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Freedom Reborn
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Gary's mod models
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Topic: Gary's mod models (Read 183 times)
Discoking090
Project Saturday/Impossible Features
Sr. Member
Posts: 277
love creative collaboration join my animation coop
Gary's mod models
«
on:
December 23, 2017, 06:22:38 AM »
Do any of you amazing creative types know:
A. If there is a way to get freedom force meshes to work in Gary's Mod?
B. If any one on here makes models for Gary's mod?
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Cyber Burn
Hero Member
Posts: 8177
Re: Gary's mod models
«
Reply #1 on:
December 23, 2017, 07:41:47 AM »
I had started to look into it for someone a couple of years ago but didn't get very far. Since the person who had been asking about it had passed away, I didn't have the need or interest in continuing my research.
I can't speak for anyone else though.
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Freedom Force Resources
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Force Of Paradox
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Discoking090
Project Saturday/Impossible Features
Sr. Member
Posts: 277
love creative collaboration join my animation coop
Re: Gary's mod models
«
Reply #2 on:
December 25, 2017, 10:46:50 PM »
seems like it could be worth looking into, I wonder who we could ask
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Cyber Burn
Hero Member
Posts: 8177
Re: Gary's mod models
«
Reply #3 on:
December 26, 2017, 12:04:03 AM »
Unfortunately, I can't think of anyone who is currently active here who would either be knowledgeable about , or interested in, such a project, and I would have to exclude myself from this as well.
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Freedom Force Resources
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Force Of Paradox
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bearded
b?rtinleger
Hero Member
Posts: 3447
Re: Gary's mod models
«
Reply #4 on:
December 28, 2017, 09:24:20 PM »
What is the gary mod model base? I mean, what format are the models in? I can convert ff to unity, if it is a similar thing, I can at least tell you how to do it.
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Deaths Jester
Drunken Arse!!
Hero Member
Posts: 3979
Re: Gary's mod models
«
Reply #5 on:
December 28, 2017, 11:37:10 PM »
Format on them is *.GMOD, went looking and I saw that a lot of folks are having problem even just porting them to OBJ files.
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