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Author Topic: Sentinels of the Multiverse Game 8  (Read 6822 times)

Offline Reepicheep

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Re: Sentinels of the Multiverse Game 8
« Reply #30 on: August 28, 2015, 09:57:14 PM »
I would say Rook City. I don't know why, but I seem to want to run in the other direction at the first mention of time travel.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #31 on: August 28, 2015, 10:02:23 PM »
Rook City is his hometown, as well as that of Wraith and Setback, so that would work too.  It's also the hardest envrionment deck in the game, with the possible exception of Omnitron-IV.
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Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 8
« Reply #32 on: August 30, 2015, 05:17:26 PM »
Ouchers. 

If we're going with Rook City, I think I'll go with Rook City Detective Wraith.  That might help with the Environmental factors a bit.  What do y'all think?
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #33 on: August 30, 2015, 06:34:45 PM »
I would advise against it.  That version of Wraith is good mostly for bringing Environment stuff out faster.  With 13 out of 15 cards in the deck ranging from bad to very bad, it isn't all that useful.
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Offline Deaths Jester

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Re: Sentinels of the Multiverse Game 8
« Reply #34 on: August 30, 2015, 07:16:04 PM »
Go with Rook City or The Block, I say.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #35 on: September 01, 2015, 02:07:12 AM »
Since this is going no where fast, I'll just say Rook City for now since that's the one with at least some support.

I'll be getting things set up then.
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Offline Outcast

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Re: Sentinels of the Multiverse Game 8
« Reply #36 on: September 01, 2015, 08:46:36 AM »
GG, i'm not quite sure but i think Rook City Detective Wraith is considered to be the weakest among the 3 variants available to Wraith. I believe normal Wraith would be the better choice.

Just my luck (or is it Setback's luck) that Rook City was chosen. Although thematically it does make sense, just like cat said. But i have a feeling i'm gonna die early this time around. :P
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Offline HarryTrotter

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Re: Sentinels of the Multiverse Game 8
« Reply #37 on: September 01, 2015, 09:28:36 AM »
If you agree,lets go with Rook City.
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Offline Outcast

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Re: Sentinels of the Multiverse Game 8
« Reply #38 on: September 01, 2015, 10:17:53 AM »
I'm outnumbered really. So i have no choice. :)

While there's a part of me that wants to change my choice of hero, i do think its a little bit too late to back out now. :)
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Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 8
« Reply #39 on: September 01, 2015, 02:35:18 PM »
Normal Wraith it is then.
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 8
« Reply #40 on: September 03, 2015, 01:47:47 AM »
Quick note: I'm heading out to dragoncon tomorrow and won't be back until Tuesday afternoon.  I'll just catch up when I can.
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"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #41 on: September 07, 2015, 02:23:36 PM »
Sorry for the delay, guys.  Setting this up now.

One warning to DJ.  The only targets in any of these decks are 2 in Rook City.  These are also the only good cards for the Heroes in the entire deck, so discarding them is not good.  Spite has none at all.  This means that Gimmicky Character will be next to useless.  Just so you are aware.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #42 on: September 07, 2015, 03:13:48 PM »
Start of game!

Villain Ongoing Effects
When Spite deals damage, he regains that much HP.(Spite)

Hero Ongoing Effects

Environment Ongoing Effects


Side: Transhuman Serial Killer
Spoiler (click to show/hide)
HP: 80/80
Deck: 23
Trash: 0
In Play: 2
-Potential Sidekick--Victim
-Safe House
--None

Spoiler (click to show/hide)


HP: 26/26

Available Powers
Squall: Tempest deals all non-Hero Targets 1 Projectile Damage.

Deck: 36
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 27/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 36
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 28/28

Available Powers
Quick Shot: Chrono-Ranger deals 1 Target 1 Projectile Damage.

Deck: 36
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)

All Bounties in your deck
Spoiler (click to show/hide)



HP: 31/31
Unlucky Pool: 0

Available Powers
Risk: Add 1 Token to your Unlucky Pool. Play the top card of your deck.

Deck: 36
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 26/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 36
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)



Deck: 15
Trash: 0
In Play: 0

Spoiler (click to show/hide)
« Last Edit: September 07, 2015, 03:19:34 PM by catwhowalksbyhimself »
I am the cat that walks by himself, all ways are alike to me.

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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #43 on: September 07, 2015, 03:43:15 PM »


Start: All Heroes draw 2 cards.

Tempest
Spoiler (click to show/hide)

Guise
Spoiler (click to show/hide)

Chrono-Ranger
Spoiler (click to show/hide)

Setback
Spoiler (click to show/hide)

Wraith
Spoiler (click to show/hide)

Play: Forced Entry: One-Shot--Put all cards under the Safe House card into play. Destroy a Victim card.

There's nothing under the Safehouse, but Spite murders the Potential Sidekick. The guilt of letting a child die causes each hero to be dealt 2 Psychic damage.  Spite can't heal since he's at full HP.

End: Spite plays Innocent Bystander: Victim--At the start of each Hero turn, that Hero's Player may discard (H) minus 2 cards. If they do, put this card under the Safe House card.When this card is destroyed, Spite regains (H) HP.

Spite deals Setback 4 damage.

Every since Spite had been given a reprieve to play guinea pig for Pike Industries, Wraith had been waiting for this to happen.  As soon as she heard the police report, she was out the door. When she arrives, other Heroes were already on the scene--Tempest, Setback, and Guise.  To her horror, they were gathered around the body of a young girl, dressed in a crude Wraith costume.  Moments later, a time portal opened and Chrono-Ranger stepped out.  "I hear ya'all have a pest problem."

Determined not to let Spite claim another victim, the heroes sprang into action.
I am the cat that walks by himself, all ways are alike to me.

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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #44 on: September 07, 2015, 03:44:20 PM »
It is now Tempest's turn.

Villain Ongoing Effects
When Spite deals damage, he regains that much HP.(Spite)

Hero Ongoing Effects

Environment Ongoing Effects


Side: Transhuman Serial Killer
Spoiler (click to show/hide)
HP: 80/80
Deck: 23
Trash: 2
In Play: 2
-Innocent Bystander--Victim
-Safe House
--None

Spoiler (click to show/hide)


HP: 24/26

Available Powers
Squall: Tempest deals all non-Hero Targets 1 Projectile Damage.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 26/28

Available Powers
Quick Shot: Chrono-Ranger deals 1 Target 1 Projectile Damage.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)

All Bounties in your deck
Spoiler (click to show/hide)



HP: 25/31

Available Powers
Risk: Add 1 Token to your Unlucky Pool. Play the top card of your deck.
Unlucky Pool: 0

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 24/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)



Deck: 15
Trash: 0
In Play: 0

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #45 on: September 07, 2015, 03:54:41 PM »
One warning to DJ.  The only targets in any of these decks are 2 in Rook City.  These are also the only good cards for the Heroes in the entire deck, so discarding them is not good.  Spite has none at all.  This means that Gimmicky Character will be next to useless.  Just so you are aware.

I was wrong about this.  There is a third Rook City target which is not a good card.  Still not great odds though.
I am the cat that walks by himself, all ways are alike to me.

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Offline HarryTrotter

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Re: Sentinels of the Multiverse Game 8
« Reply #46 on: September 07, 2015, 04:32:11 PM »
I play Gene-Bound Shackles,use my power and draw a card.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #47 on: September 07, 2015, 04:56:35 PM »
I will assume that anyone who does not say anything does not wish to save the Innocent Bystander (since that choice is made at the start of your turn)

You draw
Spoiler (click to show/hide)

It is now Guise's turn

Villain Ongoing Effects
When Spite deals damage, he regains that much HP.(Spite)

Hero Ongoing Effects
Damage dealt by Tempest to the Villain target with the highest HP is increased by 1.

Environment Ongoing Effects


Side: Transhuman Serial Killer
Spoiler (click to show/hide)
HP: 77/80
Deck: 23
Trash: 2
In Play: 2
-Innocent Bystander--Victim
-Safe House
--None

Spoiler (click to show/hide)


HP: 24/26

Available Powers
Squall: Tempest deals all non-Hero Targets 1 Projectile Damage.

Deck: 33
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-Gene-Bound Shackles--Equipment, Limited
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 26/28

Available Powers
Quick Shot: Chrono-Ranger deals 1 Target 1 Projectile Damage.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)

All Bounties in your deck
Spoiler (click to show/hide)



HP: 25/31

Available Powers
Risk: Add 1 Token to your Unlucky Pool. Play the top card of your deck.
Unlucky Pool: 0

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 24/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)



Deck: 15
Trash: 0
In Play: 0

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

speakingofgeek.freedomforceforever.com

Offline Outcast

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Re: Sentinels of the Multiverse Game 8
« Reply #48 on: September 07, 2015, 05:20:22 PM »
I think there are a total of 9 victim cards in Spite's Deck. We just lost 1 (the potential side-kick) , so that leaves 8 more. If we could save them and put them under the safe house, it would help us deal more damage to Spite when he flips to his Drug Wracked monstrosity side (upon having 5 "drug" cards in play). Saving 8 victims (x 5) would deal him 40 hp damage if i understand it correctly.

I'm willing to volunteer to discard some cards (3 cards? right) to save a victim.

« Last Edit: September 07, 2015, 05:23:05 PM by Outcast »
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Offline HarryTrotter

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Re: Sentinels of the Multiverse Game 8
« Reply #49 on: September 07, 2015, 05:38:49 PM »
Sorry,I forgot about the hostage system.
''Even our origin stories have gone sour.''
Jon Farmer

Offline Deaths Jester

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Re: Sentinels of the Multiverse Game 8
« Reply #50 on: September 08, 2015, 12:56:48 AM »
I'll save the innocent by junking Look What I Found, Gimmicky Character, and X-treeeme! Then use power on Spite, draw two cards, and end my turn.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #51 on: September 08, 2015, 01:44:05 AM »
You draw
Spoiler (click to show/hide)

It is now Chrono-Ranger's turn.

Villain Ongoing Effects
When Spite deals damage, he regains that much HP.(Spite)

Hero Ongoing Effects
Damage dealt by Tempest to the Villain target with the highest HP is increased by 1.

Environment Ongoing Effects


Side: Transhuman Serial Killer
Spoiler (click to show/hide)
HP: 76/80
Deck: 23
Trash: 2
In Play: 1
-Safe House--1 Victim saved

Spoiler (click to show/hide)


HP: 24/26

Available Powers
Squall: Tempest deals all non-Hero Targets 1 Projectile Damage.

Deck: 33
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-Gene-Bound Shackles--Equipment, Limited
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 32
Hand: 5
Spoiler (click to show/hide)
Trash: 3
In Play: 0
Spoiler (click to show/hide)



HP: 26/28

Available Powers
Quick Shot: Chrono-Ranger deals 1 Target 1 Projectile Damage.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)

All Bounties in your deck
Spoiler (click to show/hide)



HP: 25/31

Available Powers
Risk: Add 1 Token to your Unlucky Pool. Play the top card of your deck.
Unlucky Pool: 0

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 24/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)



Deck: 15
Trash: 0
In Play: 0

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

speakingofgeek.freedomforceforever.com

Offline Reepicheep

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Re: Sentinels of the Multiverse Game 8
« Reply #52 on: September 08, 2015, 11:22:55 AM »
Chrono-Ranger just now gets why he's called Spite. It's been bothering him for days.

I'll play Sudden Contract to grab The Ultimate Target and place it next to Spite. I'll then shoot him, then shoot him quickly and then draw a card.

Edit: or, wait, does the bounty have to be the first one I come across, or can I choose?

For future reference and morbid curiosity, can I play "kill on sight" next to a victim, and would it count as no longer in play when we save it?
« Last Edit: September 08, 2015, 07:50:25 PM by Reepicheep »

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #53 on: September 08, 2015, 08:04:09 PM »
Edit: or, wait, does the bounty have to be the first one I come across, or can I choose?
No, you may pull any Bounty out of your deck that you choose.

Quote
For future reference and morbid curiosity, can I play "kill on sight" next to a victim, and would it count as no longer in play when we save it?
Victims have no HP, so they are not considered targets and cannot have Bounties placed next to them.  I'm afraid you're going to end up putting most of your Bounties on Spite.  Which isn't bad, because you still get bonuses from other cards for doing so.

Ultimate Target is a really good choice, by the way, because Spite gets a drug that lets him hit back the first time per turn that he is hit.  They lets you fire back at him potentially on every Heroe's turn plus he own and also undoes the healing he does when he attacks.
« Last Edit: September 08, 2015, 08:06:41 PM by catwhowalksbyhimself »
I am the cat that walks by himself, all ways are alike to me.

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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #54 on: September 08, 2015, 08:09:47 PM »
You draw
Spoiler (click to show/hide)

It is now Setback's turn.

Villain Ongoing Effects
When Spite deals damage, he regains that much HP.(Spite)

Hero Ongoing Effects
Damage dealt by Tempest to the Villain target with the highest HP is increased by 1.
Damage dealt to Spite is increased by 1.(The Ultimate Target)

Environment Ongoing Effects


Side: Transhuman Serial Killer
Spoiler (click to show/hide)
HP: 72/80
Deck: 23
Trash: 2
In Play: 1
-Safe House--1 Victim saved

Spoiler (click to show/hide)


HP: 24/26

Available Powers
Squall: Tempest deals all non-Hero Targets 1 Projectile Damage.

Deck: 33
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-Gene-Bound Shackles--Equipment, Limited
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 32
Hand: 5
Spoiler (click to show/hide)
Trash: 3
In Play: 0
Spoiler (click to show/hide)



HP: 26/28

Available Powers
Quick Shot: Chrono-Ranger deals 1 Target 1 Projectile Damage.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-The Ultimate Target--Ongoing, Bounty
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)

All Bounties in your deck
Spoiler (click to show/hide)



HP: 25/31

Available Powers
Risk: Add 1 Token to your Unlucky Pool. Play the top card of your deck.
Unlucky Pool: 0

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 24/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)



Deck: 15
Trash: 0
In Play: 0

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

speakingofgeek.freedomforceforever.com

Offline Outcast

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Re: Sentinels of the Multiverse Game 8
« Reply #55 on: September 09, 2015, 02:27:54 AM »
Although Setback knows how his luck can turn against his teammates, he just can't ignore the fact that Spite just killed "the potential side-kick" dressed like Wraith. He needed to do something. Anything, to avenge her. Setback clenches both his fists tightly and rushes recklessly towards Spite. Plays Reckless Rush. He manages to hit Spite but slips and loses his footing afterwards. He knows this is just how his power works. Sometimes the good comes with the bad, and vice versa.  Uses Risk Power. He knows he needs to take these kind of "Risks" if he wishes to help and be of some use to his teammates.

Draw a card to end my turn.
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #56 on: September 09, 2015, 02:38:47 AM »
Risk Plays Exceeded Expectations: One-Shot--Remove any number of Tokens from your Unlucky Pool. Setback deals that many Targets 3 Melee Damage each.

Since Spite is the only enemy target, may I assume you are removing one token to deal damage to him?
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Offline Outcast

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Re: Sentinels of the Multiverse Game 8
« Reply #57 on: September 09, 2015, 02:40:11 AM »
Yes if only 1 is really needed. I'll save the rest of my unlucky tokens for later.

*It would seem that Setback's punch had really caught Spite off-guard as he sees Spite get knock backed by the blow. He figures that it must be due to the fact that Spite hasn't used any of his self empowering drugs on himself yet. So far, Setback's luck is good. And he is thankful.*
« Last Edit: September 09, 2015, 02:52:30 AM by Outcast »
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 8
« Reply #58 on: September 09, 2015, 02:42:27 AM »
In that case you draw
Spoiler (click to show/hide)

It is now Wraith's turn

Villain Ongoing Effects
When Spite deals damage, he regains that much HP.(Spite)

Hero Ongoing Effects
Damage dealt by Tempest to the Villain target with the highest HP is increased by 1.
Damage dealt to Spite is increased by 1.(The Ultimate Target)

Environment Ongoing Effects


Side: Transhuman Serial Killer
Spoiler (click to show/hide)
HP: 65/80
Deck: 23
Trash: 2
In Play: 1
-Safe House--1 Victim saved

Spoiler (click to show/hide)


HP: 24/26

Available Powers
Squall: Tempest deals all non-Hero Targets 1 Projectile Damage.

Deck: 33
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-Gene-Bound Shackles--Equipment, Limited
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 32
Hand: 5
Spoiler (click to show/hide)
Trash: 3
In Play: 0
Spoiler (click to show/hide)



HP: 26/28

Available Powers
Quick Shot: Chrono-Ranger deals 1 Target 1 Projectile Damage.

Deck: 33
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-The Ultimate Target--Ongoing, Bounty
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)

All Bounties in your deck
Spoiler (click to show/hide)



HP: 23/31

Available Powers
Risk: Add 1 Token to your Unlucky Pool. Play the top card of your deck.
Unlucky Pool: 2

Deck: 32
Hand: 6
Spoiler (click to show/hide)
Trash: 2
In Play: 0
Spoiler (click to show/hide)



HP: 24/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 34
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)

All Equipment in your deck
Spoiler (click to show/hide)



Deck: 15
Trash: 0
In Play: 0

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 8
« Reply #59 on: September 10, 2015, 12:25:42 AM »
(back from DragonCon - t'was awsome, will detail later)

Spite, back like a dive-bar taco and about as messy.  Better gear up...

I'm going to activate Utility Belt.  I don't think I can activate Stealth as well, but if I can, I do so.

 
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"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka