Hey gang, can anyone tell me what size portraits need to be to be viewed in :ffvstr: properly? All the ones I'm using from my :ff: days are warped.
Thanks.
same size as they need to be in ff1. *points to "list of tutorials" thread* ^^
If it's warped, then it's probably a different problem all together such as incorrect dimensions, ffvttr wanting dds format, or unintentional stretching.
The problem that I have , is that on some characters, the portraits are upside down, but if I open the image using an art program, they are fine.
There is some issue with the portrait sizes in :ffvstr:. What I do is create a new portrait 80x128 then resize it 64x128. The portrait looks normal.
Quote from: Cyber Burn on August 04, 2008, 01:07:31 AM
The problem that I have , is that on some characters, the portraits are upside down, but if I open the image using an art program, they are fine.
I only have that problem when I view a hero file in EZhero, then its normal when in game.
Quote from: apfarmakis on August 04, 2008, 01:36:20 AM
There is some issue with the portrait sizes in :ffvstr:. What I do is create a new portrait 80x128 then resize it 64x128. The portrait looks normal.
This is my method. For some reason FFvsTR does something weird to portraits. I have no idea why this is, though.
when will we learn that FFVTTR is pretty wonky in general? It's a weird game, ok! Thinking about it too much will destroy you...learn this from me or you will be eaten! That's right...eaten...by FFVTTRMONSTER!
*disappears from thread with dramatic music playing in the background*