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Author Topic: Marvel Adventures Vol. 2 - New Release!!  (Read 20150 times)

Offline Lunati

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Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #330 on: August 19, 2018, 08:57:02 AM »
Arg!  I wasn't able to solve that problem with the pink map and then forgot all about it!  Fortunately, while I was reading your post, I had a brainwave and figured it out.  I THINK I've now fixed that issue AND all the minor issues with FFX stuff like ice walls and utility belts not having their textures on certain maps.  I'll upload a patch or maybe a new version tomorrow.

Good news that you've seen no other pinking of characters.  If you run into any more before I get the fix uploaded, let me know, and I'll add them to the update.

Hi Benton,

Thanks for the effort and all. On the Ironman mission I've seen Backlash wearing a pink cape (probably needs to be purple?, don't know this character though). And the cages, and then the outer frame is pink. It's not the bars in between, but the frames that make up the box.

If there is anything I can do to help, just let me know. I do have quite some Photoshop experience, with designing my own board game (work in progress for 4 years now). If you need help converting textures, although I don't know what program you use when modding exactly. So it might not be as simple as I think  :rolleyes:.

That's all I've got so far. And I am only playing the X-men and Ironman missions now.

Offline Lunati

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Re: Marvel Adventures - Released!
« Reply #331 on: August 19, 2018, 12:30:02 PM »
managed to replay it (added: final mission of Ironman vs Mandarin) 3 more times , I find the console and deactivate it  and defeat Mandarin and his cronies , but the mission now does not end when IRON MAN says 2nd bomb possible we gotta get out!

That's the problem I'm seeing too (added: with the final mission of Ironman vs Mandarin), Harriman.  I'll investigate tomorrow.  This is the final mission, so fortunately you're not missing more of the campaign, but darn it that isn't the way it's supposed to work!

Here I still am having the same problem. I will tell you below what I did.

Spoiler (click to show/hide)

Offline BentonGrey

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Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #332 on: August 20, 2018, 01:58:36 AM »
Thanks CB!  I actually have already done some of those.  I'll look over the others as well.

Lunati, the last Ironman mission issue remains, unfortunately.  I can't figure that one out, but that's the end of the campaign, so at least it's not exactly game-breaking....sort of.  It's super frustrating.  By all accounts, it should be working fine, but nada.

I've fixed Blacklash.

The cages and all other FFX paraphenalia SHOULD now have the proper textures on all maps.  I'd love your help testing this out, though.  If you'll just try out a mission or two where you saw that stuff (utility belts, ice walls, cages, etc), and let me know if they are working properly now, that'd be great.

Thanks for the offer of help, Lunati!  I might well take you up on that.  At the moment, the fix for the pinking issue is simple, just a bit time consuming.  You have to open the character.nif of the offending mesh, edit the texture entries to something unique, like black.tga for Blacklash's male_basic.tga, then rename the corresponding skin textures in their skin folder to match.  That fixes the issue, but it has to be done for each character that exhibits the bug.  Several times, I've fixed a bunch of them, only to load the mission they're in and see a DIFFERENT set of characters now pink.  Rather annoying. 

Also, custom board game?  Cool!  What's it about?

Still, I'm super thankful that CB found the fix!

Alright, I've got the fixes, and I'm going to upload them as a patch.  I'll post a link when it's done.

:EDIT: Done, here is the patch.  I'm uploading a new full version too.  I'll post it when it is done as well.
http://greylands.freedomforceforever.com/MAPatch2.zip
« Last Edit: August 20, 2018, 02:25:19 AM by BentonGrey »
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
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Offline Jimaras8

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Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #333 on: August 20, 2018, 09:38:15 AM »
Benton will the full version have 2.2+ the patch?

Offline Lunati

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  • Posts: 33
Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #334 on: August 20, 2018, 01:14:32 PM »
The cages and all other FFX paraphenalia SHOULD now have the proper textures on all maps.  I'd love your help testing this out, though.  If you'll just try out a mission or two where you saw that stuff (utility belts, ice walls, cages, etc), and let me know if they are working properly now, that'd be great.
:EDIT: Done, here is the patch.  I'm uploading a new full version too.  I'll post it when it is done as well.
http://greylands.freedomforceforever.com/MAPatch2.zip

Hi Benton,

Tested the patch. All the cages are good now, both the Ironman mission and the X-men missions. And finally the X-men map is also good, on the Brothers and Sisters mission (haven't played it through though, not yet). What color should the Backlash cape be? Since I might be confusing it as a pinking issue, I do see some kind of purple/pinkish cape in the Comic book screens / Avatar. So that one is probably just fine, and was fine already.

The one pinking issue remaining is the Iceman, Ice Walls.

As for my help on the meshes, I would need step-by-step instructions for that.  Because when you say 'open the character.nif' , I need to not what program and so on. I am totally new to this kind of modding  :unsure:.

Finally, well I made a cooperative pirate board game: http://www.bandofpirates.net. It's on hold for this year, maybe if I have the time I will pick it up again next year.

greetings,
Lunati

Offline Jimaras8

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Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #335 on: August 24, 2018, 07:38:12 PM »
Benton the merging process has gone along pretty well so far and i have maintained the vast majority of your changes. Some weight adjustments were  lost because i replaced the characters.dat file but i don't think it was major. One bug i noticed is that the template path for you Dum Dum Dugan doesn't work in game and the mesh doesn't appear. You have it pointed at dum_dum_dugan_dm but the only mesh in the librady is dum_dum_dugan_DMAA. I assume you rplaced the mesh and forgot to change the path.

Offline Jimaras8

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Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #336 on: September 02, 2018, 11:49:33 AM »
Benton, i will have a merged version of your mod+plus my characters ready tomorrow or the day after tomorrow. I have maintained the majority of your changes and only pasted the additional files. The ai changes are unaffected and so are the campaigns and the voices as are the ffxcustom2 file. The characters, objects, powers and fx dats had to be overwritten but that's pretty much it. If you want, i could upload it to mediafire and you could check it out.

Offline Torch

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Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #337 on: September 02, 2018, 11:57:42 PM »
Benton:  Tried to send you a PM but your inbox was full so...

Hi Benton,

Long time no see.  I was looking at FFvt3R on my computer today and thought I would check out the forum.  I see you've been busy!  Question:  Old mods are pinned to the forum and I tried to download my mod West Coast Avengers from around a decade ago.  The link doesn't work.  Is there a new place that keeps them archived or are they lost to the void of the web?

Torch

Offline Previsionary

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Re: Marvel Adventures Vol. 2 - New Release!!
« Reply #338 on: September 05, 2018, 02:31:48 AM »
Benton:  Tried to send you a PM but your inbox was full so...

Hi Benton,

Long time no see.  I was looking at FFvt3R on my computer today and thought I would check out the forum.  I see you've been busy!  Question:  Old mods are pinned to the forum and I tried to download my mod West Coast Avengers from around a decade ago.  The link doesn't work.  Is there a new place that keeps them archived or are they lost to the void of the web?

Torch

Not to hijack the thread (sorry, Benton), but I saw your name and was like, "Oh, I know that name! Let's check in." Glad I did.

Your mod is here: https://www.mediafire.com/folder/2455688dit53d/FRP2_Backups#10w27f6kotwo2
« Last Edit: September 05, 2018, 02:35:31 AM by Previsionary »
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