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Patriot World Update

Started by joemama, April 30, 2007, 05:54:21 AM

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joemama

It seems as though my initial release was the Microsoft version, cuz I found a ton of bugs.

Not to worry,

I've made the corrections, tested them (twice) and everything should be cool now :rolleyes:

Please remember, you must install these maps into a FFX3.2 EZ Script freeroam mod folder.  The easiest way to do this is to download M25's EZfreeroam_poc example (http://www.4shared.com/file/10968115/9818a195/ezfreeroam_poc.html) and his EZ Script Update (http://members.shaw.ca/m25/ezscriptpatch_apr507.zip), and use it as your freeroam mod folder.  Again, these are just maps, you need to supply your own action.

Also remember, that, while these maps are enabled for regular rumble room battles, they were designed for goal-oriented campaign missions, and may not be the best choices in traditional rumble room skirmishes.

Download the corrected version at my map page:
http://geography.freedomu.info/

Thanks again to Human Ton and M25 for their tips and assistance.


JM

Fixes include:

[spoiler]1) Replaced closed doors with open ones.  Thanks to HT for the heads up on the doors.  I wrote a sample script to get them working and placed it in the freeroam directory, but they only work your first time through the map.  If you leave the map and come back they won't work.  This is no good for a free-roam campaign so I replaced them with open doors.  For those wishing to do a more traditional style, linear campaign, there is an add-on called patriotworld_door_addon.rar that has fixed mission.dats and the door scripts.  You will need to modify these scripts with your own encounters and incorporate them into each minimod that uses these levels.  It's a little work, but they have been tested and work as is.

2) Added some missing markers to the forest_caves map.  It now loads properly

3) Removed the mountain_top map.  It sucks, because it was my favorite  :(.  I did not realize it the first time, but you can only move on the uppermost platform on this level.  You can't descend the ramps or get to the lower platforms.  I don't know why, but I'm working on it.  If I fix it, I will include it on the next release
[/spoiler]