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writing counter to displaced image

Started by seraglio, August 08, 2019, 06:35:59 PM

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seraglio

 :ff:
I want to write a ghost seer/fighter function, perhaps a plugable function for feedback, that takes detects displaced characters and removes that state from time to time. But I think I can't do this with feedback as is because it has this line:

object_GetAttr(object,'physical') !=0:

an object that is displaced is considered non-physical I assume and would be excluded from the array of relevant objects I'm guessing..just want to confirm before I write an attribute explicitly for this.