Freedom Reborn Archive

Community Forums => Other Games Discussion => VS tcg => Topic started by: bredon7777 on August 08, 2007, 07:23:39 PM

Title: Somebody up to giving me another DS lesson?
Post by: bredon7777 on August 08, 2007, 07:23:39 PM
Because the tutorial explaning evasion made absolutley no sense to me...
Title: Re: Somebody up to giving me another DS lesson?
Post by: gdaybloke on August 08, 2007, 07:49:33 PM
Nice and simple: Any time you have priority - be it your initiative, or a reaction to something else - you can choose to voluntarilly stun a character. If you evade a character this way, that character automatically recovers at the start of the recovery phase.

The best example of evasion in action is the Morlocks, who have a whole bunch of effects that trigger off either your guys evading, or are based on the number of stunned guys you have in play.
Title: Re: Somebody up to giving me another DS lesson?
Post by: bredon7777 on August 08, 2007, 08:13:43 PM
But assuming theres no bonus like that on the card, why on earth would you WANT to ?
Title: Re: Somebody up to giving me another DS lesson?
Post by: bredon7777 on August 08, 2007, 08:54:06 PM
Let me Elaborate:  The tutorial Puzzle for evasion is the following:

You have 3 life points, your opponent has 5

You have 3 resources in play, your opponent 0

You have no cards in play.  Your opponent has Shape, augmented by the Armored Spider Suit card, making his stats 8/3  (Given that your opponent has no resources or cards, Shapes special abilities really dont come into play)

You have the Following Cards:Jessica Drew(3/2)- special ability other Spider Friends Cards with evasion get +1 attk; Cost 2

Dusk(2/3): Special ability other Spiderfriends cards with evasion get +1 def; Cost 2

Julia Carpenter(7/7) Special ability discard 2 spiderfriends cards amd target character cannot attack;cost 4

Object of the puzzle: Defeat your opponent before the turn is over

Other than the ATK/DEF bonus which dont make the card strong enough to solve the puzzle, I see no use for evasion...


Title: Re: Somebody up to giving me another DS lesson?
Post by: gdaybloke on August 09, 2007, 04:18:30 AM
So recruit Jessica and Dusk. Because of Jessica's boost, Duck is 3/3. Attack and stun Shape, doing 2 damage to your opponent, and 2 to yourself. He now has no defenders, swing to the face with Jessica for 3 damage and the win.

In this case, evasion is being used as a referential keyword - the fact that they can self-stun is irrelevent, the fact that they have the evasion trait (and thus the stat bonuses from each other) is the key.

As for why you'd want to self-stun, it's mainly to avoid effects that will cost you board presence, or to remove a potential breakthrough point from your opponent's options. If you have a 2-drop and a 7-drop on turn 7, do you want your opponent swinging through your 2 for massive break, or do you want his only option to be to take on your tank?
Title: Re: Somebody up to giving me another DS lesson?
Post by: bredon7777 on August 09, 2007, 05:51:05 PM
Ah, I overthought it.  I do that alot. Thx.
Title: Re: Somebody up to giving me another DS lesson?
Post by: gdaybloke on August 09, 2007, 07:46:22 PM
Any time you need something underthought. I'm your man!