• Welcome to Freedom Reborn Archive.
 

Timemaster Attribute Missing and Extra Dimensional

Started by Failed_Hero, May 08, 2008, 03:18:12 PM

Previous topic - Next topic

Failed_Hero

Timemaster Attribute
The Timemaster a attribute is missing in my version of FFX, or something random occurred, how can I get this attribute back without having to reinstall the mod.

Extra Dimensional
In the description  Extra Dimensional states that purgatory(exile) attacks will KO opponents this concept isn't working for me how can i fix this.

Thanks everyone

stumpy

Quote from: Failed_Hero on May 08, 2008, 03:18:12 PMTimemaster Attribute
The Timemaster a attribute is missing in my version of FFX, or something random occurred, how can I get this attribute back without having to reinstall the mod.

It's gone from mine, too. It's likely that it was removed for a reason. But, it seems like the code is still present. If you want to try, you can use FFEdit to add ffqtimemaster in the Attributes tab. I believe the cost was 1000 CP.

Quote from: Failed_Hero on May 08, 2008, 03:18:12 PMExtra Dimensional
In the description  Extra Dimensional states that purgatory(exile) attacks will KO opponents this concept isn't working for me how can i fix this.

Thanks everyone

Hmm. I don't recall any problems with this attribute. BTW, you do know that the attribute is a disadvantage whereby the character with the attribute will be KOed by successful Exile attacks against him and not that his Exile attacks will KO others, right? Also, I don't recall if this is in the description, but the Exile doesn't KO the character for five seconds.

If your character with the attribute is not being KOed by others' Exile attacks after five seconds of Exile (of course, first make sure that you've run the FFX Control Centre and restarted the game since creating him), then maybe post your script.log from a session when you think he should have been KOed.

Epimethee

Timemaster was not part of FFX 3.x (lack of time for the FFX 3.0 release, other priorities for 3.2); it's only available for FFX 2.x. Very recently, I've checked the attribute for compatiblity with FFvsTTR, but I've encountered a few bugs – it won't be in the next FFX release; hopefully the one after that. Note that you can enable the attribute, as the code is still there (you just need to add the attribute in FFEdit (backup attributes.dat first), but as I said, you'll have bugs. Of course, bug reports will certainly help and motivate me to make fixing this attribute a priority.

As for Extra Dimensional, I thought it was working correctly. I'll add it to the top of my "to do" list. Any script.log error?

Edit: Ninja'ed by Stumpy. Good points on Extra Dimensional; I didn't read you message correctly, FH.