I've noticed that sometimes when I use a converted FF1 map in the 3R rumble Room the 3R textures do not always show up. Is there something I can do to fix this?
I'm taking a stab here, but if you are using a FF1 map that uses a custom texture folder, if you then try to add FFvTR content, you will need to copy all relevant DDS textures from the standard texture folder into the custom one. This is because each map can only use one texture folder, and if the the textures aren't there, it wont look elsewhere (unlike FF which I think would try the Data folder when in doubt).
Thanks, I'll have to try that.