Freedom Reborn Archive

Freedom Force Forums => Scripting Forum => Topic started by: Vulcan on July 08, 2008, 01:46:59 AM

Title: Magnetic attack
Post by: Vulcan on July 08, 2008, 01:46:59 AM
I'm wondering if it would be possible to script a magnetic attack into the magnetic attribute in ffx?  The way I envision it is that you select an opponent to attack and 3-5 tiggots spawn and start throwing the nearest metallic objects at them as opposed to the current method of selecting each object individually...  It's basically a more aggressive version of the current implementation.  Does anyone know if such a thing is possible?  I'm fairly new to python but have worked with other programming languages in the past so I'm not a complete newb or anything... just looking to be pointed in the right direction.  ;)
Title: Re: Magnetic attack
Post by: stumpy on July 08, 2008, 04:48:38 AM
You can achieve what sounds like a similar effect without tiggots via the Trigger_Force() command. You should look at the Magno Grenade attack that Sky King has in FFX. If it it isn't already what you want, it's probably a pretty good starting point.
Title: Re: Magnetic attack
Post by: Vulcan on July 08, 2008, 12:18:22 PM
Thanks, that's very close to what I'm looking for!   :thumbup:  Now I just have to tinker with it a bit.