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Author Topic: Weapon Packs for FFvt3R  (Read 2354 times)

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #30 on: December 10, 2017, 07:33:23 PM »
Thank you for the feedback heroidosilencio. As long as I know that someone besides myself has a use for these, then I'll do my best to keep releasing these as time permits.


http://www.mediafire.com/file/76ez9g36uak7dej/Weapon_Packs_-_Mega_Man_X8_%28Axls_Guns%29.7z


Offline daglob

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Re: Weapon Packs for FFvt3R
« Reply #31 on: December 10, 2017, 09:53:24 PM »
hey, a couple of those look like super soakers... hmmmmm...
« Last Edit: December 11, 2017, 04:57:25 AM by daglob »

Offline detourne_me

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Re: Weapon Packs for FFvt3R
« Reply #32 on: December 11, 2017, 04:45:37 AM »
Sweet guns! :thumbup:

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #33 on: March 11, 2018, 06:21:54 PM »
Haven't been very productive of late, but I do finally have something. From the Mobile Game; "Call of Mini Infinity", here's a fair variety of Weapons. As always, these are for FFvt3R.

http://www.mediafire.com/file/3skkow891yt8r0z/Weapon_Pack_-_Call_of_Mini_Infinity_%28Various%29.7z


Offline cranlox

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Re: Weapon Packs for FFvt3R
« Reply #34 on: March 12, 2018, 09:24:10 PM »
finally I managed to put the weapons to some characters, but in others they remain as if they were ghosts floating around the character. Some weapons in turn tell me that they are not compatible with certain characters because of the different version of Nifskope. This could be?
The ones I managed to put on were excellent. Thank you very much for providing such a "sophisticated" contribution.

Offline cranlox

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Re: Weapon Packs for FFvt3R
« Reply #35 on: March 13, 2018, 12:42:22 AM »
I finally managed to put some weapons!
It cost me a lot and the Nifskope runs really hard on my computer


thanks!!!

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #36 on: March 13, 2018, 03:20:27 AM »
I'm really glad to hear that someone has found a use for these. As for the difficulties that you're having, usually, if an item is floating, that's because it's been pasted to the wrong node, so you may want to double check that. If you're getting the "incompatible" error, make sure that the Mesh you are going to give the weapon to has already been converted to FFvt3R.

If you haven't seen it already, there's a tutorial for adding the weapons here: http://catman.freedomforceforever.com/pages/workbench.html

Offline cranlox

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Re: Weapon Packs for FFvt3R
« Reply #37 on: March 13, 2018, 04:16:19 AM »
Yes!! Thanks to that tutorial I was able to place the weapons. Now there is a Hydra army with a common lazer and a weapon that shoots purple energy fireballs (from the new pistols provided by CyberBurn, sorry!) By Arnim Zola.
I worked on "HARDCHASE" to practice how to put the weapons, I recommend to those who are trying to do the same so they are familiar with and understand a first case once they managed to put several weapons in the same character and take them out to go try in others.
Some that mark me incompatible is strange because they are good in some and not in others.
The weapons that are for the birthday never allows me to carry them. Surely I'm doing something wrong or something is not compatible, says this poster.

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #38 on: March 13, 2018, 04:45:00 AM »
The "4.0.0.2" means you have an FF1 Mesh, and the "10.1.0.0" means you have an FFvt3R Mesh. I could be mistaken, but if I am reading your picture correctly, then you will need to convert your Character.Nif to FFvt3R in order to make this work.

Offline cranlox

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Re: Weapon Packs for FFvt3R
« Reply #39 on: March 13, 2018, 01:31:08 PM »

I will always try to convert the meshes, then I count. Thank you!

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #40 on: March 13, 2018, 02:17:54 PM »
Glad to help. I look forward to seeing this when you have finished.

Offline cranlox

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Re: Weapon Packs for FFvt3R
« Reply #41 on: June 12, 2018, 08:22:40 AM »
I finished all the weapons successfully, but after that I lost all my ffvs3r and the truth is impossible for me to recover all the programs and that there will be a list of that to solve these cases.
Also in windows 7 ultimate I have problems to run unofficial programs like the Alex page converter

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #42 on: June 14, 2018, 10:55:32 PM »
Well, you can always try the Mesh converter from NPI.

Offline Neros Urameshi

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Re: Weapon Packs for FFvt3R
« Reply #43 on: June 20, 2018, 07:54:36 PM »
Think you could make a weapon out of this for the Weapons pack, especially for Lord Drakkon?

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #44 on: June 24, 2018, 07:46:00 PM »
Sorry, I'm currently in the process of clearing my computers, I've already emptied my PC, it just has the bare minimum on it so I won't have to re-install all my programs. I'm now in the process of doing the same to my Laptop. All Skins and Meshes are being burned to Disks and being packed up for an undetermined period.


I do have one last Weapon Pack though if anyone wants it. From the Mobile Game, Infinity Blade:

http://www.mediafire.com/file/xmvkast8uztai24/Weapon_Pack_-_Mobile_-_Infinity_Blade_%2528Swords%2529.7z/file


Offline cranlox

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Re: Weapon Packs for FFvt3R
« Reply #45 on: June 24, 2018, 11:06:23 PM »
Excellent contribution I will be downloading and giving improvements to some  characters in my game

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #46 on: June 30, 2018, 06:18:27 PM »
Think you could make a weapon out of this for the Weapons pack, especially for Lord Drakkon?


The Weapon Shop is currently closed for business and is no longer taking requests. The only thing I have that might be even close to what you want is something I made for myself which I simply call the "Dark Ranger", and all that is is a quick and dirty recolor of the White Ranger and Saba.


Offline Neros Urameshi

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Re: Weapon Packs for FFvt3R
« Reply #47 on: July 13, 2018, 03:23:38 PM »
No problem, I could just take that Ranger, take its saba and add it to Lord Drakkon.

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #48 on: July 16, 2018, 04:20:35 AM »
A little bit too late, as I already removed it from my Laptop. Had I seen this a week ago, it wouldn't have a problem. Sorry about that.

Offline Neros Urameshi

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Re: Weapon Packs for FFvt3R
« Reply #49 on: July 18, 2018, 06:15:02 PM »
Think you could do it again for me and send it to me?

Offline Deaths Jester

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Re: Weapon Packs for FFvt3R
« Reply #50 on: July 18, 2018, 08:11:13 PM »

[/quote]
A little bit too late, as I already removed it from my Laptop. Had I seen this a week ago, it wouldn't have a problem. Sorry about that.

Think you could do it again for me and send it to me?

Neros, CB means he has completely wiped his laptop clean of everything FF related..so he won't be able to do it again for you. That' s why he said if he had seen this a week ago there wouldn't have been a problem.
Avatar picture originally a Brom painting entitled Marionette.

Offline Neros Urameshi

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Re: Weapon Packs for FFvt3R
« Reply #51 on: July 18, 2018, 10:39:28 PM »
Oh, sorry, I didn't know.

Guess I'll just have to make the Dark Saba myself.

Offline Neros Urameshi

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Re: Weapon Packs for FFvt3R
« Reply #52 on: July 19, 2018, 03:03:18 AM »
I made the Dark Saba DDS file. Now the only problem is how to put it on Lord Drakkon in place of the Sword of Darkness.

Offline detourne_me

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Re: Weapon Packs for FFvt3R
« Reply #53 on: July 19, 2018, 03:19:41 PM »
Have you tried using Nifskope? It might be easier for you to copy and paste Lord Drakkon onto the White Ranger mesh with Saba

Offline Neros Urameshi

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Re: Weapon Packs for FFvt3R
« Reply #54 on: July 20, 2018, 06:37:26 PM »
It might be hard to do, cause Nifskope looks complicated to use, and yet, I want Lord Drakkon to use the same keyframes as the original while also using Dark Saba.

Offline Cyber Burn

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Re: Weapon Packs for FFvt3R
« Reply #55 on: July 30, 2018, 09:38:57 PM »
The Tutorial that I had made about switching out Weapons is pretty detailed. It's long, but that's because I took screenshots of every single step. So technically, you could switch out your Sword of Darkness to get the Saba.

And if you have read through this thread, the Link to that Tutorial is posted here like three times, but:


If you haven't seen it already, there's a tutorial for adding the weapons here: http://catman.freedomforceforever.com/pages/workbench.html

Make sure you are in the "Workbench" Section of SickAlice's site, look at the Tutorials section, and it's the last one.


Step by step illustrated tutorial on how to switch a weapon from one hand to the other by Cyber Burn.

How To Switch Weapons From One Mesh To Another