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Max 2015-2016 tools

Started by SickAlice, May 20, 2017, 01:33:48 PM

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SickAlice

Has anyone tried the new Niftools and/or what success/findings have they had with them? I got them last night (2016 here) but haven't had much time to play with them. Only imported Capeman from  :ffvstr: as a test, he imported perfectly with everything as it should be.
https://github.com/figment/max_nif_plugin/releases

yell0w_lantern

You mean it pulls in all the animations, bones, physique information, and keynotes in addition to geometry?  Does it preserve names and the whole bit?  If not, it offers me no advantages over Max 4 or 5 and the disadvantage of having to re-learn the UI.
Yellow Lantern smash!

SickAlice

Wondering most of that myself. It imported the entire structure fine yes, so far. I'll report back on exportation when I do some more testing with it. I was more baffled to find it was still being developed. Nifskope as well is back in development now too.

Cyber Burn

Glad to hear that NifSkope is back to being worked on!   :thumbup:

SickAlice

Holy moley, works like a charm! Yep yl, whole structure and animation and everything! We have lift-off!  :thumbup:


spydermann93