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Author Topic: Removing pain animation  (Read 105 times)

Offline naitvalis

  • Sr. Member
  • Posts: 499
Removing pain animation
« on: April 30, 2020, 07:20:08 PM »
This is just a knowledge i want share here, testing an ork warboss i have discovered the utility of remove the pain animation from his keyframes, i mean for characters that are just killing machine also like dreadnoughts that is no need of move like a nervous tic for every single little shot, i make an example: If a dreadnought take a shot from a bolter, probably he will take a little scratch like 1 damage but he sure never move in pain for that, the gameplay feel more fluid. ( i know that probably this is not new for many of you ).

Offline spydermann93

  • Hero Member
  • Posts: 4249
Re: Removing pain animation
« Reply #1 on: April 30, 2020, 10:20:15 PM »
huh, never really thought of doing that before.

Cool!

I know in some Total War mods people remove stun animations for big bruisers and berserker-type units.

Offline BentonGrey

  • Titans
  • Hero Member
  • Posts: 15806
    • The Greylands
Re: Removing pain animation
« Reply #2 on: May 04, 2020, 03:20:40 AM »
Nice touch to add an extra bit of detail, Nait!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
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