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Camera control

Started by The Nemesis, August 31, 2007, 11:47:43 PM

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The Nemesis

Hi. I've noticed in some videos of  :ffvstr:, the player has been able to get the camera quite close to the ground.
How is this done? Is it something I'm missing in FFX?
Thanks
-Nemesis

GGiant


Lunarman

Open your localinit.py in the system folder and copy this over everything. Then save.

The Nemesis


Lunarman

oops, *stupid me*

Copy this:


#
# IGA system initialisation file
#
import js
import ff
#ff.APP_DEBUGMODE = 1
ff.CON_ENABLE=1
CAM_MIN_ZOOM = -280
CAM_MAX_ZOOM = 3000
CAM_FOV = 1.495980952
CAM_ASPECT = 0.65 / 0.75
CAM_ZOOM_TILT = 1.427996



# Startup Plugins Importer; info in the StartupPlugins folder
try:
    import startupplugins
except:
    pass


The Nemesis

Thanks Lunarman. it worked. Now the fights are much better to watch  :thumbup:.

crocodamon

The windows says i cant save this modifications, what am i need to do?

GogglesPizanno

Right click on the file and get properties and make sure its not set to "read only"

crocodamon

Thank you very much googles

SingleMalt

Is there something else you have to do to get the zooms closer? I copied the code and pasted it over everything in the ini.py file. I opened the file to make sure the formatting was changed and it was. However the camera zooms remain unchanged in the game.

Previsionary

No, if you did everything correctly and inputted large enough numbers, you'll notice the difference. Also, fyi, there was a reason stumpy made a stickied faq with all this information awhile ago. This question gets asked so much and I'm afraid that you guys arent taking advantage of stumpy's work/effort:

Stumpy's faq

The Nemesis

Honestly I never even been in that part of the forum.
IMO this camera control question is no more a technical issue than someone asking someone where the latest FFX can be found.
So I hadn't checked it.