Freedom Reborn Archive

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: UnkoMan on January 03, 2008, 12:11:39 PM

Title: Werewolves
Post by: UnkoMan on January 03, 2008, 12:11:39 PM
Okay, so I've been messing around with things, trying to get a good werewolf hex that uses male_basic keys.

Right now I've just got Ren's Wildcat skoped onto a male_basic frame. Why? Because it's a really awesome mesh. Frankly, it looks the best. HOWEVER, I wouldn't mind, you know, a snout looking, more doggish face. So what? Where does this be gotten? Did anybody ever mesh just a wolf head that could be skoped on? Should I even both with my quest or just use this already good thing? Anyhow, thanks folk.
Title: Re: Werewolves
Post by: yell0w_lantern on January 03, 2008, 01:07:29 PM
The was a male_basic compatible body with a Wolf head. Have you seen it?
Title: Re: Werewolves
Post by: Midnight on January 03, 2008, 01:23:45 PM
It's a VERY old 3dmaster mesh. I believe the head was pulled off a poser model. I might have it backed up somewhere if nobody has it.
Title: Re: Werewolves
Post by: Panther_Gunn on January 03, 2008, 08:22:10 PM
Quote from: yell0w_lantern on January 03, 2008, 01:07:29 PM
The was a male_basic compatible body with a Wolf head. Have you seen it?

That particular mesh is here (http://games.groups.yahoo.com/group/3DMastermeshes).

There's also the Loopy Wolf mesh, but I don't recall off the top of my head where it is, and it's not in the master list under either loopy or wolf.
Title: Re: Werewolves
Post by: UnkoMan on January 05, 2008, 10:23:54 AM
I recall both the werewolf meshes found there. I used to have those. Thanks for the relocating.
Hmm... that head could really work, actually. But, are 3DMaster meshes okay for skoping? Or would this one be different because it's taken from a poser model?
Title: Re: Werewolves
Post by: GGiant on January 05, 2008, 04:36:45 PM
Bearded released a wolf head, 3ds format, it has no textures though. He asked me to skope it, but then he said he might do it himself.
Title: Re: Werewolves
Post by: UnkoMan on January 06, 2008, 02:05:40 AM
Actually, I think I will just use 3DMaster's, straight up. It's really pretty much all I need. Not my 100% fave, but the head is good.

Thanks for the help though, guys.
Title: Re: Werewolves
Post by: GGiant on January 06, 2008, 02:07:46 AM
Sadly, 3D master have not yet given his permission. :thumbdown:
Title: Re: Werewolves
Post by: UnkoMan on January 06, 2008, 10:32:55 AM
Which is why I won't be skoping it at all.
(Also, I'd have to find a way to remove the head from the mesh I actually wanted, but nevermind that part)
Title: Re: Werewolves
Post by: yell0w_lantern on January 06, 2008, 12:11:11 PM
I exported daemon keys to give it a more animalistic look. Do you want them?
Title: Re: Werewolves
Post by: pinocchio on January 09, 2008, 01:08:33 PM
3D master gave his ok to hex edit or skope ages ago , and if you look at my yahoo groups you may find some werewolves that might suit your needs
Title: Re: Werewolves
Post by: GGiant on January 10, 2008, 06:06:25 AM
Quote from: pinocchio on January 09, 2008, 01:08:33 PM
3D master gave his ok to hex edit or skope ages ago
Can you prove this?
Or was it by your specific request, or general permission?
Title: Re: Werewolves
Post by: pinocchio on January 11, 2008, 05:07:31 PM
this topic was brought up several years ago , when skoping was fairly new and 3d master had just gotten back from Iraq . he was asked and did give permission to hex or skope his meshes.
  this happened sometime before the big hack attack and the  move here .
i haven't heard from either 3d master or Lord Ehmsidy in several years.
I have only stopped to check up on things here very rairly in the last two years due to real life stuff .
as to whether you wish to mess  with hexing or skoping either of their meshes thats up to you .
Title: Re: Werewolves
Post by: cmdrkoenig67 on January 12, 2008, 12:05:39 AM
Didn't Skoping just start last year?...So how did 3D Master give Skoping permission several years ago?

Dana

Quote from: pinocchio on January 11, 2008, 05:07:31 PM
this topic was brought up several years ago , when skoping was fairly new and 3d master had just gotten back from Iraq . he was asked and did give permission to hex or skope his meshes.
  this happened sometime before the big hack attack and the  move here .
i haven't heard from either 3d master or Lord Ehmsidy in several years.
I have only stopped to check up on things here very rairly in the last two years due to real life stuff .
as to whether you wish to mess  with hexing or skoping either of their meshes thats up to you .
Title: Re: Werewolves
Post by: GGiant on January 12, 2008, 12:07:50 AM
Quote from: cmdrkoenig67 on January 12, 2008, 12:05:39 AM
Didn't Skoping just start last year?...So how did 3D Master give Skoping permission several years ago?

Dana

Quote from: pinocchio on January 11, 2008, 05:07:31 PM
this topic was brought up several years ago , when skoping was fairly new and 3d master had just gotten back from Iraq . he was asked and did give permission to hex or skope his meshes.
  this happened sometime before the big hack attack and the  move here .
i haven't heard from either 3d master or Lord Ehmsidy in several years.
I have only stopped to check up on things here very rairly in the last two years due to real life stuff .
as to whether you wish to mess  with hexing or skoping either of their meshes thats up to you .
Hmm.....really, then why did rev said there was a list before the boards went down?!
Title: Re: Werewolves
Post by: Mystik on January 12, 2008, 12:11:13 AM
because the boards went down last year. and it wasnt a couple of years it was early last year
Title: Re: Werewolves
Post by: GGiant on January 12, 2008, 12:17:15 AM
Then now clarified that he only gave permission for hexing. :D
Title: Re: Werewolves
Post by: GGiant on January 12, 2008, 04:34:16 AM
Bearded's wolfhead!
[spoiler](http://i237.photobucket.com/albums/ff33/GGiant/wolfheadbybearded.jpg)[/spoiler]