 2011, 11:11:10 AM »
perfecto!

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #12 on: November 08, 2011, 12:36:17 PM »
 :D alright then, onto the other elements!  :)

Offline Outcast

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Re: thug_2 skins
« Reply #13 on: November 08, 2011, 03:01:43 PM »
That earth thug looks great ShawDAMAN. Nice design ( i like the hands ), good use of textures, great face and hair. :moonthumup

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #14 on: November 08, 2011, 06:26:44 PM »
Thanks! The others, particularly water and 'wind,' might be a bit harder to convey  :unsure:  ;)

Offline cmdrkoenig67

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Re: thug_2 skins
« Reply #15 on: November 08, 2011, 08:46:36 PM »
It might be neat if you could make the air and water skins a bit transparent (meaning the mesh would have to alpha-enabled).  A mesh that is made to have an animated skin texture (and a skin with with moving bubbles/clouds) would be perfect for those elemental thugs (even for the fire thug).

Dana

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #16 on: November 08, 2011, 09:29:04 PM »
It might be neat if you could make the air and water skins a bit transparent (meaning the mesh would have to alpha-enabled).  A mesh that is made to have an animated skin texture (and a skin with with moving bubbles/clouds) would be perfect for those elemental thugs (even for the fire thug).

Dana

Indeed, but I don't work with meshes and would hardly know how. I may at some point, but I've only just started skinning- this is only the 2nd skin I've ever made for this game.

Offline bearded

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Re: thug_2 skins
« Reply #17 on: November 08, 2011, 10:49:10 PM »
i don't know how to alpha in this engine yet, but setting up particles is easy. if you do the fire thug next, i'll make sure the parts you skin as fire will flame.
also, i could use some extra zombie skins, if anyone is willing!

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #18 on: November 08, 2011, 10:08:51 PM »
Okie doke. I'm actually half done the 'water' thug now, but I'll be doing fire afterwards unless someone else puts in a claim :P

Offline bearded

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Re: thug_2 skins
« Reply #19 on: November 08, 2011, 11:52:30 PM »
alpha enabling works without effort. i think i can make some rippling effects using the cloth modifier.
looking forward to this!
beardinlair@aol.com

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #20 on: November 09, 2011, 01:07:55 AM »
Sounds great. Here's water thug:
« Last Edit: November 09, 2011, 08:35:12 PM by ShawDAMAN »

Offline Outcast

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Re: thug_2 skins
« Reply #21 on: November 09, 2011, 03:52:49 PM »
Not bad man. It maybe simple in design but i would certainly call that a water thug. Again nice work on giving him a unique face. One critique though, if you don't mind. His hands still has that slight rough earthy texture on it. Maybe you can use the same texture you used in the pants, or just a solid smooth body of water like what i imagine you've done for his shirt? :unsure:

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #22 on: November 09, 2011, 05:20:08 PM »
Not bad man. It maybe simple in design but i would certainly call that a water thug. Again nice work on giving him a unique face. One critique though, if you don't mind. His hands still has that slight rough earthy texture on it. Maybe you can use the same texture you used in the pants, or just a solid smooth body of water like what i imagine you've done for his shirt? :unsure:

Point well taken. :) I'll try that

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #23 on: November 09, 2011, 05:02:03 PM »
I smoothed out the hands and made them look a bit more.....watery.....

Offline Cyber Burn

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Re: thug_2 skins
« Reply #24 on: November 09, 2011, 10:38:41 PM »
Great use of textures on these Shaw.

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #25 on: November 09, 2011, 10:57:19 PM »
Great use of textures on these Shaw.

thanks  :)

Offline bearded

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Re: thug_2 skins
« Reply #26 on: November 13, 2011, 03:44:52 AM »
i found a couple of hours last night, and i found a material animator.
could i try using your skins?

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #27 on: November 13, 2011, 04:00:01 AM »
Sure thing. I just sent these 2 to your e-mail

Offline ShawDAMAN

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Re: thug_2 skins
« Reply #28 on: November 13, 2011, 11:45:56 PM »
Should have "fire" ready soon  :)

Offline bearded

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Re: thug_2 skins
« Reply #29 on: November 14, 2011, 02:15:24 AM »
sounds great!