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Author Topic: How come...  (Read 273 times)

Offline daglob

  • Shape-Shifting Silly-Putty Android
  • Hero Member
  • Posts: 8177
  • Da Glob
How come...
« on: February 03, 2018, 07:28:45 PM »
... some of the wireframes are really bizarre. Like Fusions's booted characters, such as Male Urban or Tommy has a Male Versatile mesh that the "shoulder flaps" cover more than the area of the texture. I have found a few others with minor or massive problems and used Nifscope to fix them when I could, but does anyone know why it happens?

I should probably ask this of one of the meshers, but does anyone around her now know?