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The DCUG Back on Track!

Started by BentonGrey, February 19, 2007, 02:38:38 PM

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BentonGrey

I didn't know there were multipules....I have him set up as a GL, I haven't decided how I'm going to reconcile that yet, but I'll figure it out.

yell0w_lantern

Are you looking at Bowl-cut Guy then?
I have 1985 Bowl-cut Guy, late 80s/early 90s Guy Gardner Reborn with Sinestro's ring and 2006/2007 Buzz-cut Guy. Just working on getting skins for the meshes.

BentonGrey

Hmm, I have a mesh/skin for the bowl-cut one, I suppose he'll be the one I use, as he's the one I'm familiar with.

kssaints

Well my friend I am sending you the stuff you've been waiting for from me. Hope they are up to par.


BentonGrey

They look great KS!  I still think that the face on R'as is one of your best yet.  Well, this is awesome, I should be able to pack everything up and send it to Cat.  If he has time tomorrow, he can upload it, and we'll be in business!

kssaints

Hey Bent my e-mail is taking forever to attach these. I am going to stick them in my 9th yahoo group and you can download them there.

BentonGrey

Fair enough, I'll let you know when I've snagged them.

BentonGrey

K, I've got them, and check your PMs KS.

Blitzgott

I'd be glad to help with the testing, if possible.

quiet

BG, you really have this thing rolling along!  Let me know if there is anything I can do to help.

BentonGrey

Thanks Blitzgot, and consider yourself drafted.  Quiet, thanks, I feel like I'm doing alright, but I had hoped to be done with the alpha a little sooner.  However, the delay did enable me to include all of the Titans and their villains.

Well guys, I have good news!  It is all finished, and it is winging its way to Cat as I speak.  I'll post directions and a few caveats later tonight.  Cat will, I suppose, post where you can get it when he's ready.  I'm really psyched about this

:EDIT:  Okay, here are your install directions.  First, as always, back up your FFX3 folder, I would simply rename it to something else (like OriginalFFX3).  Second, unzip the FFX3 zip into your FF2 directory.  Third, unzip the generic archive into you data/art/library/fx directory.  Fourth, unzip all of the mesh archives into your custom/art/library/characters directory.  Now, remember that each of the mesh archives is an independent folder, so you'll need to actually open that up and unzip the meshes themselves into that directory, otherwise the game won't be able to find any of them. 

A few notes:

This is an alpha, meaning that there are probably plenty of kinks to work out.  For example, just after I sent this all to Cat, I realized I had forgotten Lightray!  He's built-in, but I didn't point his file to the location of his .nif, so he won't be useable.  Also, the FX and the skins/meshes aren't all ready.  Many of the FX I've sent out will be removed for various reasons, and a few of the skins/meshes may be updated.

Certain characters also aren't finished.  As I said before, that includes Batman, Robin, and Batgirl, all of whom will have the vehicle driver attribute set up for them eventually.  This also includes all of the Lanterns other than Hal.  They are all in-game, but they all share the same powerset.  I will have to spend some time customizing them.

What IS included in the alpha?  Pretty much just the characters, their meshes, and some FX.  Later versions will incorporate my voice packs, and hopefully a modified version of VPMAX, if CQ is willing.  The beta will include all of the descriptions, and that is my next concern, with Quiet's assistance.  I also intend to include some converted versions of the DC specific maps that were produced for FF1, and a couple of my own.  In the final release, I MAY even be able to finish the beginnings of an EZScript campaign, but we'll see about that.

What to look for:
Most importantly, anything that simply doesn't work, a-la Lightray, or an FX that doesn't show up, or a power that doesn't trigger.  For this, I'd like the testers to make an effort to play as many different characters as they can.

Second priority, (but what you'll probably be spending most of your time doing) balancing.  Is Superman strong enough compared with the Flash?  How about against Darkseid?  This also includes how the characters feel.  Is the way I have Green Lantern set up accurate?  I am going to rely on my testers to help me flesh out a lot of the fringe characters that I'm not very familiar with, or perhaps simply wasn't very inspired about while I was working on them.  I will welcome suggestions on how to more accurately or creatively capture a given character.

Third priority, what would you like to see?  Any characters left out?  Does Mirror Master need his own henchmen?  You let me know, and there's a chance we'll see it added in.  I've already got the Doom Patrol on the list to be added to the Beta, and I'll have some time to add a few others.

Most important of all........have fun!  Please enjoy yourselves, that's why I've done this!

catwhowalksbyhimself

Quote:EDIT:  Okay, here are your install directions.  First, as always, back up your FFX3 folder, I would simply rename it to something else (like OriginalFFX3).  Second, unzip the FFX3 zip into your FF2 directory.  Third, unzip the generic archive into you data/art/library/fx directory.  Fourth, unzip all of the mesh archives into your custom/art/library/characters directory.  Now, remember that each of the mesh archives is an independent folder, so you'll need to actually open that up and unzip the meshes themselves into that directory, otherwise the game won't be able to find any of them.

This is a very, VERY bad way of doing it.  It's far easier if you just install it as a separate mod.  In fact, with your permission, I'll go ahead and set this up for you before putting it up for download.  It should only take about 5 minutes, and should require no tinkering other than putting everything in a new mod directory and setting up the shortcut.

BentonGrey

That would be absolutely fine Cat, I just had some bad experiences tinkering with changing the shortcuts and such for FFX3, and I hadn't taken the time to hash out what I needed to do before I sent this off.  I appreciate it!

kkhohoho

If anyone takes this as me being rude or impatent, sorry.  It's just that it's been few days since the file got sent to Cat, and I was wondering if Cat hasn't been able to send the file to the testers.

BentonGrey

Well, I wouldn't call that rude, but I'm certain that Cat is working on it.  He was kind enough to offer to package it more intiuitvely for me, so that may be taking extra time.  In the meantime, I'm making pretty good progress on the strings, and I think I've begun the process of converting FF1 maps without any major slip-ups.  However, if anyone has a copy of Ren's tutorial lying around, I'd really appreciate it!

Mystik


BentonGrey


catwhowalksbyhimself

I've been very busy recently.  It will all be uploaded in a couple of days at the latest

And I wouldn't call one day several.

BentonGrey

LOL, I suppose anticipation counts every hour twice ^_^.  I'm glad that people are anxious for this, and thanks again for hosting it Cat.  I have had a secret fear that I'd screwed up in trying to use that yousendit.com service, I suppose this means I can put my fears to rest! :D

catwhowalksbyhimself

Yeah, but sorting through that many files is going to give me headaches.  Oh well.

BentonGrey

Sorry 'bout that, anything I can do to help?  I haven't exactly had a lot of experience with this :blink:

catwhowalksbyhimself

Well, just don't send me a bunch of 2 meg files next time, that kinda defeats the purpose of yousendit.

BentonGrey

2 megs?  They were all close to 100, the highest you can send at one time!  There's obviously a mistake :(

catwhowalksbyhimself

I recieved about a dozen different files, and while some of them were large, several were indeed that small.

BentonGrey

Bizarre, you should have recieved 8 zipped files, 6 mesh packs between 80 and 100 megs, the mod folder itself, somewhere around 30 or so, and the fx generic folder, around 34.  So, I can't imagine what you got that was 3 megs.  Obviously, there's been some kind of mix up.  I still have the files I sent, and they all seem to be the right size to me....what's going on?

kssaints

Hey there,
I am working on Cheetah. Here is what I have so far. I like the sutured look down the middle of her chest. But not sure I like the more open rips in her costume. But since she was done that way in Justice. I went ahead and did it that way. Tell me what you think and if you think she needs something different.
Kssaints

BentonGrey

She's looking great KS!  I deffinetly like the stitched together look she's got, but I agree with you about the open rips.  I am looking for something in between Silver Age and Justice, and I think you've captured it pretty darn well!

kssaints

Well do you think I should change the open rips to the more stitched look?

BentonGrey

Yes, I think that would look a bit more sleek.

kssaints

Well try this one on for size. I changed the tears to a tightly stitched look and gave her some spooky cat eyes. What do ya think?
Kssaints

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