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FF1 Map Pack *BETA*

Started by GogglesPizanno, September 06, 2007, 09:21:34 AM

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GogglesPizanno

Cross posted from the Mod Thread:
http://freedomreborn.net/archive/index.php?topic=44168.0

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So thanks to catwhowalksbyhimself for the web hosting, the first *BETA* release of the FF1 mappack for FFvTR is now available.
It includes all the maps from FF1 as well as a handful of maps done by HumanTon.
The .rar file contains the mod folder, a read me and a shortcut.

I'll work on getting some kind of actual pages up in the next day or two, but for now you can download the mod here:

http://gpwarehouse.freedomforceforever.com/ffx3_Mappack.rar

From my read me:

These are the converted maps from FF1 to be used in FFvTR
In order to test this "beta" version, it has been created as a standalone FFX3.2 based mod.
As a result, it should not screw up any game settings, or overwrite any existing data.

You will need to run the ffxedit2.exe to initialize you hero files for use in the mod. Any FFX customizations you have previously done will also need to be copied over from your standard FFX install to the mod -- though since its a Beta, not that big a deal, just wanna get feedback as to how the maps work.

To Install:

1. Extract the rar file into your FFvTR directory. There should now be a directory called "ffx3_Mappack." You can extract it to a different location and copy it over manually if you want to be extra cautious.

2. Run the FFX control center on the "ffx3_Mappack" folder to initialize the hero files
2b. (optional) Copy over any hero customizations you have done from your regular ffx3 directory

3. Use the included shortcut to start the game (if you have the game installed somewhere other than "C:\Program Files\Irrational Games\Freedom Force vs The 3rd Reich" you will need to edit it accordingly.)

Hopefully that should be it.

I'm all but certain there will be things that I missed, or things I thought were done, that weren't etc...
Let me know of any problems or issues and hopefully I can track them down.