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Author Topic: Sentinels of the Multiverse Game 9  (Read 10693 times)

Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 9
« Reply #60 on: October 30, 2015, 02:57:29 PM »
We're all under 25 HP, which means the train will nail a relic and GW.  I don't think it needs softening. 
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline Outcast

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Re: Sentinels of the Multiverse Game 9
« Reply #61 on: October 30, 2015, 05:11:47 PM »
We're all under 25 HP, which means the train will nail a relic and GW.  I don't think it needs softening.

Well maybe we don't need to destroy it right now but i think there will come a time when we will need to. Since i think we will be helping the train reduce the HP of those relics by attacking the relics at the same time? Or are we gonna target Gloom Weaver and maybe some zombies?

Just want to be prepared for it. But i think saving 1 of Guise's retcon card for it would probably be enough?  :unsure:


Edit: Just tried out the free LearntoplaySentinels pc game for windows.  It was a tough battle and thought i might lose or lose at least one of my heroes. But in the end i won before Baron Blade could kill any members of the team.   :cool:



« Last Edit: October 30, 2015, 05:16:38 PM by Outcast »
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Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 9
« Reply #62 on: October 30, 2015, 05:33:37 PM »
Ah I thought it was a one-shot but yeah it does continue to do damage after next round,  my bad.
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline Reepicheep

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Re: Sentinels of the Multiverse Game 9
« Reply #63 on: October 31, 2015, 01:35:40 AM »
I'd say let's focus on the pouch of bones and let the train hit the grimoire and GW. Our biggest concern is GW flipping, and that means taking out a relic is our highest priority. It may well be that a relic and GW have more HP than us for some future rounds, especially if we're struggling to get rid of the zombies.

Anyways, the stage is Spade's.

Offline HarryTrotter

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Re: Sentinels of the Multiverse Game 9
« Reply #64 on: October 31, 2015, 05:31:34 AM »
I play reactive plating subroutine,use the power on myself and draw a card.
''Even our origin stories have gone sour.''
Jon Farmer

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #65 on: October 31, 2015, 02:51:12 PM »
Timeshift plays Slip Through Time: Ongoing, Limited--At the end of your turn, you may play a card and you may use a Power. At the start of your turn, destroy this card.

As it is the end of your turn, you may play an additional card (you do not have any more powers to use)
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Offline HarryTrotter

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Re: Sentinels of the Multiverse Game 9
« Reply #66 on: October 31, 2015, 03:17:47 PM »
Ofc I will keep that.And I will play Technological Advancement to search for Focused Plasma cannon(If thats an option) then draw a card and end my turn.
''Even our origin stories have gone sour.''
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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #67 on: October 31, 2015, 04:29:08 PM »
You draw
Spoiler (click to show/hide)

It is now Wraith's turn

Villain Ongoing Effects
Whenever a Cultist is destroyed, search the Villain trash for a Zombie card and put it into play.(Gloomweaver)
Reduce Damage dealt to Zombies by 1. Whenever a Zombie enters play, each Villain Target regains (H) HP.(Pouch of Bones)

Hero Ongoing Effects
Reduce Melee, Projectile, and Toxic Damage dealt to Omnitron-X by 2.(Ablative Coating)
Gloomweaver cannot deal damage(Throat Jab)
Reduce the next damage deal to Wraith by 1.(Stealth)
Increase all damage dealt by Ra by 1.(Staff of Ra)

Environment Ongoing Effects


Side: Nightmare Walker

Spoiler (click to show/hide)
HP: 88/90
Deck: 19
Trash: 2
In Play: 3
-Zombie Servant--Zombie, HP: 1/2
-Zombie Servant--Zombie, HP: 2/2
-Zombie Servant--Zombie, HP: 2/2
-Grimoire of Curses--Relic, HP: 25/25
-Pouch of Bones--Relic, HP: 25/25

Spoiler (click to show/hide)


HP: 22/28

Available Powers
Strike: Mr. Fixer deals target 1 Melee Damage.

Deck: 32
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 2
-Tire Iron--Equipment, Tool
-Tool Box--Equipment
Spoiler (click to show/hide)



HP: 24/25
Available Powers:
Timeshift: Reveal the top card of a deck. Put it into play or into the trash.


Deck: 31
Hand: 4
Spoiler (click to show/hide)
Trash: 1
In Play: 4
-Ablative Coating--Equipment, Plating
-Reactive Plating Subroutine--Ongoing, Limited
-Focused Plasma Cannon--Equipment, Component
-Slip Through Time--Ongoing, Limited
Spoiler (click to show/hide)



HP: 23/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 36
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 0
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 34
Hand: 5
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-Total Beefcake--Ongoing, Limited
Spoiler (click to show/hide)



HP: 24/30

Available Powers
Pyre: Ra deals 1 Target 2 Fire Damage.
Staff of Ra: Ra deals 1 Target 3 Projectile Damage. Destroy this card.

Deck: 29
Hand: 9
Spoiler (click to show/hide)
Trash: 3
In Play: 1
-The Staff of Ra--Equipment, Relic, Limited
Spoiler (click to show/hide)




Deck: 14
Trash: 0
In Play: 1
-Plummeting Monorail Train--Train, HP: 10/10

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 9
« Reply #68 on: November 02, 2015, 03:49:43 PM »
I'm going to play Razor Ordinance and use it on Pouch of Bones .
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #69 on: November 03, 2015, 01:12:40 AM »
You draw
Spoiler (click to show/hide)

It is now Guise's turn.

Villain Ongoing Effects
Whenever a Cultist is destroyed, search the Villain trash for a Zombie card and put it into play.(Gloomweaver)
Reduce Damage dealt to Zombies by 1. Whenever a Zombie enters play, each Villain Target regains (H) HP.(Pouch of Bones)

Hero Ongoing Effects
Reduce Melee, Projectile, and Toxic Damage dealt to Omnitron-X by 2.(Ablative Coating)
Gloomweaver cannot deal damage(Throat Jab)
Reduce the next damage deal to Wraith by 1.(Stealth)
Increase all damage dealt by Ra by 1.(Staff of Ra)

Environment Ongoing Effects


Side: Nightmare Walker

Spoiler (click to show/hide)
HP: 88/90
Deck: 19
Trash: 2
In Play: 3
-Zombie Servant--Zombie, HP: 1/2
-Zombie Servant--Zombie, HP: 2/2
-Zombie Servant--Zombie, HP: 2/2
-Grimoire of Curses--Relic, HP: 25/25
-Pouch of Bones--Relic, HP: 22/25

Spoiler (click to show/hide)


HP: 22/28

Available Powers
Strike: Mr. Fixer deals target 1 Melee Damage.

Deck: 32
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 2
-Tire Iron--Equipment, Tool
-Tool Box--Equipment
Spoiler (click to show/hide)



HP: 24/25
Available Powers:
Timeshift: Reveal the top card of a deck. Put it into play or into the trash.


Deck: 31
Hand: 4
Spoiler (click to show/hide)
Trash: 1
In Play: 4
-Ablative Coating--Equipment, Plating
-Reactive Plating Subroutine--Ongoing, Limited
-Focused Plasma Cannon--Equipment, Component
-Slip Through Time--Ongoing, Limited
Spoiler (click to show/hide)



HP: 23/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 35
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 1
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 34
Hand: 5
Spoiler (click to show/hide)
Trash: 0
In Play: 1
-Total Beefcake--Ongoing, Limited
Spoiler (click to show/hide)



HP: 24/30

Available Powers
Pyre: Ra deals 1 Target 2 Fire Damage.
Staff of Ra: Ra deals 1 Target 3 Projectile Damage. Destroy this card.

Deck: 29
Hand: 9
Spoiler (click to show/hide)
Trash: 3
In Play: 1
-The Staff of Ra--Equipment, Relic, Limited
Spoiler (click to show/hide)




Deck: 14
Trash: 0
In Play: 1
-Plummeting Monorail Train--Train, HP: 10/10

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

speakingofgeek.freedomforceforever.com

Offline Deaths Jester

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Re: Sentinels of the Multiverse Game 9
« Reply #70 on: November 03, 2015, 09:35:51 PM »
I'll hit the Bag of Bones and draw 2.
Avatar picture originally a Brom painting entitled Marionette.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #71 on: November 04, 2015, 01:19:47 AM »
You draw
Spoiler (click to show/hide)

It is now Ra's turn

Villain Ongoing Effects
Whenever a Cultist is destroyed, search the Villain trash for a Zombie card and put it into play.(Gloomweaver)
Reduce Damage dealt to Zombies by 1. Whenever a Zombie enters play, each Villain Target regains (H) HP.(Pouch of Bones)

Hero Ongoing Effects
Reduce Melee, Projectile, and Toxic Damage dealt to Omnitron-X by 2.(Ablative Coating)
Gloomweaver cannot deal damage(Throat Jab)
Reduce the next damage deal to Wraith by 1.(Stealth)
Increase all damage dealt by Ra by 1.(Staff of Ra)

Environment Ongoing Effects


Side: Nightmare Walker

Spoiler (click to show/hide)
HP: 88/90
Deck: 19
Trash: 2
In Play: 3
-Zombie Servant--Zombie, HP: 1/2
-Zombie Servant--Zombie, HP: 2/2
-Zombie Servant--Zombie, HP: 2/2
-Grimoire of Curses--Relic, HP: 25/25
-Pouch of Bones--Relic, HP: 21/25

Spoiler (click to show/hide)


HP: 22/28

Available Powers
Strike: Mr. Fixer deals target 1 Melee Damage.

Deck: 32
Hand: 6
Spoiler (click to show/hide)
Trash: 0
In Play: 2
-Tire Iron--Equipment, Tool
-Tool Box--Equipment
Spoiler (click to show/hide)



HP: 24/25
Available Powers:
Timeshift: Reveal the top card of a deck. Put it into play or into the trash.


Deck: 31
Hand: 4
Spoiler (click to show/hide)
Trash: 1
In Play: 4
-Ablative Coating--Equipment, Plating
-Reactive Plating Subroutine--Ongoing, Limited
-Focused Plasma Cannon--Equipment, Component
-Slip Through Time--Ongoing, Limited
Spoiler (click to show/hide)



HP: 23/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 35
Hand: 4
Spoiler (click to show/hide)
Trash: 0
In Play: 1
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 32
Hand: 7
Spoiler (click to show/hide)
Trash: 1
In Play: 0
Spoiler (click to show/hide)



HP: 24/30

Available Powers
Pyre: Ra deals 1 Target 2 Fire Damage.
Staff of Ra: Ra deals 1 Target 3 Projectile Damage. Destroy this card.

Deck: 29
Hand: 9
Spoiler (click to show/hide)
Trash: 3
In Play: 1
-The Staff of Ra--Equipment, Relic, Limited
Spoiler (click to show/hide)




Deck: 14
Trash: 0
In Play: 1
-Plummeting Monorail Train--Train, HP: 10/10

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

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Offline Outcast

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Re: Sentinels of the Multiverse Game 9
« Reply #72 on: November 04, 2015, 04:21:00 AM »
I'll go ahead and play Inferno as i think i can still wipe all the 3 remaining zombies.

First (3+1-1) fire damage goes to kill one zombie with 2hp.

While the other 5 targets for (1+1) damage goes to the following:
-first to kill the weakest zombie with 1hp. (1+1-1)
-second to the pouch of bones. (1+1)
-third to gloom weaver. (1+1)
-fourth to the monorail train, just because i can. (1+1)
-fifth to the remaining zombie just weakening it. (1+1-1)

The use "Pyre" to kill the remaining zombie (2+1).

Draw a card to end my turn.


*Ended up buying the full pc game. Even though i have avoided Steam all these years. This game made me join up and buy from them.   :wacko: :P
Enjoying the game. Tried fighting Omnitron last night, and manage to beat him. Of course i brought 5 heroes with me to be sure i can.  :P
« Last Edit: November 04, 2015, 04:23:52 AM by Outcast »
PS3: Resident Evil HD Remaster (on hold)
Current Anime/Manga followed: Detective Conan
GameApps: Clash of Clans (addicted to this, help!)
DS: Yu-Gi-Oh

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #73 on: November 04, 2015, 10:51:40 PM »
Feel free to look me up on Steam if you want in on some multiplayer action.

Ra draws

Spoiler (click to show/hide)

It is now the Environment's turn.



Start: The train crashes into Gloomweaver and the Grimoire of Curses.

Play: Impending Casualty: At the start of the Environment turn, each Hero may destroy 1 of their Ongoing cards. This card deals any Hero that does not destroy an Ongoing card 3 Psychic Damage. At the end of the Environment turn, 1 Player may discard 1 card to destroy this card.

End: Does anyone wish to discard a card.
I am the cat that walks by himself, all ways are alike to me.

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Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 9
« Reply #74 on: November 05, 2015, 01:12:02 AM »
I'm going to discard "Inventory Barrage". 
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #75 on: November 05, 2015, 01:33:34 AM »
That destroys Impending Casualty.

It is now Gloomweaver's turn.



Start: Each player may now choose whether or not to discard a card.
I am the cat that walks by himself, all ways are alike to me.

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Offline HarryTrotter

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Re: Sentinels of the Multiverse Game 9
« Reply #76 on: November 05, 2015, 05:41:32 AM »
I discard Self Sabotage.
Btw can I use Disruptive Fletchetes to destroy the 2 relics?
''Even our origin stories have gone sour.''
Jon Farmer

Offline Outcast

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Re: Sentinels of the Multiverse Game 9
« Reply #77 on: November 05, 2015, 07:27:00 AM »
Thanks for the invite Cat. Maybe i'll give it a try someday.

I can discard Excavation.

As for the Disruptive Flechettes, i think they can only destroy ongoing cards. Regrettably, the relics aren't ongoing cards. I think the only way to get rid of them right now is to bring their hp down to 0.

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Offline Reepicheep

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Re: Sentinels of the Multiverse Game 9
« Reply #78 on: November 05, 2015, 12:23:42 PM »
I'll discard Charge

Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 9
« Reply #79 on: November 05, 2015, 02:03:13 PM »
Do I need to discard an additional card? 

I guess I can drop Stun Bolt or Suture Self, though I don't really want to.
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline Reepicheep

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Re: Sentinels of the Multiverse Game 9
« Reply #80 on: November 05, 2015, 04:58:49 PM »
Do I need to discard an additional card? 

I guess I can drop Stun Bolt or Suture Self, though I don't really want to.

You don't have to, but we'll all take damage to the amount of whoever didn't discard.

But can you live with yourself knowing that you made that decision, Glitch?



Can you?

Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 9
« Reply #81 on: November 05, 2015, 05:23:05 PM »
Actually, yes I could so nyah  :P

YOUR GUILT TRIPS HAVE NO POWER OVER ME!!!! 

(At any rate,  I did want to check first before I dumped a card I didn't want to lose.)
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline Deaths Jester

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Re: Sentinels of the Multiverse Game 9
« Reply #82 on: November 05, 2015, 09:07:23 PM »
I'll junk Say Cheese!
Avatar picture originally a Brom painting entitled Marionette.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #83 on: November 05, 2015, 09:44:22 PM »
Do I need to discard an additional card? 

I guess I can drop Stun Bolt or Suture Self, though I don't really want to.

It specifically says that every hero may discard "1" card, so no discarding any additional cards.  Doesn't matter, because 1 card from everyone means 0 damage.
« Last Edit: November 05, 2015, 09:46:32 PM by catwhowalksbyhimself »
I am the cat that walks by himself, all ways are alike to me.

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Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #84 on: November 06, 2015, 03:06:25 AM »
Do I need to discard an additional card? 

I guess I can drop Stun Bolt or Suture Self, though I don't really want to.

Yeah, now I understand.  You meant you discard one for the environment and now you need to decide whether to discard one now.  It is totally your choice.  It would only mean 1 point of damage if you didn't though.
I am the cat that walks by himself, all ways are alike to me.

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Offline Glitch Girl

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Re: Sentinels of the Multiverse Game 9
« Reply #85 on: November 06, 2015, 04:26:14 AM »
I guess I'll drop Stun Bolt.
-Glitch Girl

"Cynicism is not maturity, do not mistake the one for the other. If you truly cannot accept a story where someone does the right thing because itís the right thing to do, that says far more about who you are than these characters." - Greg Rucka

Offline Reepicheep

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Re: Sentinels of the Multiverse Game 9
« Reply #86 on: November 08, 2015, 05:18:32 PM »
I'm away for the next few days, so in advance I'm gonna be playing grease monkey fist and hitting the grimoire with my power.

Offline catwhowalksbyhimself

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Re: Sentinels of the Multiverse Game 9
« Reply #87 on: November 08, 2015, 05:40:26 PM »
Sorry.  I kinda forgot to finish this.

So the Grimiore does nothing.  Gloomweaver plays Sable Pin: 9 HP, Voodoo Pin--When this card enters play, place it next to the Hero with the most cards in play. At the end of that Hero's turn, that Hero's Player destroys 1 of their cards or Gloomweaver deals that Hero (H) Psychic Damage.

It goes next to Omnitron-X.  Reep already posted Fixer's turn, so that makes it Omnitron's turn unless he changes his mind.  First Slip through time destroys itself, then your Plasma Cannon goes off.  Choose your target.  After  you hit something with it, the Sable Pin goes off and you must either take damage (Losing your Plasma in the process) or destroy another of your cards in play.

Fixer draws

Spoiler (click to show/hide)

Villain Ongoing Effects
Whenever a Cultist is destroyed, search the Villain trash for a Zombie card and put it into play.(Gloomweaver)
Reduce Damage dealt to Zombies by 1. Whenever a Zombie enters play, each Villain Target regains (H) HP.(Pouch of Bones)

Hero Ongoing Effects
Reduce Melee, Projectile, and Toxic Damage dealt to Omnitron-X by 2.(Ablative Coating)
Gloomweaver cannot deal damage(Throat Jab)
Reduce the next damage deal to Wraith by 1.(Stealth)
Increase all damage dealt by Ra by 1.(Staff of Ra)

Environment Ongoing Effects


Side: Nightmare Walker

Spoiler (click to show/hide)
HP: 81/90
Deck: 19
Trash: 2
In Play: 3
-Grimoire of Curses--Relic, HP: 18/25
-Pouch of Bones--Relic, HP: 19/25
-Sable Pin--Voodoo Pin, Next to Omnitron-X, HP: 9/9

Spoiler (click to show/hide)


HP: 22/28

Available Powers
Strike: Mr. Fixer deals target 1 Melee Damage.

Deck: 31
Hand: 6
Spoiler (click to show/hide)
Trash: 1
In Play: 2
-Tire Iron--Equipment, Tool
-Grease Monkey Fist--Ongoing, Style
Spoiler (click to show/hide)



HP: 24/25
Available Powers:
Timeshift: Reveal the top card of a deck. Put it into play or into the trash.


Deck: 31
Hand: 3
Spoiler (click to show/hide)
Trash: 2
In Play: 4
-Ablative Coating--Equipment, Plating
-Reactive Plating Subroutine--Ongoing, Limited
-Focused Plasma Cannon--Equipment, Component
-Slip Through Time--Ongoing, Limited
Spoiler (click to show/hide)



HP: 23/26

Available Powers
Stealth: Reduce the next Damage that would be dealt to The Wraith by 2.

Deck: 35
Hand: 2
Spoiler (click to show/hide)
Trash: 2
In Play: 1
Spoiler (click to show/hide)



HP: 24/27
Available Powers:
Tough Choices: Draw a card or play a card. How to choose?! Also, Guise deals 1 target 1 melee damage. But Who?!

Deck: 32
Hand: 6
Spoiler (click to show/hide)
Trash: 2
In Play: 0
Spoiler (click to show/hide)



HP: 24/30

Available Powers
Pyre: Ra deals 1 Target 2 Fire Damage.
Staff of Ra: Ra deals 1 Target 3 Projectile Damage. Destroy this card.

Deck: 28
Hand: 6
Spoiler (click to show/hide)
Trash: 5
In Play: 1
-The Staff of Ra--Equipment, Relic, Limited
Spoiler (click to show/hide)




Deck: 14
Trash: 0
In Play: 1
-Plummeting Monorail Train--Train, HP: 8/10

Spoiler (click to show/hide)
I am the cat that walks by himself, all ways are alike to me.

speakingofgeek.freedomforceforever.com

Offline HarryTrotter

  • Hero Member
  • Posts: 2696
Re: Sentinels of the Multiverse Game 9
« Reply #88 on: November 08, 2015, 05:47:10 PM »
I target GW with cannon.Can I choose Slip thru time for pins effect?
''Even our origin stories have gone sour.''
Jon Farmer

Offline catwhowalksbyhimself

  • Lord of Procrastination
  • Hero Member
  • Posts: 7674
    • Freedom Force Forever
Re: Sentinels of the Multiverse Game 9
« Reply #89 on: November 08, 2015, 05:51:33 PM »
I target GW with cannon.Can I choose Slip thru time for pins effect?

No, I was very specific on the order.  Start of turn effect work in the order in which they were played, so Slip in Time destroys itself before the Sable Pin gets a chance to act.
I am the cat that walks by himself, all ways are alike to me.

speakingofgeek.freedomforceforever.com