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Hitpoints in rumbleroom trouble...

Started by Swingman, July 05, 2007, 07:26:18 AM

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Swingman

Hello there.

I have a little question I hope someone could help me with.

When I play Freedom Force I mostly play it in watchmode. Seeing those superheroes clashing in the arena with death to follow usually brings me such sweet inner peace. But as of lately it has started to annoy me a little that heroes placed on the "enemy" side deal more damage, but has less hit points compared to the "hero" side. To avoid any unfair battles I therefore started to place all participants on the "enemy" side. This of course solved the evident problem, but it also seemed to rise a new one. All of a sudden some of my heroes didn't last very long in the battles due to the lowering of their hit points and the heightening of damage dealt by their foes. So my question is this. Is there any way to get around this besides just increasing all my heroes endurance points? Is there like any way you could double the heroes' hit points received for their respective endurance points or something to that affect? Or is there any other obvious solution I just haven't thought of. :blink:

I hope I have managed to make it kind of clear what I'm talking about here and thank you in advance for any help I'd might receive.

By the way it doesn't help to change the difficulty setting as the amount of hit points and the damage dealt seems to follow each other up and down the scale.

wickerman

Increasig the difficulty level will increase bad guy hitpoints - note that there are both game diffuclty levels and the Rumble Room difficulty levels - play with them both...