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Tommyboys meshes, new releases.

Started by tommyboy, March 19, 2007, 09:25:54 AM

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Blkcasanova247


johncostantine78

Nice, Tommy! Your mesh is always welcome!

AfghanAnt

Tommy, I really like the scale texture on this skin. The scarab being meshed on the belt is a nice detail.

BentonGrey

Quote from: AfghanAnt on July 09, 2008, 08:59:08 AM
Tommy, I really like the scale texture on this skin. The scarab being meshed on the belt is a nice detail.

Ohh, I hadn't even noticed that!  Very nice touch.  I agree though, Tommy, that skin (with the armor pattern) is very nice.

Xenolith

The holster top is something new, right?  Nice touch, even if it isn't.  Nice mesh.

tommyboy

Yes, I've been extruding the holster top to give a flap effect, as the holster is a 'closed' one, not an 'open' one. It just looks better than my lazily skinned original version.

Cyber Burn

   The new holster looks great. Nice skin as well.

tommyboy


Cyber Burn

   You stuff just keeps getting better and better Tom. I am really digging the shoulder spikes.

The_Baroness

 :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup:

Love this mesh...   thanks tommy

Xenolith

Nice mesh. 

tommyboy, i just put FFvTR, FFX3.2, etc., on my new computer and finally got around to downloading Pied Piper, Flash_tf, and a few others.  I think your tf meshes are great and your animations are clever.  I do think you are becoming a much better animator, and Flash_tf and Pied Piper are good examples of that.  Pied Piper in particular is a very fun mesh.  Your skinning is coming along very nicely.  I love the '60s Power Man.  So, thanks for all you do!   :thumbup:

johncostantine78

I think that there are some people, in this community, that we can't thanks enough. Tommy is one of this. He is so prolific that every meshes is an unexpected surprise. And, most important, his work seems to be concentrate in the minor character that other meshers don't make. With all the respect for all others meshes (for example, the Dynamic duo Ren/C6: every works of them is a Christmas gift and a pure piece of ludic art9), I think that Tommy is a Mesh Machine within comparision.


P.s: But what is this, the Golden Age of :ffvstr: ? But none go to holidays? Ren's Hulkmania (my standard), the new Tommy mesh, the return of £d master and Wingzero...If Vertex make a new VX peice of art, I think that we must explode...

tommyboy

Sooo, I finally successfully made a map (only for ffv3r I'm afraid, I'll see what I can do for FF in due course).


Despite the darkness, you might be able to make out its a moonscape. At the moment its just a flat plane with 20-30 craters, the texture isn't well mapped, and the craters are barely visible, but It Works.
So, anyone following this thread, any Map Requests? (and lets try not to be too ambitious here..)

detourne_me

Sweet!  I hope it's insanely large, i always felt that the maps were too small for truly cosmic battles.

it would be nice if you could include your sky spheres directly into the terrain.nif
did you see how Ink made his Galactus World map.  it's got a sphere encircling it, so you get a nice background


Cyber Burn

   I officially request Oa, along with a Giant Central Battery, the Book of Oa and a bunch of little Guardians running around.  :thumbup:

Xenolith

I hope there will be lots of moon rocks to throw.  Various sizes of rocks would be cool, too.

Gremlin

How about a grand, epic, soaring night city?  Like a cross between the Gotham City and Highrise maps.

tommyboy

It's pretty big, probably as big as the largest city map is, maybe a bit bigger..
I'm trying to include skyspheres, and believe it should be possible, but my first tries were unsuccessful. Since they can be added in the editor or NifSkope it wouldn't be the end of the world if I couldn't do it, but I definitely want to.

Oa may be a bit ambitious, bearing in mind its a megacity on an alien planet with architecture entirely unlike anything in the game. Something may be possible, but I don't want to have to make lots and lots of custom buildings just now. A few, maybe, but not a lot.
Giant Power Battery could be meshed or 'skoped easy enough though.

Yes, there will be moon rock to jump on or throw.
My initial idea was to actually make a sphere rather than a plane to stand on, and it looks really cool, but as you move away from the 'top' of it, you fall off of it, as it has no gravity of its own. But maybe an asteroid field or Saturns Rings or somesuch could use a few of them with smaller chunks to hop between them on.

Another idea I had is something lifted from the Hulk game, where various Marvel landmarks and buildings form part of Manhattan (the Baxter building, Doc Stranges House, Stark *ptui* Tower, Lavterian Embassy, etc etc). I think a Free Roam patriot City type collection of maps approximating marvels new york might be fun to play in. You might start out in the Xmen school in westchester, or the Avengers Mansion, and see the frightful four attacking the Baxter Building and have to stop them trashing it. Or team up with PowerMan and iron fist in Times Square. Of course immediately someone might suggest a DC equivalent but the trouble is many DC heroes have their 'own' city, so you'd have to ignore that if you wanted DC landmarks all in one big city. Again, it's maybe overambitious, but the idea appeals.

I think some obvious candidates are Other Planets, Underwater maps and Atlantae (marvel and DC), perhaps some more uneven terrain than is the norm, slopes, valleys, that sort of thing.

Anyway, keep the ideas coming please.
I'm in the very early stages (literally got a map to work today for the first time ever), so the first few will be basic and/or suck, but if nothing else I should be able to make some bigger playgrounds...


GogglesPizanno

QuoteAnother idea I had is something lifted from the Hulk game, where various Marvel landmarks and buildings form part of Manhattan (the Baxter building, Doc Stranges House, Stark *ptui* Tower, Lavterian Embassy, etc etc). I think a Free Roam patriot City type collection of maps approximating marvels new york might be fun to play in.

I'd been toying with that idea forever. My problem was that I just don't have the 3d chops to do it easily, so my map attempts would always get tweaked out in game because of some geometry issue that screwed with the camera movement or pathfinding (granted i was always trying to do something more creative i.e. complicated than a flat plane). And buildings I love -- I can never have enough buildings, but I'm not good at doing the destruction models and I feel like a solid building that cant be destroyed, or one that just disappears is truly a sub par building.

In any event, With your meshing skillset I'm hoping to see you work out some interesting stuff that I never could...

The sphere idea I love BTW and is exactly the kind of thing I would have tried and gone... cool... oh... damn... nevermind....


AfghanAnt


The_Baroness

I think the cyrus pinkney's buildings of gotham would be really hard to make... so that leaves that city out for now....

but the new york idea seems really great.. maybe a generic version and a marvel one... and a dc one would just need titans tower i think

Xenolith

Oh, how about the Blue Area of the Moon on that map (or a Marvel version anyway) and then you could have Uatu just standing there...watching...

BentonGrey

You know, a team up between Googles and Tommy would be something to see. ^_^

Anyway, if you can't guess Tommy, my request is Atlantis!

style


Xenolith

Tommy,

Please don't consider this a request, but I am curious if you've considered creating the Invisible Girl and the Human Torch, considering you've already done Reed and Ben.

Thanks

tommyboy

Quote from: Xenolith on August 01, 2008, 05:33:38 AM
Tommy,

Please don't consider this a request, but I am curious if you've considered creating the Invisible Girl and the Human Torch, considering you've already done Reed and Ben.

Thanks

I have considered them, but it would be hard to add anything to them that isn't already available, either in existing meshes, or in fx/ffx.
Consequently, I've never had a burning need to mesh Sue or Johnny. Yet.

herodad1

how about turning pans floating island into olympus or asgard.keep everything just add some greek or viking looking buildings.asgard could have frozen terrain.

tommyboy

Quote from: herodad1 on August 01, 2008, 06:57:40 AM
how about turning pans floating island into olympus or asgard.keep everything just add some greek or viking looking buildings.asgard could have frozen terrain.

Not bad ideas, but anyone with the Editor could make that happen (assuming you had suitable buildings), using the LevelEditor and some creative re-skinning.
I do want to do something Asgardian at some point, and both greek and egyptian architecture are appealing to me, too.

tommyboy

Ah-Hah!
An actual honest-to-goodness mesh release. I bet you thought I'd forgotten how to do those.
Anyhoo, I was never very happy with my Vision meshes or skins, so heres a marginally better one:

Keyframes are 90-95% Grenadiers work, with some added anims by me.

Blkcasanova247


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