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Author Topic: Advice and input  (Read 804 times)

Offline Incredible Bulk

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Advice and input
« on: October 09, 2016, 03:44:10 AM »
Creating a character with jaguar abilities need some advice and see if you can think of something im missing, or needs adjustment
A jaguar is a excellent climber, swimmer, jumper, can carry twice his weight up trees can see at night.


For attributes I was thinking claws, wall climber, prowler, gymnast and danger sense? Agree would you change anything? What about speed and strength levels? This will be a female 150lbs?
Sith Prime

Offline Incredible Bulk

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Re: Advice and input
« Reply #1 on: October 10, 2016, 09:43:44 PM »
Found an issue walk climming attribute don't seem to work
Sith Prime

Offline spydermann93

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Re: Advice and input
« Reply #2 on: October 10, 2016, 10:06:16 PM »
If you're trying to include it in a combo attribute, that's normal. Wall Climbing hasn't been successfully imitated in FFX3.3.1, so you have to add it as it's own attribute in the character cration screen.

If it already isn't part of a combo attribute, then I'm guessing that's because you have Super-Leaper (via Gymnast) as an attribute, making you see a hand when you try and click on top of a building. All you have to so is right-click on the building and select Move To.

Offline Incredible Bulk

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Re: Advice and input
« Reply #3 on: October 10, 2016, 10:09:39 PM »
Ok that's my problem the thanks
Sith Prime

Offline spydermann93

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Re: Advice and input
« Reply #4 on: October 10, 2016, 10:13:00 PM »
As for the attribute selection, I think your picks sound pretty good. Nothing I would change, personally.

Offline daglob

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Re: Advice and input
« Reply #5 on: October 10, 2016, 11:56:36 PM »
I agree with Spyder, these look pretty good.

Offline Incredible Bulk

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Re: Advice and input
« Reply #6 on: October 11, 2016, 12:07:11 AM »
Thanks guys
Sith Prime

Offline ELECTR0

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Re: Advice and input
« Reply #7 on: October 15, 2016, 11:32:34 PM »
I personally wouldn't give your character the claws attribute & instead give them some piercing melee attacks. This way you can give your character a hit FX like Scratch etc... so you can see that the attack was piercing in the chaos of battle. Plus, I think that the claws attribute is better for characters that attack with fist, but might have spikes on them. If your character has an alternate run animation, then I would rename it tumble and give your character the Tumble ability. It works great for moving toward and away from ranged enemies.

Offline Incredible Bulk

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Re: Advice and input
« Reply #8 on: October 16, 2016, 12:17:08 AM »
thanks for the Input Electro
Sith Prime

Offline Incredible Bulk

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Re: Advice and input
« Reply #9 on: October 22, 2016, 12:26:44 AM »
Here's a character I'm having a little trouble with I'm not too familiar with his attacks and abilities but what attributes and attacks s would you recommend for Ant-Man?   Mass control? I know he has those little desk that he uses to throw at people and it shrinks them or objects I don't know how to mimic e that attack
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Offline daglob

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Re: Advice and input
« Reply #10 on: October 22, 2016, 12:39:11 AM »
Use "Exile"; the effect is that they are too small to do anything, but it wears off. I'm not sure how you'd do the SFX.

Offline Incredible Bulk

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Re: Advice and input
« Reply #11 on: October 22, 2016, 12:42:23 AM »
 wait I've never heard of Exile where do I find it at?
Sith Prime

Offline daglob

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Re: Advice and input
« Reply #12 on: October 22, 2016, 12:52:53 AM »
I'm sorry, it's called Purgatory/Something. I was thinking that there was an Exile, because if memory serves (and my long term memory is usally fine), the attribute Trans-dimensional makes you immune to it.

Offline Incredible Bulk

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Re: Advice and input
« Reply #13 on: October 22, 2016, 01:32:46 AM »
Ok I know that thanks
Sith Prime