Freedom Reborn Archive

Community Forums => Other Games Discussion => Topic started by: TheMarvell on February 11, 2008, 10:10:06 PM

Title: Marvel Ultimate Alliance 2: Fusion
Post by: TheMarvell on February 11, 2008, 10:10:06 PM
http://ps3.ign.com/articles/850/850547p1.html

a few days old, but I haven't seen a topic yet, and it seems to be a pretty popular game around here.

also another new Spider-Man game

EDIT: thought I'd update the title. :)
Title: Re: MUA 2 announced
Post by: the_ultimate_evil on February 12, 2008, 10:51:10 AM
ohhh gimme gimme gimmme
Title: Re: MUA 2 announced
Post by: captainspud on February 12, 2008, 11:08:53 AM
Yay?

I hope they use a fresh engine for this one. The old one's starting to show its years, even through the tweaks.
Title: Re: MUA 2 announced
Post by: BentonGrey on February 12, 2008, 05:08:29 PM
Heck, the MUA was one of the best superhero games ever, and if the sequel lives up to its predecessor, I'll DEFINITELY be getting it.  I just hope they have a better cast this time, so we don't have to rely on modders to get characters who SHOULD have been included.  (Tommy's mods are fantastic, it's just the principle of the thing, he shouldn't have HAD to add in Hawkeye because he already should have been in the game!)  Anyway, I can't believe these words are coming from my fingers, but I agree with Spud here.....ughh.....I feel.....dirty.......  We do need a bit of a graphical update, and it would be great to move away from the cell-shaded nonsense.  MUA was already a step further away than the XML games, but we should really get further away.
Title: Re: MUA 2 announced
Post by: TheMarvell on February 12, 2008, 08:25:39 PM
^agreed. Hopefully they'll naturally include characters that were later added in the Gold Edition (360 exclusive?), as well as a few others like the Punisher and Iron Fist. And while I love the X-Men, I feel that MUA had too many of them. Because I already went through XML 1 and 2, I had no desire to play as more X-Men in MUA, and the Gold Edition added mostly more X-Men. Don't get me wrong, I'll still take them as regulars, but I'd rather see more Marvel characters that haven't been in these games than more X-Men characters.

I hope they make a new engine too, but it looks like the game, in addition to next-gen consoles, is being made for PS2 too. In that case, I'm doubting the sequel will have much of an updated engine.
Title: Re: MUA 2 announced
Post by: zuludelta on February 12, 2008, 09:23:33 PM
Quote from: TheMarvell on February 12, 2008, 08:25:39 PMI hope they make a new engine too, but it looks like the game, in addition to next-gen consoles, is being made for PS2 too. In that case, I'm doubting the sequel will have much of an updated engine.

The MUA games used the Vicarious Visions/Intrinsic Alchemy Engine (http://www.devmaster.net/engines/engine_details.php?id=260), which is highly scalable on multiple platforms, so the graphics can look as good as the GPU will allow it. The bigger limiter on how good MUA 2 will look isn't so much the choice of game engine, but how much time the developers will have to tweak each version to make the most of the particular consoles' GPUs. 
Title: Re: MUA 2 announced
Post by: GogglesPizanno on February 16, 2008, 04:30:15 PM
As much as I liked MUA, Im hoping the sequel tries to be a bit more creative in the gameplay dept. By the end I was getting bored.
Title: Re: MUA 2 announced
Post by: BentonGrey on February 16, 2008, 05:25:04 PM
Quote from: GogglesPizanno on February 16, 2008, 04:30:15 PM
As much as I liked MUA, Im hoping the sequel tries to be a bit more creative in the gameplay dept. By the end I was getting bored.


Well, I think that, given the nature of the beast, they did a really incredible job of varying the gameplay.  The boss battles helped a good bit, and all the different little missions.  I think what they COULD do is include even more optional things, like retrieving that sword and such.
Title: Re: MUA 2 announced
Post by: thalaw2 on February 18, 2008, 07:09:42 PM
I agree with Benton.  I really enjoyed MUA...in fact when I get a new computer I will play through it again.  I hope that they balance the power system a little more and add the option to play as the villain.  I don't like that lesser bosses couldn't be thrown around henchmen. 
Title: Re: MUA 2 announced
Post by: BentonGrey on February 19, 2008, 09:45:35 AM
What would be great is a sandbox rumble room and more detailed comic missions.  In the first one comic missions are just set in the same old levels and they aren't terribly interesting or fun.
Title: Re: MUA 2 announced
Post by: daerdevil on February 21, 2008, 09:56:18 AM
Quote from: BentonGrey on February 19, 2008, 09:45:35 AM
What would be great is a sandbox rumble room and more detailed comic missions.  In the first one comic missions are just set in the same old levels and they aren't terribly interesting or fun.

Couldn't agree more with the comic missions.  It would be so much nicer having comic missions based on actual character origins or a memorable moment, and having a unique map/level to match it.  Daredevil fighting a bunch of Doombots in the Shield Helicarrier to finally fight Bullseye was such a let down.  Maybe having him fight on a rooftop or something.  Or at least a generic NYC map.  How about Capt. America fighting some Nazis and trying to save Bucky?  Something more akin to the XML Flashbacks.

Overall, I thought MUA was pretty close to perfect, so I don't think there needs to be a whole lot of changes for a sequel.  Just some minor tweaks.  More varied levels and mission types (although I felt MUA had nice varieties between Acts) would be welcomed.  Maybe throw in some interesting entire team fights (ala Secret Wars) or having more mid level boss fights with genuine villains.  And of course, as many characters and costumes as one can possibly cram onto the disc is a must (please don't loose the classic costumes in the process). And I never did like the Rumble room features in these games...too limited and just "Unfun".  Definitely something that needs adjusting.
Title: Re: MUA 2 announced
Post by: Previsionary on February 21, 2008, 10:16:56 AM
All I ask for is more variety. In the transaction from XML2 to MUA, a lot of the side stuff was lost and the game focused so heavily on fighting and lost some of the puzzle elements the earlier games had. Beat-em-ups show signs of repetitiveness a lot more quickly than other game genres. Also, I hope the characters are more balance and versatile than the MUA cast. I never used Ms. Marvel and after awhile, ghost rider, Luke, Blade, etc. just seemed like clones of other characters with a slightly different setup.
Title: Re: MUA 2 announced
Post by: TigerStyle on February 21, 2008, 04:41:29 PM
I played MUA on the 360 so my mileage may have varied, but Ghost Rider didn't leave the team after I got him.  He was great against bosses with his "debuff" that basically gave him unlimited energy.  Ms. Marvel wasn't too good early on but becomes quite strong with prism beam.  After I unlocked that power she was a permanent fixture on my team too. 

Anyway, I would have to agree with Prev that some characters felt very similar.  Blade and Deadpool for example. 

Some of those comic missions kind of sucked, too. 

One thing that was in XML that I missed in MUA was the AI roles that could be assigned to NPCs.  It seems a lot harder to do combos, since ranged characters didn't use their powers as often. 

Overall, looking forward to a sequel. 
Title: Re: MUA 2 announced
Post by: Glitch Girl on March 07, 2008, 07:22:53 AM
Me too, though I hope it goes through a little more playtesting on more than just the fight engine.  MUA was fun, but the buggiest game I've played in a long time.
Title: Re: MUA 2 announced
Post by: Verfall on March 07, 2008, 09:25:50 AM
Me and Mondy basically discovered that all you really need on your team is Deadpool and Iron Man. Once IM gets the energy reduction boost, and DP gets blade cyclone, everyone else is nothing but boost fodder. Though with the Gold Edition for 360 I found Venom to be equally as powerful as Deadpool, though without the handy health regen. A team of DP, Venom and Iron Man would be unstoppable on any difficulty level.

But yeah, the inability to assign powers for your teammates to use when the help function was used was quite annoying. Having to cycle through teammates to get them to use their boosts instead of having to just hit the left trigger was a bad design flaw. The game basically needed 4 people to get the most fun and efficiency out of it.
Title: Re: MUA 2 announced
Post by: NeoDarke on March 28, 2008, 02:58:43 AM
I can't wait until we get new info about the game, and everyone starts kicking around ideas as to what new or "old" (i.e. XML) character should be in the game. Personally, I'd at least have these X-Men characters in it.

Beast: Founding X-Man, also a former member of the Avengers and Defenders.
Colossus: Former X-Man, now a member of the Defenders.
Iceman: Founding X-Man, also a former member of the Champions and Defenders.
Wolverine: X-Men member, also a member of the New Avengers.

Not sure if I'd really want Storm to remain or not... Aside from being married to the Black Panther and a member of the X-Men, I don't think I'd lose any sleep if she was just a NPC in MUA2.
Title: Re: MUA 2 announced
Post by: Glitch Girl on March 28, 2008, 07:44:55 AM
Storm has been in every game they've put out in the series so far (Xmen Legends I & II + MUA).  I doubt they'd dump her.  Besides, for racial and gender variety in the Marvel characters, she's almost a given addition at this point.  At any rate, she's a pretty decent character to play (the ability to hit people in the next room without opening the door is a nice trick)

Wolvie's another given.  If he's not a playable character, I'd be beyond shocked. 

Iceman's been a solid character in XLII and MUA (never played XLI), though I wish they'd bring back the power-related access to bonus areas (like the bridge building ones in XLII for example) 

I'd love to see Beast in MUAII - he's been an Avenger and an X-Man, so he's got the credentials and he'd just be such fun to play.

Would be nice to see Colossus as a playable character without a bonus pack.  Same with Nightcrawler.  In XLII, he was fantastic to play.  Don't have a 360 so I don't know how he plays in the bonus pack, but I was so disappointed when he wasn't included in the core game as a playable character (though he did have the coolest cut scene)

Title: Re: MUA 2 announced
Post by: cripp12 on March 28, 2008, 11:49:23 AM
I hope they allow for more characters and make it easier to bring in MODs from those creative types. cough, cough tommyboy cough.
Title: Re: MUA 2 announced
Post by: zuludelta on March 31, 2008, 05:56:33 PM
I just finished re-playing through the first X-Men Legends game last week (after not having played it for a couple of years) and it just dawned on me how much better the story was in that game compared to Marvel Ultimate Alliance. There just seemed to be more depth to the characters and their interactions with each other and better voice-acting in general (although Cree Summer as Magma was still as grating). Having a POV character (Magma) helped make the whole game more immersive, something that was missing in the sequel and in MUA.

Of course, MUA has better inventory management and a cleaner interface, but there were times when it felt like it was just a series of disconnected brawling stages. I also hated the fact that too many of the boss fights relied on "God of War" style timed-button presses. The battles against Galactus and Ymir are definitely two of the more underwhelming boss battles I've seen in a while.
Title: Re: MUA 2 announced
Post by: Glitch Girl on April 01, 2008, 06:26:52 AM
Agreed.  I have this uber powerful group, so WHY CAN'T I POUND THE SNOT OUT OF A STUPID KRAKEN OR ARCADE ROBOT??? 

That and disbaling flying at odd moments was annoying as well.  I've got characters that can fly, so why do I have to climb up all these rocky shelves to get the frickin sword when I can just fly up there?

XL:II did have better writing and character interaction than MUA.  While the concept of MUA was kinda cool, the writing never really worked and we often just skipped through cutscenes as fast as we could hit the X button rather than listen to the prattle. 

Title: Re: MUA 2 announced
Post by: TheMarvell on May 27, 2008, 10:00:09 PM
I just started playing this game again, only this time on my 360 with the hero/villain pack. And I gotta say, playing this in HD with the new characters is friggen AWESOME. I mean, I loved the game before, but on the PS2 it felt like loading took FOREVER and there was quite a bit more slowdown. Really though, it's like a brand new game to me, and there are a lot of really fun achievements to get in it too. And best of all: I got it for free :D

I have to comment on the roster though. While I love it, I almost think it's TOO large. I'm finding myself wondering why I'd ever pick some of the characters, and a lot of them are practically clones. Characters like Blade and Elektra are prime examples. Why would anyone pick these two over Spider-Man or Thor? None of the characters suck, per se, but I find a lot of the melee based fighters like them to not be nearly as fun. Then there's characters I've never even heard of, like Moon Knight and Ms. Marvel. Moon Knight looks COOL AS HELL, but who the hell is he?! And I might have heard of Ms Marvel in passing, but not enough to ever want to play as her.

the new characters are sweet, but they added too many X-Men. I have little to no desire to play as Nightcrawler, Cyclops, or Magneto again (but Sabertooth was a welcome newcomer), but I'll admit Cyclops and Magneto's powers in HD look amazing. Hulk is awesome, but I realized he's almost an exact clone of Colossus. Dr. Dooms abilities are a lot like Thor's too. Venom is cool as hell and I love playing as Hawkeye.

but I digress. I forgot how fun this game was.
Title: Re: MUA 2 announced
Post by: BlueBard on May 28, 2008, 07:40:53 AM
Quote from: TheMarvell on May 27, 2008, 10:00:09 PM
Then there's characters I've never even heard of, like Moon Knight and Ms. Marvel. Moon Knight looks COOL AS HELL, but who the hell is he?! And I might have heard of Ms Marvel in passing, but not enough to ever want to play as her.

And you have the nerve to call yourself 'The Marvell'? ;)

Seriously, Moon Knight ran with the Avengers for a brief time, as did Ms. Marvel.  Moon Knight was always one of the edgier heroes.  And Ms. Marvel has also run with the X-Men on more than one occasion.

In Brief:

Moon Knight: Cool weapons, Strength boosts as the moon waxes full, cool costume.

Ms. Marvel: Strength, Invulnerability, Flight, looks really hot in that black outfit.
Title: Re: MUA 2 announced
Post by: Previsionary on May 28, 2008, 08:07:33 AM
I find it odd that anyone that knows of rogue from the comics or 90s tas doesn't know about Carol/Warbird/Ms. Marvel. She's also a big part of the avengers.

Anyway, your complaint about similar characters has been around since XML1. Maybe they'll actually address it next game, but I pretty much doubt it since they tend to stick to archetypes. I mean, Sabretooth was just a stronger version of Wolverine in XML2 and I assume he's that way in MUA as well...which is comic accurate. But anyway, I would easily choose Blade over...actually, Black Panther over Spidey 2.5 times out of 5. :P I never really used Ms. Marvel, as I noted earlier, as she's not a well made character in MUA, imo.
Title: Re: MUA 2 announced
Post by: ow_tiobe_sb on May 28, 2008, 08:25:49 AM
Quote from: BlueBard on May 28, 2008, 07:40:53 AM
And you have the nerve to call yourself 'The Marvell'? ;)

And all the while I thought his screen name was giving the nod (not a visual one, since the signature banner does not resemble the man) to Andrew Marvell, the 17th-century metaphysical poet.  Given that Lucia was wont to refer to her father as "the James Joyce," I merely assumed that our comrade took an equally healthy, schizophrenic approach to the famous author of "To His Coy Mistress."  :huh:

May I take the opportunity to complain about how Activision/Marvel has failed to support the PC gamer by offering the additional characters only to XBOX users, thereby forcing clever PC-game modders such as tommyboy to come to the rescue?  I have nothing against next-generation consoles; however, I do think that software companies should never provide half-arsed game support that benefits only selected customers.  :angry:  Perhaps this series will redress this problem with MUA 2 by planning production of game expansions across all platforms in advance. *shrug*

ow_tiobe_sb
Phantom Bunburyist and Fop o' th' Morning
Title: Re: MUA 2 announced
Post by: Mystik on May 28, 2008, 09:37:52 AM
you do kno that the only reason there is even a expansion pack is because "XBOX" payed for exclusive chars.
Title: Re: MUA 2 announced
Post by: daerdevil on May 28, 2008, 11:08:04 AM
Quote from: TheMarvell on May 27, 2008, 10:00:09 PM
I just started playing this game again, only this time on my 360 with the hero/villain pack. And I gotta say, playing this in HD with the new characters is friggen AWESOME. I mean, I loved the game before, but on the PS2 it felt like loading took FOREVER and there was quite a bit more slowdown. Really though, it's like a brand new game to me, and there are a lot of really fun achievements to get in it too. And best of all: I got it for free :D

Ditto.  The PS2 version was great, but WOW, the MUA on the 360 in HD glory, complete w/ the DLC characters is brilliant!

Quote from: TheMarvell on May 27, 2008, 10:00:09 PM
I have to comment on the roster though. While I love it, I almost think it's TOO large. I'm finding myself wondering why I'd ever pick some of the characters, and a lot of them are practically clones. Characters like Blade and Elektra are prime examples. Why would anyone pick these two over Spider-Man or Thor? None of the characters suck, per se, but I find a lot of the melee based fighters like them to not be nearly as fun. Then there's characters I've never even heard of, like Moon Knight and Ms. Marvel. Moon Knight looks COOL AS HELL, but who the hell is he?! And I might have heard of Ms Marvel in passing, but not enough to ever want to play as her.

Funny, I actually played almost the entire PS2 version with Elektra, only using Spidey for his "simulator missions".  She actually has some cool moves, but I can see she's probably not most people's first choice.  I'd complain about Blade, Dr. Strange, Ms. Marvel, etc, but it is nice to have some variety.

As for the cookie cutter heroes, Colossus=Hulk, Sabertooth=Wolverine, well, it's nice to have the variety.   I'd actually would have liked to see the cookie cutters as a 5th alternate suit (like how Cap=Us Agent, and Ghost Rider=Vengeance=Ghost Rider=Ghost Rider(cowboy style). Current team is Doom, Magneto, Thor, and Iron Man (Can we say Tank-Mage!).

Glad someone else is having as much fun with this one as me!
Title: Re: MUA 2 announced
Post by: captmorgan72 on May 28, 2008, 04:32:39 PM
I want to see a sandbox rumbleroom too. I always thought it would be the perfect addition to this game.
Title: Re: MUA 2 announced
Post by: TheMarvell on May 28, 2008, 06:48:57 PM
wow, I never thought my user name would address such analogies! :P

the real reason behind my user name though, and this might disappoint some, is actually really simple. I'm a big Marvel character fan, first being introduced via the Spider-Man and X-Men TAS cartoons of the 90's when I was younger, and being then introduced to all the other heroes through those shows, as well as action figures. So there you have it. I am in no way an expert, nor ever claimed to be. And as big of a fan of Spidey as I am, I'm sure there's PLENTY of stuff I don't know about him, including certain villains as well as story arcs of comics. I was never a big comic reader. I have a very small collection and even subscribed for a time, but yeah, I'm amateur at best really. I know more than your average, every-day fan, but that's far from know-it-all, lol.

So there you have it. But I like how my user name has sparked other thoughts though, lol

Back to the topic, Spider-Man might not have been the best example for everyone, but my point was that why would you ever choose someone boring like Blade, Elektra, or Dr Strange over other heroes you are probably a much bigger fan of?
Title: Re: MUA 2 announced
Post by: Previsionary on May 28, 2008, 07:06:43 PM
It's a variety thing and it's always nice to have a choice especially since certain characters + their costumes are better suited for certain missions than others ESPECIALLY on the harder modes where you're constantly bombarded with big bads. I happened to like doctor strange only because he was more or less unique in the game minus his "teke", but I easily accept that's he's a mashup of scarlet witch, jean, and probably magneto. Besides, if you want to challenge yourself, you're not going to pick the big league characters as that's not always a proper choice to make.

However, I always had a touch choice choosing between Thing and Luke cage (and sometimes Ghostrider). Luke has the endurance of Thing and is a bit weaker, but he he has some useful moves + the chain (which is one of the moves I used a lot on ghost rider). For all the variety of characters the game gave us, the whole cast pretty much shares several powers with another member. Thor doesn't escape it either as he shares moves with Storm and other characters....just at different power levels.
Title: Re: MUA 2 announced
Post by: JKCarrier on May 29, 2008, 07:42:26 AM
Quote from: TheMarvell on May 28, 2008, 06:48:57 PM
but my point was that why would you ever choose someone boring like Blade, Elektra, or Dr Strange over other heroes you are probably a much bigger fan of?

Every character is someone's favorite. I love Dr. Strange! And there's another incentive to try out different characters: Taking certain heroes along on certain missions will trigger extra dialogue scenes (for example, having Elektra on your squad when you fight Bullseye).

I want *more* obscure heroes. If they manage to sneak some NextWave members into the next one, I will die of joy.
Title: Re: MUA 2 announced
Post by: tommyboy on May 29, 2008, 09:52:43 AM
It won't happen, but I would want MUA2 to follow the spider-man/GTA/Oblivion model, and give you a sandbox city/world to play in, where you can choose to follow the pre-scripted plot(s), and/or just kill time playing side quests, random encounters and odd little trophy races and accomplishments.
That, and some thought to mod-ability. That the first game got modded in anyway was close to miraculous given how hermetically sealed it is. If you can add in characters then you don't disappoint anyone by leaving out their favourite.
None of which is likely, but I can dream...
Title: Re: MUA 2 announced
Post by: BentonGrey on May 29, 2008, 10:51:49 AM
Yeah Tommy, some modability, especially the ability to create new campaigns, would be absolutely incredible.  I love MUA a great deal, and your character mods have added a lot of replayability, but I'm getting tired of the campaign by now.
Title: Re: MUA 2 announced
Post by: crimsonquill on June 16, 2008, 02:53:36 PM
Breaking news on MUA2 and a few other Activision games:
Source: http://www.newsarama.com/games/080616-UltAllianceGames.html (http://www.newsarama.com/games/080616-UltAllianceGames.html)

Will There Be An Ultimate Alliance Civil War? And A Game With Spidey Vs Zombies?!?!?

QuoteIntellisponse, a survey and research company, regularly works with game companies to feel out upcoming games, and see what features gamers are most interested in. This past weekend, however, they inadvertently announced several upcoming games. Thanks to the folks at Neogaf.com, we’ve been tipped to a lot of information from these leaks. All news derived from this will be treated as rumor for now, but Newsarama has reached out to confirm it.

First, the previously announced Marvel Ultimate Alliance 2 (MUA2) from Activision had new details leaked. The biggest is the storyline; according to the information in the Intellisponse document, MUA2 will take place in Marvel Civil War. Players will take one side or the other, with over 20 characters to choose from. Fusing powers will be a new feature, building on the combo system seen in the previous game (and the X-Men Legends series). The example given is lightning webs, from fusing Spider-man and Storm’s abilities. The other characters mentioned in the release are Hulk, Wolverine, Venom, and the Human Torch. That makes it sound like the Thunderbolts will be involved. Of course, readers know Hulk was not involved in Civil War at all, so some liberties are being taken. Now word yet on who is writing the script this time around (C.B. Cebulski wrote the previous game), nor if Raven Software, who developed the last three games, is taking the reins again. As soon as that is confirmed, you will see it here. The game is due out for Playstation 3, Xbox 360, Wii, PS2, PSP, and DS.

In addition to Marvel Ultimate Alliance 2, the next next Spider-man game, after this fall’s Web of Shadows, will allegedly be entitled Spider-man vs. Marvel Zombies. The game is said to take place in a possible future, 2149, where Marvel heroes and villains have become zombies. Spidey’s mission is to defeat the zombie horde, OR join it, implying there will be multiple choices as far as gameplay goes. It will continue the open-world style of the last few Spider-man games, as well.

Rounding up the super-heroic rumors from this massive leak, we saw a few other bits. A Spider-man game for Wii using the balance board peripheral from Wii Fit promises to let you “step into Spider-man’s shoes.” Possible cover art for the aforementioned spider-man: Web of Shadows shows guest appearances by Venom and Wolverine (in addition to the already known Luke Cage, amongst others), and implies the player can choose to save the city or take it over, depending on costume choice (the red-and-blues or the symbiote). Last but not least, Powers and Titans a game that sounds reminiscent of MMORPG City of Heroes, but with a more action oriented slant, allowing console gamers to form their own team of the planet’s greatest heroes.

Activision certainly seems to be taking full advantage of their super-heroic tendencies. They’ve had several monetary hits in their previous outings, with most being well received by critics and fans. Time will tell if all of these pan out as full-fledged games, and when they’ll actually be coming to our homes.

- CrimsonQuill
Title: Re: MUA 2 announced
Post by: NeoDarke on June 23, 2008, 10:15:11 PM
Quote from: crimsonquill on June 16, 2008, 02:53:36 PM
Breaking news on MUA2 and a few other Activision games:
Source: http://www.newsarama.com/games/080616-UltAllianceGames.html (http://www.newsarama.com/games/080616-UltAllianceGames.html)

Will There Be An Ultimate Alliance Civil War? And A Game With Spidey Vs Zombies?!?!?

QuoteIntellisponse, a survey and research company, regularly works with game companies to feel out upcoming games, and see what features gamers are most interested in. This past weekend, however, they inadvertently announced several upcoming games. Thanks to the folks at Neogaf.com, we've been tipped to a lot of information from these leaks. All news derived from this will be treated as rumor for now, but Newsarama has reached out to confirm it.

First, the previously announced Marvel Ultimate Alliance 2 (MUA2) from Activision had new details leaked. The biggest is the storyline; according to the information in the Intellisponse document, MUA2 will take place in Marvel Civil War. Players will take one side or the other, with over 20 characters to choose from. Fusing powers will be a new feature, building on the combo system seen in the previous game (and the X-Men Legends series). The example given is lightning webs, from fusing Spider-man and Storm's abilities. The other characters mentioned in the release are Hulk, Wolverine, Venom, and the Human Torch. That makes it sound like the Thunderbolts will be involved. Of course, readers know Hulk was not involved in Civil War at all, so some liberties are being taken. Now word yet on who is writing the script this time around (C.B. Cebulski wrote the previous game), nor if Raven Software, who developed the last three games, is taking the reins again. As soon as that is confirmed, you will see it here. The game is due out for Playstation 3, Xbox 360, Wii, PS2, PSP, and DS.

- CrimsonQuill

Wait, MUA:2=M:CW? Fail... Epic fail... Lord was CW stupid and pointless.
Title: Re: MUA 2 announced
Post by: Previsionary on June 23, 2008, 10:24:18 PM
We all know X-men legends and MUA don't follow any story exactly and they always mix in other elements. CW being the basis is a pretty ok move as the story wasn't exactly ridiculous if you factor out writer problems with personalities and motivation. It was basically a broader version of the mutant registration act and I recall that story being much better. The general idea behind Civil War has been done several times before including in JSA and Watchmen, so let's not judge until we get more details

P.S. CW was stupid, yes, but not pointless. That story is still playing out so it obviously had a point and conveniently tied into skrull madness. -_-
Title: Re: MUA 2 announced
Post by: lugaru on June 24, 2008, 03:41:16 AM
While a lot of people who like to complain on the internet used Civil War as a chance to complain on the internet, it did bring in a lot of new readership and personally I found myself enjoying it a lot (I've always been a present day and politics fanboy moreso than a golden age and heroism fanboy).

And as a game mechanic, two dueling groups of heroes with villains being recruited and a clone thor... I think it would make a rocking game.
Title: Re: MUA 2 announced
Post by: tommyboy on June 24, 2008, 05:52:46 AM
Quote:
"The game is due out for Playstation 3, Xbox 360, Wii, PS2, PSP, and DS."
Am I the only one perturbed and a bit angry that the PC is getting the shaft, yet again?
And a choice of "over 20 characters" implies only as many to choose from as were in MUA1, which is also a big disappointment.
Others assume that it means 20+ per side, but I think it means either 10-15 per side, or 20+ who you can make be on the side of your choice (like what-if Cap were pro reg, or what-if Tony were anti).
Well, I suppose we'll have to wait and see. Not a good start from my point of view though.
Title: Re: MUA 2 announced
Post by: crimsonquill on June 24, 2008, 07:14:55 AM
Quote from: tommyboy on June 24, 2008, 05:52:46 AM
"The game is due out for Playstation 3, Xbox 360, Wii, PS2, PSP, and DS."

My take is that PC will be added once they determine who is actually making the game... If they get Activision/Raven to rework their existing MUA game engine with some major improvements then we can assume that all systems will be included along with having exclusive characters (again..  :angry: .. unless they decide to allow all online systems get a patch this time).

- CrimsonQuill
Title: Re: MUA 2 announced
Post by: BentonGrey on June 25, 2008, 11:26:23 AM
Well, I was really, REALLY excited about this game, but I won't be buying it now.  I read Civil War just recently (I got it through the library, so Marvel wouldn't get any of my money in support of that sham) and it lived down to my expectations.  What a horrible, HORRIBLE idea.  After all of the great, galaxy spanning adventures that the Avengers have been on, fighting Kang, alien races, undersea hordes, what have you, they couldn't adapt ONE of those?  Also, none of the characters mentioned other than Hulk matter to me.  I hope that all of the FF are in, but I also want my Avengers that were denied me the first time around.  With CW being the backdrop, I don't see it happening.
Title: Re: MUA 2 announced
Post by: crimsonquill on June 25, 2008, 12:53:49 PM
Quote from: BentonGrey on June 25, 2008, 11:26:23 AM
Well, I was really, REALLY excited about this game, but I won't be buying it now.  I read Civil War just recently (I got it through the library, so Marvel wouldn't get any of my money in support of that sham) and it lived down to my expectations.  What a horrible, HORRIBLE idea.  After all of the great, galaxy spanning adventures that the Avengers have been on, fighting Kang, alien races, undersea hordes, what have you, they couldn't adapt ONE of those?  Also, none of the characters mentioned other than Hulk matter to me.  I hope that all of the FF are in, but I also want my Avengers that were denied me the first time around.  With CW being the backdrop, I don't see it happening.

Since MUA2 will be released post-Secret Invasion I'd assume that it will borrow elements from Secret War (Fury starting a war with Doom and going underground), Civil War (heroes fight against heroes against villians turned heroes), World War Hulk (Hulk is sent into space in a cut scene and returns as playable character in later missions - first against everyone then joins them), Secret Invasion (Skrulls revealed everywhere because of massive invasion). Then mix in Galactus eating the Skrull world in a cut scene to force their need to flee their planet and then Galactus himself attacking Earth in the final battle for what the heroes did to tick him off in MUA (which of course unites all the heroes and scares off the Skrulls).

Thus we end up with a roster of characters made up from.. New Avengers, Mighty Avengers, Astonishing X-Men, Hulk, Fantastic Four, Thunderbolts, and maybe Young Avengers as Fury's secret weapon when he appears in later missions.

- CrimsonQuill
Title: Re: MUA 2 announced
Post by: JeyNyce on June 25, 2008, 01:56:38 PM
Why does everybody think that Marvel will use a story from the comic for the new MU2 game?  They should have the characters from CW & WWH and stuff but leave the storyline out of the game.
Title: Re: MUA 2 announced
Post by: lugaru on June 25, 2008, 03:02:24 PM
Quote from: JeyNyce on June 25, 2008, 01:56:38 PM
Why does everybody think that Marvel will use a story from the comic for the new MU2 game?  They should have the characters from CW & WWH and stuff but leave the storyline out of the game.

So far marvel has been pretty serious about using comic book writers to script their games and referencing storylines from their comics in one form or another (except of course the movie liscence games). It seems like the natural progression but you may be right, for all we know this will come entirely from left field with another odd alliance of super villains. Heck, maybe even the Beyonder if they want.     :D
Title: Re: MUA 2 announced
Post by: Previsionary on June 25, 2008, 03:38:16 PM
Quote from: lugaru on June 25, 2008, 03:02:24 PM
Quote from: JeyNyce on June 25, 2008, 01:56:38 PM
Why does everybody think that Marvel will use a story from the comic for the new MU2 game?  They should have the characters from CW & WWH and stuff but leave the storyline out of the game.

So far marvel has been pretty serious about using comic book writers to script their games and referencing storylines from their comics in one form or another (except of course the movie liscence games). It seems like the natural progression but you may be right, for all we know this will come entirely from left field with another odd alliance of super villains. Heck, maybe even the Beyonder if they want.     :D

That's the point...the comic stories have always been the basis, not the exact story of the games. They're starting points with several branching off points that include other stories and subplots, which is why it's pretty pointless to complain about a story now when we have so little to go on. People are taking their feelings for the actual comic story and applying it to a game that's using the general idea as a jump off point like it did with every other game in the series (minus MUA from what I can tell). And again, I must point out that the IDEA of the civil war issue has been done time and time again, so it's not exactly a horrible idea. The execution of marvel's civil war was pretty off, but the idea was fine for what it is. Unless the people complaining about the idea hated the concept in all the other stories and comics that used pretty much the same idea minus the hero vs. hero, villains are good guys, thing. :P

So...I say hold off on sipping the haterade until more info and pics are shown off. If you still don't like it, then hate on, haters...you'll at least have a better understanding and a more justifiable reason for bashing the game before playing it/seeing it in action. :P

BTW, Benton, it's not an avengers game. It's a marvel universe game...they need to pick a story that expanded across the entirety of the universe like MUA did (though it's not based on any one comic story). Civil War affected all of marvel including the X-men (who are usually left out of events), though they were affected very little. Here's hoping for a bit of WWH action thrown into the plot.
Title: Re: MUA 2 announced
Post by: JeyNyce on June 26, 2008, 06:50:41 AM
Whoa there.  Nobody's hating.  I'm just saying that MUA 1 was not base on any story from the comics (not any major ones).  It was the basic setup: Bad guys join together to take over the world, Heroes join together to stop the bad guys.  Nice simple and basic.  It may be too much if they go with a specific storyline.  If they do go with a storyline from the comics, I say do an updated version of Secret Wars.
Title: Re: MUA 2 announced
Post by: Previsionary on June 26, 2008, 07:22:23 AM
Quote from: JeyNyce on June 26, 2008, 06:50:41 AM
Whoa there.  Nobody's hating.  I'm just saying that MUA 1 was not base on any story from the comics (not any major ones).  It was the basic setup: Bad guys join together to take over the world, Heroes join together to stop the bad guys.  Nice simple and basic.  It may be too much if they go with a specific storyline.  If they do go with a storyline from the comics, I say do an updated version of Secret Wars.

I would say go with secret wars (the first one) as well, but...*shrugs*  And yes, there is hating in this thread and all over the net...you know, the usual. :P
Title: Re: MUA 2 announced
Post by: JeyNyce on June 30, 2008, 06:22:13 AM
Quote from: Previsionary on June 26, 2008, 07:22:23 AM
I would say go with secret wars (the first one) as well, but...*shrugs*  And yes, there is hating in this thread and all over the net...you know, the usual. :P

Of course,........the usual   :P
Title: Re: MUA 2 announced
Post by: crimsonquill on July 10, 2008, 10:59:40 AM
Okay.. with E3 around the corner there is a major rumor that a full trailer for MUA2 will debut at the Activision booth there and news of a web site will follow once the reveal for the game is made.

GameTrailers.com and SpikeTV have also made notice that the trailer will be available after it's shown at E3 and a preview of it can be seen on the GameTrailers TV show which airs on Spike on Friday Night (July 11th).

- CrimsonQuill
Title: Re: MUA 2 announced
Post by: Previsionary on July 10, 2008, 11:07:01 AM
Quote from: crimsonquill on July 10, 2008, 10:59:40 AM
Okay.. with E3 around the corner there is a major rumor that a full trailer for MUA2 will debut at the Activision booth there and news of a web site will follow once the reveal for the game is made.

GameTrailers.com and SpikeTV have also made notice that the trailer will be available after it's shown at E3 and a preview of it can be seen on the GameTrailers TV show which airs on Spike on Friday Night (July 11th).

- CrimsonQuill

If this is true, it probably means G4tv will be one of the first sources to reveal and play it as they do live coverage every year. Yayzors?
Title: Re: MUA 2 announced
Post by: TheMarvell on July 15, 2008, 10:46:10 PM
haven't seen any trailers yet, but they confirmed more characters. Most of them are from the first game (Iron Man, Invisible Woman, Spider-Man, Venom, Hulk, Captain America, etc) and as of right now the only new character announced is Green Goblin.

oh, and the game has a new subtitle: Marvel Ultimate Alliance 2: Fusion.

subtitle seems pretty unnecessary.
Title: Re: MUA 2 announced
Post by: thalaw2 on July 16, 2008, 12:44:40 AM
I hope they put in a system that forces you to rotate characters more often....if you're into that sort of thing. 
Title: Re: MUA 2 announced
Post by: laughing paradox on July 16, 2008, 06:48:24 AM
http://boards.ign.com/marvel_comics_games/b7683/167257164/p1/

This link has a scan to some pages from a Game Informer magazine speaking about the game, showing some stills, and explaining the Fusion aspect of the game. It also has a link to the teaser trailer.

I was going to buy this game before I learned anything about it, because I'm such a huge fan of the first game, but this one looks great. I just hope they add a bigger variety to the playable characters and we get to see characters we have yet to see. (Cloak and Dagger, anyone?)
Title: Re: MUA 2 announced
Post by: BlueBard on July 16, 2008, 12:50:21 PM
I personally hated the Marvel Zombies storyline... why on earth they'd base a game on that sick premise is beyond me.
Title: Re: MUA 2 announced
Post by: thalaw2 on July 16, 2008, 06:35:43 PM
That trailer is just waaaaayyyy too short!  But very nice pics
Title: Re: MUA 2 announced
Post by: gengoro on July 16, 2008, 07:54:41 PM
Quote from: tommyboy on May 29, 2008, 09:52:43 AM
It won't happen, but I would want MUA2 to follow the spider-man/GTA/Oblivion model, and give you a sandbox city/world to play in, where you can choose to follow the pre-scripted plot(s), and/or just kill time playing side quests, random encounters and odd little trophy races and accomplishments.
That, and some thought to mod-ability. That the first game got modded in anyway was close to miraculous given how hermetically sealed it is. If you can add in characters then you don't disappoint anyone by leaving out their favourite.
None of which is likely, but I can dream...

A friggin MEN!  Id kill for a sandbox superhero game.  Especially one with as much customizing as freedom force.  The game would be a gold mine.  Cant understand why any developers havent tried this.  They always seem to go the damn MMO route instead.


Cant wait for MUA2 by the way.
Title: Re: MUA 2 announced
Post by: Figure Fan on July 16, 2008, 09:19:02 PM
This looks pretty awesome, actually.
Title: Re: MUA 2 announced
Post by: MJB on July 16, 2008, 09:39:07 PM
Any hints about a possible release date?

-MJB
Title: Re: MUA 2 announced
Post by: electro on July 26, 2008, 05:45:41 PM
The camera is going to determine wheather or not i play this game - I am not a fan of the helicopter view of the first 3 games even thow i liked the games - I would rather be down in the action watching my char beat the snot out of enemies - I know they did this so you can see all the char's on the screen at one time but that kind of camera angle is outdated now & no games really use it anymore except RTS games :blink:
Title: Re: MUA 2 announced
Post by: zuludelta on July 26, 2008, 06:29:22 PM
Quote from: Previsionary on June 26, 2008, 07:22:23 AM
I would say go with secret wars (the first one) as well, but...*shrugs*  And yes, there is hating in this thread and all over the net...you know, the usual. :P

I can't remember where I read it, but in an interview, one of the developers (or maybe it was Tom Brevoort) said that Secret Wars was one of the major influences on the game plot (mixed in with some of the more recent Civil War stuff). I'm guessing that the two competing sides of heroes end up banding together in the end to battle Galactus (since he was hinted to be the next main bad guy at the end of the first MUA game).
Title: Re: MUA 2 announced
Post by: BatWing on July 26, 2008, 09:26:29 PM
(omg electro has a kewl avatar)

so whos the new characters in MUA2?


idk why but when i beat xml, xml2, and mua i lose intrest when i beat it.
Title: Re: MUA 2 announced
Post by: daerdevil on July 27, 2008, 07:42:14 AM
Daredevil featured prominently = I buy game!
Nice find on the article.  Too bad the Secret War storyline referenced isn't "the Secret Wars" like I hoped but this is looking promising.

Title: Re: MUA 2 announced
Post by: Previsionary on October 13, 2008, 12:12:26 PM
trailer from e3 in case you missed it (surprised this wasn't posted):

http://www.gametrailers.com/player/36943.html

Quote from: zuludelta on July 26, 2008, 06:29:22 PM
I can't remember where I read it, but in an interview, one of the developers (or maybe it was Tom Brevoort) said that Secret Wars was one of the major influences on the game plot (mixed in with some of the more recent Civil War stuff). I'm guessing that the two competing sides of heroes end up banding together in the end to battle Galactus (since he was hinted to be the next main bad guy at the end of the first MUA game).

Looks like Zulu's memory served him correctly. Not Secret Wars...but Secret War...from 2004 (consider it a prequel to New Avengers). Um, it's slated to be released in 2009 for Wii, PS3, Xbox360, and NDS; so, PS2 and its generation are finally dropped. There're rumors going around that Cable, Bishop, and Nick Fury (obviously) are in the game.

You can find an extended comic con trailer here:

http://www.1up.com/do/previewPage?cId=3168980&p=4

It includes several fusion attacks like...THE FASTBALL SPECIAL...hulk style. There you go. This thread is officially...BUMPED
Title: Re: MUA 2 announced
Post by: BentonGrey on October 13, 2008, 12:20:58 PM
Meanwhile DC/WB continues to sit on their collective hands.....its like they WANT Marvel to pants them and beat them silly with their products.  *looks at the only decent Batman game he's found, which dates from the early 1990's*
Title: Re: MUA 2 announced
Post by: cripp12 on October 13, 2008, 12:22:36 PM
Heres a question what kind of PC will it take to play this puppy? or wont there be a pc version.
Title: Re: MUA 2 announced
Post by: tommyboy on October 13, 2008, 12:48:21 PM
Quote from: cripp12 on October 13, 2008, 12:22:36 PM
Heres a question what kind of PC will it take to play this puppy? or wont there be a pc version.

I do not believe that there has been an announcement for PC, only for the various consoles.
Which is Poo-poo.
Title: Re: MUA 2 announced
Post by: cripp12 on October 13, 2008, 01:58:56 PM
Quote from: tommyboy on October 13, 2008, 12:48:21 PM
Quote from: cripp12 on October 13, 2008, 12:22:36 PM
Heres a question what kind of PC will it take to play this puppy? or wont there be a pc version.

I do not believe that there has been an announcement for PC, only for the various consoles.
Which is Poo-poo.
I guess I don't have to upgrade.
Title: Re: MUA 2 announced
Post by: Previsionary on October 13, 2008, 02:13:32 PM
Well, I do think it'll be out on PC. I mean, XML2 and MUA were. I havent seen any official announcements about gaming systems though, so I guess this will be fully cleared up when they put up an official site. Remember, it was originally said to be on ps2 by many sites.
Title: Re: MUA 2 announced
Post by: Blitzgott on October 18, 2008, 05:51:52 AM
Looks interesting.

When I saw that footage of the Hulk using the fastball special with Wolverine, I actually though they were fighting each other and Wolverine got thrown, because Hulk projected him so rudely.

The graphics don't look very good, in my opinion. They don't look bad, but are not what I'd expect from a seventh generation video game. I hope the gameplay makes up to it.
Title: Re: MUA 2 announced
Post by: captmorgan72 on October 18, 2008, 06:28:44 AM
In the Game Informer article, it was mentioned that the characters are being designed to look as they might if they where in a live action movie. I do however really like what they did with Thor in the classic costume.
Title: Re: MUA 2 announced
Post by: captmorgan72 on December 03, 2008, 08:10:34 PM
Has anyone heard or seen anything new from MUA Fusion? I am dying to see Thor in action but there doesn't seem to be any new information on the net. It's like Fusion is being developed in Area 51. I want more pics/videos.
Title: Re: Marvel Ultimate Alliance 2: Fusion
Post by: TheMarvell on December 20, 2008, 03:36:11 PM
this game is supposedly going to be released in the first quarter of 2009, but so far the only thing I've seen is the reveal trailer. Can't find any screen shots or anything. Either they REALLY want to keep things secret, or something's wrong.