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Lets See What You Skoped!

Started by style, April 06, 2007, 09:06:08 PM

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style

Nah great minds think alike! ;) Besides youre the King of the keyframe mixing something I can not do! :doh:

Blkcasanova247

Dammit...you beat me to the punch. I'd it with Fandral keys. ;) Very cool DM...very cool. :D

Mystik


Carravaggio

nice one TR, imposed another body over pinstripe and alpha'ed out his head?

Mystik

no alphas/ didnt alter any skins byd_blob(the head at least) + pinstripe

style

Kingpin Awsome!!!!!!!!!!!!!!!!!! :thumbup:

Sorry but I gotta know how you did that without alphas?

Volsung

And that nifty Kingpin don't got his head moving weirdly during some animations?  :unsure:

Mystik

I had to play with it alot to get it like that, but the first thing I did was shrink the blob 4xs and then enlarge the head bip 4x (the head's original size) scaled out the legs and arm bones. so i now i got a normal sized head on a tiny body etc etc

style


style

Coming soon...In addition to Tombstone: Black Jack, Red Sun, Quetzalcoatl, Nazi General and Sky King!......But for :ff:  ;)

AfghanAnt

Quote from: style on March 27, 2008, 10:04:17 AM
Coming soon...In addition to Tombstone: Black Jack, Red Sun, Quetzalcoatl, Nazi General and Sky King!......But for :ff:  ;)

Isn't there already a Sky King for  :ff:?

style


TAP43

Here are a few things I've been working on, I still have to try them in-game to make sure they work o.k.
1. Is captain cold skoped onto Ren's noman mesh and added the more detail to the belt.



2. A update of a old hex and skin I did of Heatwave, the new one is the base of nick fury with the body of the ghostbuster mesh. The new one is on the left and the old on the right if you can't tell ;)



3. the Electrocutioner base male_cape_bacelets and mash ties by Ren and arm and leg bands by tommyboy. I have tried about 9 times to add FX to the hand but it is always to big, I want a small amount on the hand. But I may try again or just leave it as is.



4. This is a 3 year old skin I did of hector hammond that I just could not release because I could not find anything that look right. But I managed to import the head from TJ's gizmo mesh into Gmax and reshape it to look more like the character and used a base body that had pant legs to get the right look.



comments welcome as always.

TAP43

Jakew

Wow! Those look great. The face on Hammond is particularly cool considering the skin is three years old. I also like your mesh choice for Captain Cold, and the way you've made Heatwave's costume more baggy-looking.

Can't wait until you release these! I really enjoy your DC villain work.

herodad1

looking forward to capt cold and heatwave.

detourne_me

excellent,  i love your vilain work too!!
will you be doing a new capt. cold skin?

Blkcasanova247

Excellent Tap! Truly excellent.

the_ultimate_evil




so what works best A or B

i'd i've loved to keep the size of the original mesh but it clipped like hell

Blkcasanova247

Hmmm...I'd say A. Even with those kinda rounded shoulders...I like the Gni coat.

AfghanAnt

Quote from: the_ultimate_evil on March 28, 2008, 07:34:33 AM



so what works best A or B

i'd i've loved to keep the size of the original mesh but it clipped like hell

A by a longshot.

bat1987

A definitely, it also has that nifty collar.

Alphanaut


I'd definitely say A, as well.
Quote from: the_ultimate_evil on March 28, 2008, 07:34:33 AM
i'd i've loved to keep the size of the original mesh but it clipped like hell

Couldn't you resize the trenchcoat to better fit the punisher_TJ mesh?

the_ultimate_evil

yes but it would like a 4 year old got in to his dad's wardrobe :D

Mystik

scale the vertices not the whole thing

the_ultimate_evil

and how exactly do you do that, i'm a 2 bit skinner, i'm amazed i can work nifskope

Mystik

 just click the jacket. right click select scale vertices and adjust the X Y & Z

style

A definatley A Ok here we go.....
First up Skyking(New keyframes and  :ffvstr: matching skin)


Black Jack


Tombstone (again)


Quetzalcoatl(still not finished on this one)


Tricolour(This was a hard one. Couldn't find the right hair :thumbdown:)


Redsun(Skinning...I mean kitbashing this guy was hard!)


Redoktober(Still not totally pleased with her)

Nazi General(Already have better version of him I want to show)



AfghanAnt

These are all extremely major. Especially Quetzalcoatl.

yell0w_lantern

Yeah, Tricolour geometry imported fine. I'll have more info for you after next weekend.

lmalonsof

Ok, here we go... these are 2 WIPs I'm doing for a mod based in my own universe

He has wings, he can fly... I used my imagination and named him Birdman. Original mesh by Vertex and shield and helmet by Tommyboy. Base skin by Gryphoon, textures by me.



Quantum mechanics are on his side... at least some operators like the Hamiltonian, I suppose. His name is Quantum; original male_arms_particles_fx mesh by SYB 2003 (aka Marmeille) which is also an hexed version of The Beyonder's male_longjacket_open_fx mesh. Belt and visor by Tommyboy. Base skin by Gryphoon.

In this one I'm having some problems. It's ok in the character tool but when I try to use it in the game it becomes Purple. Do you know why? Any suggestions?

(hope you like them)

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