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Male Heavy Cape Updates don't work.

Started by daglob, March 26, 2008, 08:16:21 PM

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daglob

They are hexes by Zuludelta, and I never could get them to work with FF1. So, I decided to try and see what I could do with FFv3R, and they still don't work. The readme file says to use Male Heavy Cape keyframes from Grenediermeshes8a, but the mesh isn't in that group. There is a Grenedier mesh by that name, but it's in another group. That is the one I'm using (although I tried the keyframes for Male Heavy Cape by X-Man-nada). Regardless, the meshes don't move. I've tried it with converted keyframes, unconverted keyframes, unconverted meshes, and nothing works.
Any suggestions?

the_ultimate_evil

this should really be a pm or in requests

daglob

You're right, I should have asked Zuludelta first; I'll remedy that situation. I didn't think it belonged in Requests because I'm not requesting a mesh, but more or less asking if others have had the same problem and if they fixed it.