Hello all, i was triyng to get my hero files as close as possible to the official stats of a character, but how do you guys change the weight of a character without changing the body material since resistences also change. Is it possible?
Hulk for example is around 1000 lbs. as green hulk and its flesh http://www.marveldirectory.com/individuals/h/hulk.htm (http://www.marveldirectory.com/individuals/h/hulk.htm)
Oh and Alex tool doesn´t let us put in the real weight too for what i´ve seen.
The version of EZHero I have allows for a weight entry (right next to Material). Other places I know to put it in are the FFX Control Centre, and Mr. Brdo's Hero Tool. Granted, I'm still running :ff:, so I don't have the exact version you most likely have, but I doubt that any of them would have taken that functionality out for later versions.
Ah just tested with Mr. Birdo´s tool and sets them great, thanks for the tips ^_^.
Just be aware that if you are altering character files with Mr Brdos tool, if you change any mesh info, it writes it as a full file path, not relative, so it may screw up hero files (missing mesh in game) if you have the game installed to a non standard location (like a second HD or someplace other than C:\Program FIles\Irrational Games\...)
When I gave my Hulk 1000 lbs., almost nothing in the game could knock him back. A 10 Strength and Extreme KB Melee attack would only knock him down, not back. I'm pretty sure Hulk can be knocked back further than that. Also, when matching the characters' weights, I found that the females were at a severe disadvantage in the game, because of their lower proportional weight to the men. So, I created a chart to convert the weights, to make it a bit more even, and also let's the heavy guys get knocked back by other heavy-weights.
Yeah my Hulk is 1040 lbs and its a solid wall i tell ya :lol:, have to tweak that but i´m also curious about that convertion chart :cool:.
Quote from: ips on July 14, 2008, 01:50:37 PM
Quote from: TaskMasterX on July 14, 2008, 01:44:26 PM
When I gave my Hulk 1000 lbs., almost nothing in the game could knock him back. A 10 Strength and Extreme KB Melee attack would only knock him down, not back. I'm pretty sure Hulk can be knocked back further than that. Also, when matching the characters' weights, I found that the females were at a severe disadvantage in the game, because of their lower proportional weight to the men. So, I created a chart to convert the weights, to make it a bit more even, and also let's the heavy guys get knocked back by other heavy-weights.
and the location of this chart is a closely guarded secret?! ;-)
Its in his marvel heroes to freedom force conversion document.
Yes, thanks, steamteck. It's in my Marvel/DC Conversion document available at my Yahoo! Group or Website.
Here's the chart:
FF Weight Comic Weight
50 1-20
60 21-30
70 31-40
80 41-50
90 51-60
100 61-70
110 71-80
130 81-100
140 101-125
150 126-150
170 151-200
190 201-250
220 251-350
240 351-450
260 451-550
280 551-650
300 651-750
330 751-850
350 851-1000
390 1001-1500
440 1501-2000
480 1-2 tons
520 3-5 tons
For characters weighing more than 5 tons, you can either raise the weight higher or give them Density Control.
Quote from: ips on July 14, 2008, 01:50:37 PM
and the location of this chart is a closely guarded secret?! ;-)
WARNING: Shameless Plug Ahead!
Only a secret to those that don't go to my website! :cool: MWAA HAHAHA!