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Supes?

Started by Dr.Volt, February 11, 2007, 05:55:49 PM

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Dr.Volt

Ok, sorry if this has come up before....but would anyone be willing to share their Superman hero files (modern, say from Superman Returns...not golden age or silver age)?

I know Supes is one of the most commonly known superheros of all time (and so are his powers).  But, there are nuances that I am interested in.  For example, how did you reflect his super breath (freezing w/ area effect?).  Or what about his heat vision?  Any mental powers resistance?

Just curious...thanks!


BentonGrey

Howdy Dr. Volt, I'd be happy to share mine, but are you looking for FF1 or FF2 versions?

Dr.Volt

That would be  :ff:....Thanks!


Shogunn2517

Without going into too much detail now, I don't think the Superman from Superman Returns is a "modern" version of the character.  Because the movie is essentially a sequel to a pre-crisis character(I think...) and because he does things uncharacteristic of what Superman does these days(breathe in space, have children with Lois), I wouldn't use this model as something to follow.  I guess it would mean, in game, a change in strength levels and speed and a few other variables depending on the file of course.

Talavar

When does he breath in space in Superman Returns?  I don't remember that, as he only spends a handful of minutes actually in space, and even modern Superman can hold his breath for a really long time.  I would say Superman Returns features a very consistant modern Superman - he has his core powers, but nothing stupid like turning back time, making people forget things by kissing them, or saran wrap capture S-shields throwing. 

BentonGrey

If you're looking for the modern version...well, I might be able to help.

I was of the school of using the materials on my invulnerable characters, but I think I'm shifting more and more of just working with invulnerability.  It makes it much easier to manage, and a LOT easier to balance, because you aren't thinking...well, he does 30 points of damage with that point, but will that get past Supes resistance AND his invulnerability?  Anyroad, here is my FF2 file, but you can basically use the same thing for FF1, just make the cone attacks beam attacks:

[spoiler]Info:
   Hero Name:          jla superman
   Skin:               standard
   AI:                 CGenericHero
   Material:           Flesh
   Weight:             168 lbs
   Voice:              S5

Mesh: C:\Program Files\Irrational Games\Freedom Force vs The 3rd Reich\DCU\Art\custom_characters\Superman_REN\character.nif

Stats:
   Strength:           10
   Speed:              6
   Agility:            6
   Endurance:          9
   Energy:             5

Attributes:
   bedevilled
   kryptonian
   flier
   heavy hitter

Powers:
   super punch (Melee):
      Level:              2
      Damage Type:        Crushing
      Magnitude:          High
      EP Cost:            None
      Stun:               None
      Knockback:          Medium
      Swiftness:          Fast
      Arc:                No Arc
      Min. Range:         Medium
      Max. Range:         Long

      [ ] Up Knockback

      Animation:          melee
      FX:                 order_punishment
      Prestiege cost:     2482

   heat vision (Beam):
      Level:              2
      Damage Type:        Heat
      Magnitude:          Extreme
      EP Cost:            Low
      Stun:               None
      Knockback:          Low
      Velocity:           Fast
      Range:              Long
      Accuracy:           High

      [ ] Penetrating
      [ ] Ground Targets Only

      Animation:          ranged
      FX:                 twin_beam_red
      Prestiege cost:     7440

   flying punch (Beam):
      Level:              4
      Damage Type:        Crushing
      Magnitude:          Very High
      EP Cost:            None
      Stun:               Medium
      Knockback:          Extreme
      Velocity:           Very Fast
      Range:              Short
      Accuracy:           High

      [ ] Penetrating
      [ ] Ground Targets Only

      Animation:          ranged_3
      FX:                 flying_punch
      Prestiege cost:     15009

   invulnerability (Passive Defense):
      Level:              1
      Block Type:         Normal
      Success Rating:     Rare
      Attacks Blocked:
         
  • Melee
             
  • Ranged
             
  • Area
             [ ] Direct
          Damage Blocked:
             [ ] Mental
             [ ] Mystical
             
  • Acid
             
  • Radiation
             
  • Crushing
             
  • Piercing
             
  • Energy
             
  • Electrical
             
  • Cold
             
  • Fire

          
  • Inactive

          Animation:          area
          FX:                 microwave_absorbradiation
          Prestiege cost:     763

       super blitz! (Melee):
          Level:              1
          Damage Type:        Crushing
          Magnitude:          High
          EP Cost:            Low
          Stun:               Low
          Knockback:          Low
          Swiftness:          Fast
          Arc:                90°
          Min. Range:         Medium
          Max. Range:         Long

          [ ] Up Knockback

          Animation:          melee_9
          FX:                 bullet_chainedpunches
          Prestiege cost:     1190

       sprint  (Special):
          Level:              1
          Damage Type:        Sprint
          EP Cost:            Very Low

          Animation:          run
          FX:                 bullet_sprint
          Prestiege cost:     375

       super breath! (Projectile):
          Level:              1
          Damage Type:        Crushing
          Magnitude:          Very Low
          EP Cost:            Medium
          Stun:               None
          Knockback:          Extreme
          Velocity:           Normal
          Radius:             Large
          Range:              Long
          Accuracy:           Medium
          Spawn Type:         None
          Spawn Max.:         0

          [ ] Chained
          [ ] Grenade
          [ ] Homing
          [ ] Proximity
          [ ] Ground Targets Only

          Animation:          ranged_2
          FX:                 ffx_cone_head
          Prestiege cost:     1020

       super freeze breath! (Projectile):
          Level:              1
          Damage Type:        Special - Freeze
          Magnitude:          Very High
          EP Cost:            Medium
          Stun:               Low
          Knockback:          Low
          Velocity:           Normal
          Radius:             Medium
          Range:              Medium
          Accuracy:           Medium
          Spawn Type:         None
          Spawn Max.:         0

          [ ] Chained
          [ ] Grenade
          [ ] Homing
          [ ] Proximity
          [ ] Ground Targets Only

          Animation:          ranged
          FX:                 ffx_cone_head
          Prestiege cost:     865[/spoiler]

    And my 'Kryptonian' attribute looks like this:

    you are the last son of krypton, and earth's yellow sun has given you powers far beyond those of mortal men (COMBINES: flier, nimble flier, vulnerability, fast flier, invulnerable 3, and heavy lifter).

    Why are his speed and agility so low you ask?  Because, very often, Supes doesn't move at teh speeds he's CAPABLE of.  Instead, he'll let a few punches land to dishearten foes, or what have you.  You can offset this if you don't like it by giving him a 'sprint' power.  It just doesn't look right to me to have Supes keeping pace with the Flash when he's just moving around the map.

Dr.Volt

Fascinating!  Thanks for putting that together and sharing it, Benton.