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Major Update to TaskmasterX's Site

Started by TaskMasterX, June 22, 2007, 03:51:00 PM

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TaskMasterX

Hey Everyone! I finally finished updating my Hero Files of Letter A to be compatible with FFX3.2 and to take advantage of new meshes and skins that have been released since the initial release of the FFvTTR Letter A Hero Files. I also did hero files for X, Y and Z.
Included in the Hero File Pack is FFX 3.2.1! I made some fixes, updates and new features to FFX3.2 and came up with a patch. Here's a list of changes:
What's New in FFX 3.2.1?
Fixes:
- Fixed Metabolic Strength so a character who also has Energy Tanks, Energy Redirection or
Volatile Storage doesn't get a bonus at the start of the mission without absorbing any Energy above the normal 100.
- Fixed Living Laser so that custom powers and effects can be used and created new OnLaserTo() and UnLaser() definitions for the Energy Absorber to use.
- Fixed empathytomagneticthrow. It was using pullCheck. Now it uses throwCheck.

Updates:
- Updated HeavyFooted with a customization to allow the Explosion Power to be turned off when the character flies.
- Decreased the Energy Point Cost for Summoning.
- Decreased the Energy Point Cost for Puppet Master.
- Updated Power Absorber. Added 'heat_blast' and 'heat_explosion' subtypes and added
'subtype_replace' subtype which is similar to 'subtype_only' except it's only used to make certain subtypes replace certain powers instead of completely skipping all powers the way subtype_only does. Also, subtype_only does not skip attributes anymore, just powers.
- Updated Magnetic Throw, Magnetic Pull and Magnetize to use Material Subtype metal,
adamantium and super_alloy.
- Updated customizations for Built-In and FFX characters.
- Added SpawnBombs, randomResponse, and adrenalineSurge to DeathResponses customizations list for FFXCC.
- Updated Combo Attributes for Airwalker, Adversary, Amazo, Animal Man, Annihilus, Anti-
Monitor, Ymir, Hulk and Zzzax and added Daydreamer.
- Updated targetsubtypespecial={} list for Animate Dead Power.
- Added Animate Dead AI Tactic.
- Remarked out some lines so Zombie's have correct reaction and attack Master's enemies. This is a quick fix until Epimethee and M25 can work on a true solution.
- Removed Hexed targets from the Target Filter so the AI will now target a character who is
hexed. AI will only ignore targets under a Primary State and still attack those that are in a
Secondary State.

New Features:
- Added increaseStrength Function. Differs from gainStrength as gainStrength adds an Attack
Bonus where increaseStrength actually increases the Strength for both damage and lifting
purposes.
- Added adrenalineSurge Function. adrenalineSurge increases resistance to panic and stun,
provides healing at a rate proportional to the amount of damage received, and increases Strength +1 each time the character is damaged to a max. +2. All effects are canceled if the character is mental blanked or no more enemies are in visual range.
- Added Invulnerable Flier Attribute - Adds Invulnerable Points to a character while flying.
- Added Energy Redirector Attribute - http://freedomreborn.net/archive/index.php?topic=42546.0
-Added Kinetic Absorber Attribute - http://freedomreborn.net/archive/index.php?topic=42546.0
- Added Density Increase Power Swap - Adds 15 Invulnerable points to a target and -2 to Agility.
- Added Sleep Power Swap - Similar to Knockout Gas Swap. Doesn't work against Robots or
Zombies has no gas cloud FX.
- Added DensityMax to Stun Power Swap.
- Added LimeyLure to Transmute Power Swap.
- Added Hex to Magnetic Throw Power Swap.
- Added in new Plasma Sculptor colored objects.

DAT file changes
attributes.dat
- added combo attributes and sidekick and modified costs of tempform and astralform.
powers.dat
- added several dummy powers and powers for the AI.
- updated several powers used by Power Absorber.
fx.dat
- added fx for flying_melee
objects.dat
- added templates for Colored Plasma Sculptor Objects

Please read the Install Instructions BEFORE unzipping and installing!

I've also uploaded an new version of the Marvel and DC to FF Conversion Document, version 1.3. It includes a Stun conversion chart and a few other changes.

Also available is two new Flying_Melee Keyframe Hexes for Beyonder's Hawkman and Ink's Supergirl.

And finally the Absorbing Man 10Pack Part2 is available in the Download Section of my site.

And, last but not least, I added some music to my home page. It's what would be the TaskmasterX theme song if there ever would be a movie for TaskmasterX! The song is The Box by Orbital. Enjoy!

electro

Freaking Great song there Task & great FFX update - Orbital is one of my top 5 fav bands :blink: