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Warcry's "Ask a Dev"- Matt Miller's answers

Started by Alaric, February 08, 2007, 06:19:46 AM

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Dweomer Knight

Regardless of what it is, the first thing I'd like to see added powerset-wise, is to improve the number of choices in those powersets where you don't have many options (e.g. Scrapper secondary).  I hate having only 4 options to choose from.

DK

Alaric

Quote from: Dweomer Knight on February 13, 2007, 07:03:32 AM
Regardless of what it is, the first thing I'd like to see added powerset-wise, is to improve the number of choices in those powersets where you don't have many options (e.g. Scrapper secondary).  I hate having only 4 options to choose from.

DK

I actually think additional Tanker primaries should be the number one priority, as far as new power sets go. It's especially limiting only having four choices for primary powers...

Dweomer Knight

Quote from: Alaric on February 13, 2007, 07:13:35 AM
Quote from: Dweomer Knight on February 13, 2007, 07:03:32 AM
Regardless of what it is, the first thing I'd like to see added powerset-wise, is to improve the number of choices in those powersets where you don't have many options (e.g. Scrapper secondary).  I hate having only 4 options to choose from.

DK

I actually think additional Tanker primaries should be the number one priority, as far as new power sets go. It's especially limiting only having four choices for primary powers...

I agree completely; I just used the Scrapper as an example.  I actually think Tankers need some work all-around.  Only four primaries is crappy and add to that two secondaries, while useable, are very substandard.

DK

BlueBard

I think we can agree: Scrappers and Tankers need more options.

I'd like to see Scrappers with a superspeed powerset.  Charge attacks, superspeed punches that are actually effective, superspeed AoEs, etc.  I'd also like to see Scrappers get some form of super strength, but I can see where you might want to keep that in the Tank family.  Maybe a Blades powerset with knives and short range thrown knives, etc.  Oh, and they GOTTA give them a Rapier powerset for the swashbuckler types, with lunges and parries and such.  Not to mention the very necessary Street Fighting powerset everyone talks about, so there's an alternative to MA.

Shields would be cool for both Scrappers and Tankers.

I'm not sure what would be done to expand the number of primaries for Tanks (Other than giving them shields).  Energy/Electric Armor, I suppose.  I think Tanks ought to be able to Regenerate too, so that's an option.  Tankish Regen wouldn't have to work exactly like Scrapper Regen.