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Whirlwind T69 keyframe skoping

Started by Xenolith, May 29, 2007, 06:42:53 PM

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Xenolith

I've been trying to figure out a way to skope the keyframes for Whirlwind T69 so that there is a flying_melee and an area attack where he is spinning.  I skoped the ranged_2 attack so that it is now a melee attack, but I just can't quite figure out how to do the area and flying melee attack so they look right.  If anyone could lend a hand, I'd appreciate it.  I can send you what I"ve done if you PM me.  :banghead: