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Author Topic: Sentinels of the Multiverse Play by post edition  (Read 5230 times)

Offline abenavides

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Re: Sentinels of the Multiverse Play by post edition
« Reply #30 on: May 15, 2014, 07:57:47 PM »
Tachyon uses Hypersonic Assault.
Does that do damage to all enemies automatically? (or do I need to specify?)

She then uses her power to check next card in her deck.
(will decide based on that whether or not to discard it)
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #31 on: May 15, 2014, 09:09:40 PM »
Tachyon uses Hypersonic Assault.
Does that do damage to all enemies automatically? (or do I need to specify?)

Since it does not use the word "may" the damage is non optional and hits everything that isn't a hero target.
Tachyon tried to deal 1 damage to Ambuscade, but he is immune to damage.
Tachyon deals 1 damage to Automated Turret.  Automated Turret cannot deal damage.  Automated Turret is now at 7 hp.
Tachyon deals 1 damage to the first Sonic Mine.  Sonic Mine cannot deal damage.  Sonic Mine is destroyed.  Sonic Mine attempts to deal damage to all hero targets but cannot.
Same things happens to the other Sonic Mine.
Tachyon deals 1 damage to the Cloaking Device.  It is now at 6 hp.  It cannot deal damage.
Tachyon deals 1 damage to the Custom Hand Cannon.  It is now at 4 hp. It cannot deal damage.

The top card of Tachyon's deck is
Spoiler (click to show/hide)

You may draw it or discard it and draw the next one.
I am the cat that walks by himself, all ways are alike to me.

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Offline abenavides

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Re: Sentinels of the Multiverse Play by post edition
« Reply #32 on: May 16, 2014, 12:25:29 AM »
I will draw it.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #33 on: May 16, 2014, 12:44:42 AM »
Done.  It is now Ra's Turn.


HP: 30
Base Power: Pyre--Ra deals 1 Target 2 Fire damage.
In Play: None
Hand:
Spoiler (click to show/hide)
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Offline bearded

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Re: Sentinels of the Multiverse Play by post edition
« Reply #34 on: May 16, 2014, 07:29:33 AM »
Ok, I will play Imbued Fire. Does this mean all future fire damage is increased by 1? And I am not sure what it means by "Change the Damage type of Damage dealt by Hero Targets to Fire."
Then I will use base power on Cloaking Device.
And I will draw a card.

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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #35 on: May 16, 2014, 09:36:02 AM »
Ok, I will play Imbued Fire. Does this mean all future fire damage is increased by 1? And I am not sure what it means by "Change the Damage type of Damage dealt by Hero Targets to Fire."
It means that all heroes are now doing fire damage.  Since all fire damage is increase by one, it's a damage boost for the entire team.

Ra deals 3 points of damage to the Cloaking Device.  It is now at 3 hp.
Ra draws another Flesh of the Sun God.

It is now Wraith's turn.


HP: 22 Lowest Hero Target
Base Power: Stealth--Reduce the next damage that would be dealt to the Wraith by 2.
In Play: None
Hand:
Spoiler (click to show/hide)

For your convenience, here's a list of Equipment cards still in your deck.
Spoiler (click to show/hide)
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Offline Deaths Jester

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Re: Sentinels of the Multiverse Play by post edition
« Reply #36 on: May 19, 2014, 02:14:13 PM »
Alright, I'll play "Trust Fund".
Then draw one card to end my turn.
Avatar picture originally a Brom painting entitled Marionette.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #37 on: May 19, 2014, 08:38:49 PM »
Trust Fund draws
Spoiler (click to show/hide)

You must now choose 2 cards to discard.  They do not have to be from among the cards you just drew (although they can be) just any two.

I'll post your final card draw once you've chosen discards.
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Offline Deaths Jester

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Re: Sentinels of the Multiverse Play by post edition
« Reply #38 on: May 21, 2014, 02:13:21 PM »
I'll discard Trust Fund and Suture Self.
Avatar picture originally a Brom painting entitled Marionette.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #39 on: May 21, 2014, 08:47:55 PM »
Sorry, I meant to go ahead and start Legacy's turn, but didn't.

Anyhow, Wraith now draws
Spoiler (click to show/hide)

It is now Legacy's turn.


HP: 32
Base Power: Galvanize--Until the start of your next turn, increase damage dealt by Hero targets by 1.
In Play: None
Hand:
Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline Reepicheep

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Re: Sentinels of the Multiverse Play by post edition
« Reply #40 on: May 22, 2014, 12:37:31 PM »
"He can't stay hidden for long, friends! Stay vigilant!"

Legacy will use Bolster Allies, followed by his base power, then draw a card.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #41 on: May 22, 2014, 09:30:26 PM »
I'm going to assume that Wraith used her base power unless DJ says otherwise.  It's the only power she has right now and has no downside.

Anyhow, Bolster allies gives everyone cards!
Legacy also draws a card for his regular turn.

Haka
Spoiler (click to show/hide)

Tachyon
Spoiler (click to show/hide)

Ra
Spoiler (click to show/hide)

Wraith
Spoiler (click to show/hide)

Legacy
Spoiler (click to show/hide)

It is now the Environment's turn.


Cards in play: none

The Environment plays Pterodactyl Thief, 5 hp
At the start of the Environment turn, destroy all Equipment cards. Put cards destroyed this way beneath this card. Then, this card deals each Hero Target X Sonic Damage, where X = the number of cards beneath this card.
When this card is destroyed, return cards beneath this card to the players' hands.

Since this card does not act until the beginning of the Environment turn, nothing further happens.  And that is the end of Round 1.  Round 2 start of round summary and Villain turn coming up.
I am the cat that walks by himself, all ways are alike to me.

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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #42 on: May 22, 2014, 10:00:51 PM »
"I am the greatest hunter who ever lived.  You will never survive, heroes" Ambuscade gloats, before touching a button on his wrist and turning dissappearing right before them.  And invisible charge of energy burns wraith and gunfire from an automated turret hidden in the jungle and a gun fired from an invisible hand both hit Haka.  Haka grunts, barely seeming to notice, before beginning to chant an ancient haka from his people.  His wounds immediately begin to close up.

His gunfire briefly giving him away, Tachyon speeds into action, dinging his stealth field long enough to briefly turn him visible.  Seizing the moment, Haka throws a rock at him, while Ra summons a stream of fire.  The stealth field is flickering now, the device on Ambuscade's wrist beginning to smoke.

In the meantime, Tachyon has also knocked over the turret, found two sonic mines hidden in the brushes and safely deposited them half a mile away before they explode, and written some notes on sonic technology before rejoining the others on the battlefield.  This takes about half a second.

As she returns Ra's eyes glow.  The hands, feet, and weapons of all the heroes catch fire.  Haka grins. Tachyon writes a note describing the experience.  Wraith does not react at all, busy configuring some new equipment, now on fire, for the battle, and Legacy takes charge, regrouping the heroes for the next round.

Summary, beginning of Round 2

Effects in play:
All Heroes are doing fire damage
All Hero damage is +2
The first damage dealt to Wraith is reduce by 2
Ambuscade is immune to damage
Automated Turret cannot do damage



Side:Invisible Stalker
HP: 50 Highest Villain Target
Cards in play:
Automated Turret: 7 hp
Personal Cloaking Device: 3 hp Lowest Villain Target
Custom Hand Cannon: 4 hp
Spoiler (click to show/hide)


Cards in play: Pterodactyl Thief: 5 hp
Spoiler (click to show/hide)


HP: 31
Base Power: Crush--Haka deals 1 Target 2 Melee damage
in play: none
Hand:
Spoiler (click to show/hide)


HP: 27
Base Power: Rapid Recon--Look at the top card of your Hero deck.  You may discard that card.
In Play: None
Hand
Spoiler (click to show/hide)


HP: 30
Base Power: Pyre--Ra deals 1 Target 2 Fire damage.
In Play: Imbued Fire
Spoiler (click to show/hide)
Hand:
Spoiler (click to show/hide)


HP: 22 Lowest Hero Target
Base Power: Stealth--Reduce the next damage that would be dealt to the Wraith by 2.
In Play: None
Hand:
Spoiler (click to show/hide)


HP: 32 Highest Hero Target
Base Power: Galvanize--Until the start of your next turn, increase damage dealt by Hero targets by 1.
In Play: None
Hand:
Spoiler (click to show/hide)

It is now Ambscade's Turn


Side:Invisible Stalker
HP: 50 Highest Villain Target
Cards in play:
Automated Turret: 7 hp
Personal Cloaking Device: 3 hp
Custom Hand Cannon: 4hp
Spoiler (click to show/hide)

Start: Personal Cloaking Device still in play.  Does not flip
Play: Snatch and Grab: One-Shot--Ambuscade deals the Hero Target with the highest HP (H) minus 2 Melee Damage and (H) minus 1 Energy Damage.
Abuscade deals Legacy a total of 7 damage, leaving him at 25 hp.
End: Ambuscade deals Wraith 2 points of damage.  She now has 20 hp.
Automated Turret tries to deal damage, but cannot.
Ambuscade (using the Custom Hand Cannon) deals Ra 2 points of damage, leaving him at 28.

It is now Haka's turn.


HP: 31
Base Power: Crush--Haka deals 1 Target 2 Melee damage
in play: none
Hand:
Spoiler (click to show/hide)
« Last Edit: May 23, 2014, 12:15:01 AM by catwhowalksbyhimself »
I am the cat that walks by himself, all ways are alike to me.

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Offline Outcast

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Re: Sentinels of the Multiverse Play by post edition
« Reply #43 on: May 23, 2014, 12:20:26 AM »
"My turn. Let's see how you fare without your cloaking device."...(grunt, grunt)

I'll play Savage Mana. Then use my power Crush to finally destroy his precious cloaking device (with the aid of Ra's fire power..thanks Ra). Then draw 1 card.  :)

Of course, i'll be placing his cloaking device under my Savage Mana. ;)....ooohh...my precious..
« Last Edit: May 23, 2014, 12:22:00 AM by Outcast »
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #44 on: May 23, 2014, 12:31:15 AM »
Haka deals 4 damage to the cloaking device, destroying it and sucking it up into the Vacuum that is Savage Mana.  You then draw

Spoiler (click to show/hide)

Note:  Ambuscade flips and become vulnerable at the start of his turn, so you can't actually start hitting him just yet.

It is now Tachyon's turn.


HP: 27
Base Power: Rapid Recon--Look at the top card of your Hero deck.  You may discard that card.
In Play: None
Hand
Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline abenavides

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Re: Sentinels of the Multiverse Play by post edition
« Reply #45 on: May 23, 2014, 02:50:43 AM »
Tachyon uses Nimble Strike to attack the Automated Turret.
She draws a card from this.

She then uses her base power to look at the next card in the deck.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #46 on: May 23, 2014, 09:36:19 AM »
Tachyon deals Automated Turret 3 damage.  Turret is now at 4 hp.

Nimble Strike Draws
Spoiler (click to show/hide)

You now have 1 Burst in your trash.

The next card in your deck is:
Spoiler (click to show/hide)

You may either draw this card or discard it and draw the next.
I am the cat that walks by himself, all ways are alike to me.

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Offline abenavides

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Re: Sentinels of the Multiverse Play by post edition
« Reply #47 on: May 23, 2014, 12:40:56 PM »
I'll draw this card.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #48 on: May 24, 2014, 12:34:18 AM »
Done.  I forgot to add that the cannot deal damage effect on the turret is gone now, although I kinda doubt it will survive long enough for it to matter.  It is now Ra's turn.


HP: 28
Base Power: Pyre--Ra deals 1 Target 2 Fire damage.
In Play: Imbued Fire
Spoiler (click to show/hide)
Hand:
Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline bearded

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Re: Sentinels of the Multiverse Play by post edition
« Reply #49 on: May 25, 2014, 05:06:07 PM »
Inferno card main target on the turret, secondary targets hand cannon and Ambuscade.

Main power on hand cannon.

Draw a card.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #50 on: May 25, 2014, 05:24:04 PM »
Ambuscade is immune to damage.  The only other viable target is the Pterodactyl.

Ra deals 5 damage to the turret, destroying it.  Ra deals 3 and 4 damage to the hand cannon, destroying it.  If you wish, you can target the Pterodactyl which would deal it 3 damage and bring it down to 2.  Up to you though.

In any case you draw

Spoiler (click to show/hide)

For your reference here is the Staff of Ra.  Several copies are still in your deck.  None are in your hand.

Spoiler (click to show/hide)

I'll start Wraith's turn as soon as I know what you want to do with that last lot of damage, since it could matter on Wraith's turn.
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Offline bearded

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Re: Sentinels of the Multiverse Play by post edition
« Reply #51 on: May 25, 2014, 11:15:20 PM »
Pterodactyl is good. I thought the cloaking device was what was making Ambuscade immune, and I thought the device was gone. That staff sounds great.
Quote
Note:  Ambuscade flips and become vulnerable at the start of his turn, so you can't actually start hitting him just yet.
This. I understand now.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #52 on: May 25, 2014, 11:27:19 PM »
Very well, the dino is now at 2 hp.  It is now Wraith's turn.


HP: 20 Lowest Hero Target
Base Power: Stealth--Reduce the next damage that would be dealt to the Wraith by 2.
In Play: None
Hand:
Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline Deaths Jester

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Re: Sentinels of the Multiverse Play by post edition
« Reply #53 on: May 27, 2014, 02:41:20 PM »
I'll play grappling hook and us it on Insula Primalis.
Will also use base power,draw card, and end turn.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #54 on: May 28, 2014, 12:46:45 AM »
The Pterodactyl is instantly destroyed through the power of grappling hook.

Wraith Draws
Spoiler (click to show/hide)

It is now Legacy's turn


HP: 25
Base Power: Galvanize--Until the start of your next turn, increase damage dealt by Hero targets by 1.
In Play: None
Hand:
Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline Reepicheep

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Re: Sentinels of the Multiverse Play by post edition
« Reply #55 on: May 31, 2014, 12:03:00 PM »
"Now is our chance! At the ready! For freedom!"

Legacy shall use Galvanize, then use Surge of Strength, then draw to end turn.


(sorry for the late response)

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #56 on: May 31, 2014, 08:14:58 PM »
Actually, you play first, then use a power.  In this case, however, the order doesn't make much difference.

You play Surge of Strength then draw

Spoiler (click to show/hide)

It is now the Environment's turn


Cards in Play: None

Start:  Nothing
Play: River of Lava:At the end of the Environment turn, each Hero may destroy 1 of their Equipment cards. Deal any Hero that does not destroy an Equipment card (H) Fire Damage.
At the start of the Environment turn, if each player discards the top 3 cards of their deck, destroy this card.
End: No equipment cards are in play, so no one can destroy any.  Every Hero takes 5 points of damage.   I'm about to do the status update for the next round, so I'll list hp totals there.

This concludes Round 2.

Amuscade, struggling to keep his stealth field up, throws a charged bullet casing at where he thinks Wraith is, but she's blended into the shadows and only receives the edge of the blast.
His position momentarily revealed, Haka and Tachyon, following Legacies instructions,  charge at Ambuscade, pounding his his failing shield.  As Tacyon blazes away into the distance, turning around for the next base, Ra, throws a blazing fireball that engulfs Ambuscade and everything around him.  The turrets pops, as acrid smells filling the air, and stops firing.  The stealth shield fails and Ambuscade drops his now hot gun as he runs into the jungle to escape the inferno.  Wraith, meanwhile, shoots a grappling hook at the dinosaur flying overhead, throwing a handful of something into his face then dropping to the ground and vanishing into the jungle.  The pterodactle shrieks in annoyance and flies away.  Meanwhile the pursuit of Ambuscade is halted when the team come to a blazing river of lava.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #57 on: May 31, 2014, 08:19:56 PM »
Round 3 opening summary.

Effects in play:
All Heroes are doing fire damage
All Hero damage is +2
Legacy's damage is +3 (although his power bonus wears off before he can attack, so it's effectively +2)
The first damage dealt to the Wraith is reduced by 2


Side:Superhuman Hunter
HP: 50 Highest Villain Target
Cards in play: None


Cards in Play: River of Lava
Spoiler (click to show/hide)


HP: 26
Base Power: Crush--Haka deals 1 Target 2 Melee damage
in play: Savage Mana
Cards Under Savage Mana: 1(Personal Cloaking Device)
Hand:
Spoiler (click to show/hide)


HP: 22
Base Power: Rapid Recon--Look at the top card of your Hero deck.  You may discard that card.
In Play: None
Burst Count: 1
Hand
Spoiler (click to show/hide)


HP: 23
Base Power: Pyre--Ra deals 1 Target 2 Fire damage.
In Play: Imbued Fire
Spoiler (click to show/hide)
Hand:
Spoiler (click to show/hide)
[/spoiler]


HP: 15 Lowest Hero Target
Base Power: Stealth--Reduce the next damage that would be dealt to the Wraith by 2.
In Play: None
Hand:
Spoiler (click to show/hide)


HP: 20
Base Power: Galvanize--Until the start of your next turn, increase damage dealt by Hero targets by 1.
In Play: Surge of Strength
Spoiler (click to show/hide)
Hand:
Spoiler (click to show/hide)

It is now Ambuscade's turn.

Start:   He flips to his superhuman  hunter side.  He is no longer immune to damage.
Play:
Charged Attacks:Ongoing--Increase Damage dealt by Ambuscade by 1. Whenever a Device is destroyed, Ambuscade deals each Target 2 Energy Damage.
End: Ambscade hits Haka for 6 points of damage.  Haka is now at 20 hp.

It is now Haka's turn.  You may begin the savage beating of Ambuscade now.


HP: 20
Base Power: Crush--Haka deals 1 Target 2 Melee damage
in play: Savage Mana
Cards Under Savage Mana: 1(Personal Cloaking Device)
Hand:
Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline Outcast

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Re: Sentinels of the Multiverse Play by post edition
« Reply #58 on: June 01, 2014, 05:44:22 AM »
"It's clobbering time"... ;).....or is it "Haka smash Ambuscade now!:blink:  :rolleyes:

Haka plays Elbow Smash, then uses his base power Crush,  then draws a card. :)
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Play by post edition
« Reply #59 on: June 01, 2014, 12:15:04 PM »
Haka deals Ambuscade 6 and 5 points of damage thanks to the Nemesis bonus.  Ambuscade is at 39 hp.

Haka draws

Spoiler (click to show/hide)

It is now Tachyon's turn.


HP: 22
Base Power: Rapid Recon--Look at the top card of your Hero deck.  You may discard that card.
In Play: None
Burst Count: 1
Hand
Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

speakingofgeek.freedomforceforever.com