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Metal Storm vs the 3rd Reich?

Started by wickerman, May 10, 2007, 08:51:21 PM

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wickerman

[spoiler][/spoiler]

if you are thinking 'hey that looks like FFVTTR', you may just be right......


More news when things are a bit further along...

Arlecchino

Sweet! Im looking forward to this one. Good thing I just re-loaded  :ffvstr: on my rig. :thumbup:

wickerman

The tentative plan is to release the last 2 missions of the mod for FF1.  The mod will then pick up where it left off for the rest of its run...   Someday I might convert the first 12 missions to FFVTTR, but then hell might freeze over too....

Previsionary

vury good, wickerman. It's good to know that you're continuing your mod. I enjoyed the first few chapters on ff1 very much, ya know. :P

Carravaggio

Hey great news Wickerman, our friends in MS might just need some spiffy new skins to complement their change over to FF2...

wickerman

Quote from: Carravaggio on May 10, 2007, 10:50:41 PM
Hey great news Wickerman, our friends in MS might just need some spiffy new skins to complement their change over to FF2...

Now you're teasing.....   ;)

lugaru

Hahaha... IF you remake it for FFVT3R and IF Caravaggio does new skins...

uhm...

wow, that would rule. I've got something nice to think about now.

Carravaggio

Quote from: wickerman on May 11, 2007, 04:56:41 AM
Quote from: Carravaggio on May 10, 2007, 10:50:41 PM
Hey great news Wickerman, our friends in MS might just need some spiffy new skins to complement their change over to FF2...

Now you're teasing.....   ;)

No way i'd joke about this, buddy :)

Quote from: lugaru on May 12, 2007, 03:47:35 AM
Hahaha... IF you remake it for FFVT3R and IF Caravaggio does new skins...

uhm...

wow, that would rule. I've got something nice to think about now.
To be honest i couldn't imagine anyone else doing them. I'll say it now, wickerman, if  you decide to do a sequel to FFvsTTR i'll do new skins for all the characters and make it a priority.
I'm looking forward to the new chapters as well

wickerman

QuoteI'll say it now, wickerman, if  you decide to do a sequel to FFvsTTR i'll do new skins for all the characters and make it a priority.
I'm looking forward to the new chapters as well

It's official then. I'll release the last 2 missions of the FF1 stuff SAP and mission 13 on will be FFVTTR...

The Phantom Eyebrow

Great news!  I've always enjoyed the Metal Storm series so this sounds like a great development.


Incidentally, and I don't mean to threadjack, but I've been having some problems with the original Metal Storm.  I tried uninstalling the mod, but once I uninstall the first part (Metal Storm 3 on the basis that I should uninstall them in reverse order) I can't uninstall the rest so I deleted the folder and reinstalled but it doesn't play nice. 

I was cheating my way through the first few missions when I got this warning that all might not be well...



Then I couldn't play the next mission at all because I couldn't pick a team:




Anyway, I'm only giving the details in case it helps the diagnosis.  It all used to work fine for me so I presume a proper uninstall and reinstall would fix it?  I presume for installing it, the various files should be installed in the order they appear on the web page.

Anyway, apologies for the threadjack; folks should now return to discussing this fine mod of Wickerman's and looking forward to what Carravaggio has in store for the look of it!  :thumbup:

wickerman

np on the jack!

I just did a clean install and it worked fine for me...

I have noticed issues if you Mission_Win() while a cutscene is still firing through ...  dunno if that may have happened...

The Phantom Eyebrow

Could be.  I didn't cheat during the cutscenes but I did press Esc to bypass them (I like the cutscenes its just i was trying to get to the missions I've not seen yet is all).  I'll try another reinstall. 

Metal Storm
Metal Storm Add-on
mschap2
ms3

But NOT patch 1.3 though?  I thnik I installed that too, now that I think of it, but the site says this is inscluded in the Add-on.  So I messed up there... 


wickerman

That might have done it - some of the later releases BROKE things patch 1.3 fixed - so don't install 1.3 if you have part 3 installed.

The Phantom Eyebrow

It seems to be behaving itself now Wickerman, except the original problem with the textureless map is back.  I haven't had a chance to play anything, but I scanned the map and there don't appear to be any objects or anything on the map.  Here's a bit where in the shadow map this is based on you'd see houses for example. 




wickerman

I found the issue...

I have the texture path wrong in ff edit.   Go into metal\art\library\area_specific and find the ds_catacombs folder and copy it into freedomforce\data\art\library\area_specific  and all should be fine...  do the same with the desert folder or chances are that will screw up too   sorry - I'll fix it all with the final release...

The Phantom Eyebrow

Good to hear it Wickerman.  I guess that's part of what playtesting is all about!

One problem though, my paths are like this:  Once I get into metal/art there are three directories:

levellayout
library
area_specific

i.e. area_specific is not in the library directory

In any case, when I go ino the area_specific directory there is a    _textures_alpha_catacombs  directory; this is a slightly different name - is it the same directory?  And there's no desert directory. 

wickerman

you found the right one.  sorry for the confusion - i was on my laptop when i posted - no ff on the laptop to check!


that file needs to be in the ff\data\art\area_specific folder (for now!)

The Phantom Eyebrow

It all looks to be working now, cheers Wickerman!  :thumbup: