There are lots of pieces to go through! Ho ho.
Okay, another weird request. Is anybody able to convert some objects to static nifs for use as objects in FF?
https://www.cgtrader.com/free-3d-models/architectural/street/simple-tombstonesI'd like to have these four tombstones as four separate nifs. I don't know anything about making them destructible though, but that would be cool as well. Might be a lot to ask!
Basically I'm trying for a couple different, decent tombstone models that can smash and use the same texture files. I looked in a "cemetery" map and didn't like the tombstones I saw.
In addition, I'm on the hunt for some kind of tomb or mausoleum, that could also be destructible and used as a
building object in game.
Got a little map in the works.
[Stealth Edit to answer Daglob's question below: Can get them in .3ds, .dae, .skp, .unitypackage(??)
I have tried using 3DS Max and Blender, and I really have no idea what's going on with either of them when I try.]