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EZ Hero Editor for FFvTTR?

Started by laughing paradox, February 06, 2007, 12:40:19 PM

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laughing paradox

I know about the Hero Editor for  :ff:, available at http://www.alexff.com/ezhero.php, but I'm curious to know if there is an equivalent for  :ffvstr:?

I came across all the wonderful hero files for USAgent, but I'm sad to realize not many of the meshes I have add up, and I would love to use his files.

(On a side note, where do you put the ai files? I know where to find the Hero folders, but not the AI ones.)

stumpy

There isn't a hero file editor for FFvT3R, aside from the in-game one.

The AI files (the ones with the same names as the HERO files, but with a .m25ai extension) go in the same folder the HERO files do.

USAgent

The best hero editor for FFV3R is Mrbrdo's hero editor for FF1, it "mostly" works with FFV3R.  The problems you will have though are that it doesnt recognize the new damage types (possession, weaken, ect) and it will save those damage types as "crushing" damage, and it saves cone attacks as beam attacks (I use very few cone attacks anyway), and since the active defenses are a little different between games ,I'm not sure how those get saved.  So after you use the editor and save the file, you will need to go in game and make sure all the attacks are as they should be.

Using my hero files (I'm glad you enjoy them :) ) you will probably need to adjust the fx to what ever FX you have, since I might use different FX as you have.

Link to Mrbrdo's editor: http://www.mrbrdo.net/HeroTool/

stumpy

I just corrected my earlier post in this thread, where I accidentally called the HeroName.py files in the HERO files folder the AI files when, of course, the AI files are the HeroName.m25ai files.