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Adding Fx to FFX

Started by punisher357, October 20, 2007, 04:12:12 AM

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punisher357

I'm not sure if this is the right forum to post, sorry if it isn't.
I'd like to know if someone knows how to add fx to the ones FFX uses for the customization of attributes (the list of these is shown when you use FFX Control). For example, I need a Start FX for Blink's Natural Teleporter attribute, cause the pre-existing ones are not adequate, how can I take a fx from EZFX and add it in there ?

bearded

sometimes you can go directly to the power in ffedit.  i've done this with trick shot.

punisher357

Quote from: bearded on October 20, 2007, 04:41:58 AM
sometimes you can go directly to the power in ffedit.  i've done this with trick shot.

Mmh, I think I didn't understand :unsure:
I'm kinda new to this type of things, could you be a little more specific ?


punisher357

Oh, thanks. I didn't search there 'cause I use :ff: , but I suppose it's the same thing.

punisher357

Quote from: punisher357 on October 26, 2007, 07:46:55 AM
Oh, thanks. I didn't search there 'cause I use :ff: , but I suppose it's the same thing.

Just found the same section in  :ff: manual  :doh: