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Liberty Bay, Feedback and Testing

Started by Lunarman, January 30, 2007, 10:07:33 PM

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Volsung

Thanks^^I needed to read that since I had some dissatisfaction.I guess I'll let loose on the talking head.
He's based on Unko's design,but your remark is judicious

Volsung


Still struggling with squiggles :doh:

Gremlin

I like the head of the second and the suit of the third, with the silver top of the first.

Volsung

 :lol: I edited it yesterday and begun The hawk

Volsung


Blitzgott

Outstanding work! This mod is getting quite stunning.


On a totally unrelated side-note, Hawk's design somewhat reminds me of Knights of the Zodiac. :0

Volsung

It's based on Unko's design^^
(By the way, if there was only one Knight of Zodiac fan here, it would be me^^
hint hint hint!)

catwhowalksbyhimself

Coppertop still looks a bit plain.

I think if the boots and gloves were also same copper color as his hat, that would spice things up considerably.

Lunarman


Volsung


Carravaggio

hawk looks so damn good it makes my eyes bleed if i stare at it too long.











and i agree about coppertops boots and gloves. :)

Volsung


catwhowalksbyhimself


Lunarman


AfghanAnt

This is my new favorite thread. I love the work you are doing, Volsung.

lugaru

Quote from: Volsung on March 18, 2007, 05:37:26 PM
It's based on Unko's design^^
(By the way, if there was only one Knight of Zodiac fan here, it would be me^^
hint hint hint!)

Are those seeing release? I grew up watching the cartoon in Mexico under the name Caballeros del Zodiaco or yeah, zodiak knights. Mostly refered to as Saint Seya in english though.

Nymph

finally you modified coppertop like i suggested but i like it both ways :)

Hawk looks awesome! :)

I used to watch that show also only for the shortest time though. :P

Gremlin

Beautiful!  CT looks a bit more like gold than copper, though.

Blitzgott

Quote from: Gremlin on March 26, 2007, 11:28:03 PM
Beautiful!  CT looks a bit more like gold than copper, though.

True that. But it's better keep it this way; otherwise, duracell is gonna sue somebody. :0

Volsung

Well, maybe I should have made hawk and coppertop mesh by stretching irrationnal meshes.
It wouild have spare me time instead of making all the models from scratch.

I hope my infidelity with timmverse project does not slow down liberty bay?Those models are just substitution,aren't they?

catwhowalksbyhimself

Well, yes, I already have skins, although they aren't as good as your custom meshes.  You actually volunteered them.

Anyway, by all means play with your Timmniverse meshes and make everyone happy.

UnkoMan

Oh, cat... I forgot to ask...
Did you want me to make new portraits when you get these guys in game?

catwhowalksbyhimself

That's up to you.
They look similar enough that this may not be necessary.

catwhowalksbyhimself

Well, Mission 5 looks to be basically working.  After a bit more testing to make sure, I'll release it as an alpha.

It's a bit of an experimental mission, being highly random in nature.  The Dinosaur will be in a different building every time.

I'm still hoping to add a side-plot secondary mission involving The Rogue cleaning up the neighborhood, with perhaps an exploration of the relationship between him and Jester if she is also present.  This side-plot would be have a regular linear flow.

UnkoMan

Sweet buddy.

Geez... I haven't even beaten that Pinstripe mission. I should probably... get to that soon.

catwhowalksbyhimself

I have a possible fix for that bug, and I haven't found anyone willing to test it.  Would you do it, Unko?  It will work with any save files before Pinstripe appears, as long as its a savefile from the FFX 3.2 version.

UnkoMan

Sure, I'm game. Send me a link and I'll try it this long weekend.

Leprejuan

Cat,
I know it was back in April, but did your fix for the Pinstripe thing work?  I have been playing this thing today, having a great time, but I've had the same trouble knocking him out but being unable to progress.

Volsung


catwhowalksbyhimself

Back in progress, I'm happy to say. I have the script for the rest of Issue 2 and am working on finishing up Mission 5 and adding two new heroes into the mix.

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