I am making a knight and want to make the armor really shine.
I have a gloss.tga, refl.tga and lightmap.tga.
What settings in nifskope would I need to make (for example on a male basic mesh) glitter and shine?
Visit the following page and follow steps 3-11 (Of course, you should apply what is discussed there to the mesh you are working on and not to some box mesh.): http://phantombunburyist.freedomforceforever.com/NIFgmax_simple_tutorial/index4.html
Ignore the "NiTriStrips" bit and look for a node called "NiTriShape" instead. One can quickly locate this node by left-clicking on the appropriate mesh part in the rendering window (i.e., the window in NIFSkope that displays the three-dimensional mesh). Once one has clicked on this part of the mesh, the NiTriShape node should expand in the "Block List" window.
ow_tiobe_sb
Phantom Bunburyist and Fop o' th' Morning
Excellent. This might help out. I will try this later. Thanks for the assistance.