Please login or register.

Login with email, password and session length
 

News:

Happy 15th Birthday, Freedom Force!


Author Topic: Max 2015-2016 tools  (Read 177 times)

Offline SickAlice

  • Virtual prophet and aspiring beet farmer
  • Hero Member
  • Posts: 1841
  • bing cherry
    • The Litterbox aka MeanJellybean
Max 2015-2016 tools
« on: May 20, 2017, 01:33:48 PM »
Has anyone tried the new Niftools and/or what success/findings have they had with them? I got them last night (2016 here) but haven't had much time to play with them. Only imported Capeman from  :ffvstr: as a test, he imported perfectly with everything as it should be.
https://github.com/figment/max_nif_plugin/releases

Offline yell0w_lantern

  • Cut-rate Ringslinger
  • Hero Member
  • Posts: 2894
Re: Max 2015-2016 tools
« Reply #1 on: May 21, 2017, 03:00:05 PM »
You mean it pulls in all the animations, bones, physique information, and keynotes in addition to geometry?  Does it preserve names and the whole bit?  If not, it offers me no advantages over Max 4 or 5 and the disadvantage of having to re-learn the UI.
Yellow Lantern smash!

Offline SickAlice

  • Virtual prophet and aspiring beet farmer
  • Hero Member
  • Posts: 1841
  • bing cherry
    • The Litterbox aka MeanJellybean
Re: Max 2015-2016 tools
« Reply #2 on: May 23, 2017, 01:41:57 AM »
Wondering most of that myself. It imported the entire structure fine yes, so far. I'll report back on exportation when I do some more testing with it. I was more baffled to find it was still being developed. Nifskope as well is back in development now too.

Offline Cyber Burn

  • Hero Member
  • Posts: 7957
Re: Max 2015-2016 tools
« Reply #3 on: May 23, 2017, 02:23:39 PM »
Glad to hear that NifSkope is back to being worked on!   :thumbup:

Offline SickAlice

  • Virtual prophet and aspiring beet farmer
  • Hero Member
  • Posts: 1841
  • bing cherry
    • The Litterbox aka MeanJellybean
Re: Max 2015-2016 tools
« Reply #4 on: May 27, 2017, 07:20:57 PM »
Holy moley, works like a charm! Yep yl, whole structure and animation and everything! We have lift-off!  :thumbup:


Offline spydermann93

  • Hero Member
  • Posts: 3815
Re: Max 2015-2016 tools
« Reply #5 on: May 27, 2017, 09:20:48 PM »
WOAH! NICE!!! :thumbup: