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Author Topic: Sentinels of Freedom--the next Freedom Force?  (Read 1054 times)

Offline catwhowalksbyhimself

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Sentinels of Freedom--the next Freedom Force?
« on: February 08, 2018, 10:10:00 PM »
Turn-based rather than real time, but still.  It's a tactical superhero game where you can build your own heroes.  It's also set in the Sentinels of the Multiverse universe.

https://www.sentinelsoffreedomgame.com/
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Offline spydermann93

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #1 on: February 09, 2018, 12:44:44 AM »
Turn-based rather than real time, but still.

Oh...

It's a tactical superhero game where you can build your own heroes.

MY...

It's also set in the Sentinels of the Multiverse universe.

GOD!!! GET HYPED!

I can't wait!

Offline UnkoMan

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #2 on: February 09, 2018, 12:46:55 AM »
Um, yeah, I don't know the universe but I am super down for this. Actually when I very first played FF I wished it was more like Jagged Alliance. I grew to love it, but I basically would pause all the time to assign orders.
Let's hope this is nearly as moddable!

(If it is... FF fan remake in turn based world? No, that's crazy talk.)

Offline spydermann93

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #3 on: February 09, 2018, 12:52:30 AM »
(If it is... FF fan remake in turn based world? No, that's crazy talk.)

It would be crazy to NOT talk about that! :P

My hope is that the create a character system isn't too restricted. Sometimes I wish that I could do more in FF with my characters. The 1-10 point scale is a bit too restrictive on giving a sense of scale. FFX3 helps a lot with that, but there's still so much more that I would like to see in FF, and hopefully this game will deliver.

It definitely helps that I really enjoy the Sentinels universe :P

Offline detourne_me

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #4 on: February 09, 2018, 08:41:35 AM »
OK,  i'm definitely gonna pitch in on Kickstarter for this!  I love the X-Com games, and a superhero version sounds perfect.  If it's moddable I'll be in heaven!

Offline Reepicheep

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #5 on: February 09, 2018, 11:37:03 AM »
I have to be honest, I don't love the art style they're showing. The wide eyed, pixar look is a bit too... flat? for comic book superheroes. It makes me feel like any hero I make can be a goofy cartoon or go home.

The setting they're showing looks just like Freedom Force, though. It can't not be inspired. That's pretty exciting.

Offline Panther_Gunn

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #6 on: February 09, 2018, 08:29:28 PM »
I agree, perhaps a little too cartoony for my tastes, having been spoiled by FF and *lots* of awesome work by many people here.  However, what are the odds that it will have a similar enough graphics engine that we can steal assets from it to import into FF?  *That* has me excited.
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Offline UnkoMan

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #7 on: February 10, 2018, 01:24:27 AM »
I don't mind the cartoony styles too much, but... It makes me think that custom characters won't be nearly as customizable as FF, as in making your own skins/models/FX/etc.
It makes me think more like, pick a few costume pieces, add some colour. Probably not even to Champions or CoH levels.
So that's a thing that WORRIES me, if they go that route.

I guess we'll learn more when we learn more.

If they ARE opening to modding then why stop with FF assets? Now that I've seen so many people exporting from many games into FF, well... it opens possibilities. (and another round of copyright infringement claims)

Offline catwhowalksbyhimself

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #8 on: February 10, 2018, 01:28:23 AM »
Their previous game does not appear to be moddable at all, so I would hold that part of the enthusiasm.  It would be nice, but I do have my doubts as far as modding goes.
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Offline spydermann93

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #9 on: February 11, 2018, 05:00:21 PM »
Their previous game does not appear to be moddable at all, so I would hold that part of the enthusiasm.  It would be nice, but I do have my doubts as far as modding goes.

That would be a super shame if that remains true.

I think I would still get the game, but it probably wouldn't hold my interest nearly as long as FF has.

Offline Epimethee

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #10 on: February 14, 2018, 07:27:38 PM »
Thanks for sharing, Cat! There's of course not much to see at this stage and the current artwork leaves me lukewarm (the again, the preliminary screenshots during Freedom Force's development weren't exactly exciting), but the gameplay could be solid. I'll have to remember to check this when they launch the Kickstarter.

However, what are the odds that it will have a similar enough graphics engine that we can steal assets from it to import into FF?
I'm pretty sure that they're using Unity 3D. So no *direct* compatibility with the ancient NetImmerse/Gamebryo format used in FF/FFvstTR, but—IF MODDABLE—access to a huge library and possibility to use Blender etc.
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Offline catwhowalksbyhimself

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #11 on: March 21, 2018, 03:29:54 AM »
Hero Creator preview--more of a class-based type of thing.  Looks promising.

https://www.sentinelsoffreedomgame.com/single-post/Hero-Creator
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Offline BentonGrey

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #12 on: April 03, 2018, 04:51:37 PM »
I'm not all that impressed with what I'm seeing.  It seems more like a mobile game than a full computer game.  It doesn't even look like the environments are destructible.  Shame.
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Offline catwhowalksbyhimself

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #13 on: April 04, 2018, 01:28:53 AM »
I'm not all that impressed with what I'm seeing.  It seems more like a mobile game than a full computer game.  It doesn't even look like the environments are destructible.  Shame.

It's a small budget game by a small group of developers.  You seem to be expecting a big budget game.  They don't have those kinds of resources.
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Offline detourne_me

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #14 on: April 04, 2018, 02:25:53 PM »
Their Kickstarter just started, and they've almost filled their goal!
http://kck.st/2GvRItR

Offline kkhohoho

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #15 on: April 06, 2018, 01:59:15 AM »
Aaaaaand they've filled it. And then some.
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Offline bearded

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #16 on: April 06, 2018, 02:12:31 AM »
Thanks for sharing, Cat! There's of course not much to see at this stage and the current artwork leaves me lukewarm (the again, the preliminary screenshots during Freedom Force's development weren't exactly exciting), but the gameplay could be solid. I'll have to remember to check this when they launch the Kickstarter.

However, what are the odds that it will have a similar enough graphics engine that we can steal assets from it to import into FF?
I'm pretty sure that they're using Unity 3D. So no *direct* compatibility with the ancient NetImmerse/Gamebryo format used in FF/FFvstTR, but—IF MODDABLE—access to a huge library and possibility to use Blender etc.

When I was trying to do this, I did discover how to convert all FF to unity. So...if it is even a little bit moddable, I can get those models and animations in.

Offline Epimethee

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #17 on: April 09, 2018, 01:35:17 AM »
When I was trying to do this, I did discover how to convert all FF to unity. So...if it is even a little bit moddable, I can get those models and animations in.
Impressive and definitively interesting, B!

P.S.: Good to see you again. :)
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Offline BentonGrey

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #18 on: April 10, 2018, 01:54:06 AM »
It's a small budget game by a small group of developers.  You seem to be expecting a big budget game.  They don't have those kinds of resources.

I understand that, but that doesn't change the fact that I'm not that impressed by what I'm seeing.  I don't know if a game that limited would interest me.  I'll keep an eye on it to see, though.

Cool Bearded, and also good to see you around!
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Offline kkhohoho

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #19 on: April 10, 2018, 03:52:14 AM »
It's a small budget game by a small group of developers.  You seem to be expecting a big budget game.  They don't have those kinds of resources.
I don't know if a game that limited would interest me.

You do realize that rules out nearly every low-budget indie game known to man, right? With that sort of mindset, you're keeping yourself from playing a lot of great games right there.
The Golden Age; 'A different look at a different era.'

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Offline BentonGrey

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #20 on: April 10, 2018, 01:32:16 PM »
Sheesh, Kk, I'm talking specifically about this game.  It's a superhero game that is trying to mix X-Com and Freedom Force in a sense.  The concept really appeals to me, but the execution doesn't seem to have the kinds of things I'd want from that type of game.  I'm happy to play indy games when they are what I want, especially when its a matter of simple, entertaining gameplay and a concept that doesn't matter to me.  Nation Red is one of my favorite time wasters, but I generally desire more substantive games.
« Last Edit: April 12, 2018, 08:29:44 PM by BentonGrey »
God Bless
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Offline kkhohoho

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #21 on: April 11, 2018, 02:17:49 AM »
Sheesh, Kk, I'm talking specifically about this game.  It's a superhero game that is trying to mix X-Com and Freedom Force in a sense.  The concept really appeals to me, but the execution doesn't seem to have the kinds of things I"d want from that type of game.  I'm happy to play indy games when they are what I want, especially when its a matter of simple, entertaining gameplay and a concept that doesn't matter to me.  Nation Red is one of my favorite time wasters, but I generally desire more substantive games.

And I understand that. But knocking this just because it doesn't have a bigger budget or more 'substance' despite clearly being a smaller scale indie game still seems wrong somehow. You could at least give it some slack.
The Golden Age; 'A different look at a different era.'

http://archiveofourown.org/works/1089779/chapters/2193203

Offline BentonGrey

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #22 on: April 12, 2018, 08:31:10 PM »
I'm not saying it's bad; I'm just saying that I was excited when I heard about it and disappointed by what I saw.  If y'all see enough here that you like to support it, that's great.
God Bless
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Offline spydermann93

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #23 on: May 04, 2018, 10:18:21 PM »
Only a few hours left on the Kickstarter: https://www.kickstarter.com/projects/underbite/sentinels-of-freedom?ref=user_menu

If anybody wants to back it, now's the time

Offline catwhowalksbyhimself

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #24 on: May 04, 2018, 10:43:58 PM »
Now with 100% more Guise!
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Offline spydermann93

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Re: Sentinels of Freedom--the next Freedom Force?
« Reply #25 on: May 05, 2018, 10:41:40 PM »
Thank goodness they unlocked the Combat Simulator! A "Rumble Room" gamemode is always something that I love in my games. Sometimes I just want to mess around, you know?