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The DCUG Back on Track!

Started by BentonGrey, February 19, 2007, 02:38:38 PM

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BentonGrey

Wha?  Megamen?  Like I said, I don't know anything about him, so if you want to illucidate, I'd be willing to go back and update him.

Blitzgott

Quote from: BentonGrey on March 30, 2007, 11:17:37 AM
Wha?  Megamen?  Like I said, I don't know anything about him, so if you want to illucidate, I'd be willing to go back and update him.

Meh... You never heard of Megaman, the video game series? That was just a joke I made because, in the video game, the creator of Megaman is also called Dr. Light.

Edit: By the way, I don't know nothing about Dr. Light either. The only information I have about him is what is on Wikipedia.

BentonGrey

LOL, you know, for a moment I was like, 'does he mean the video game character,' but I decided that it was some actual power of Dr. Light's. :P

The Hitman

Heh... Megaman... funny....

Dr. Light is a low- powered Green Lantern. He can do very simple constructs, but it uses a lot of his power. He usually just uses it for beams, blasts, and a weak force field.

He can absorb light energy with ease and presision, even to the point of absorbing the yellow sun energy from Superman, making him temporarily human!

For a while, he had control over the entire energy spectrum. He once converted the Electric Blus Superman to radio waves and shot him into space.

The guy used to be a compitant crook, but had his brain scrambled by Zatanna, so now he's just a C- list goof villian.

Hope that helps!

BentonGrey

Thanks Hitman, that is a help.  I actually just read a story with him in it in the Green Lantern archives I'm going through, so I have a bit better idea about him.

BentonGrey

Well guys...I've been thinking today, a dangerous occurence at the best of times, and I had an idea that I would like your opinions on.  For me to finish this thing completely, voices and everything, it would take a few more months.  Would you prefer it if I released it before I finished the voices, and they came in a seperate pack, or packs, as they were completed?  This wouldn't ensure the release of the mod tomorrow, but it would shorten the time between the beta and the final to weeks, instead of months.  I still have to sort through the FX and finish the EZScript missions that I'm including in the final release.  What do y'all say?  (I'd like to hear opinions from those waiting on the final release as well as my testers, if anyone is watching this thread.)

Blitzgott

If it'll shorten the time between the beta and the final, I say release it the way it is.

Shazam

It's never a bad idea to release it unfinished so to speak, then add 'patches' i.e. upgrades so long as they are  installed simply. Which reminds me, have you considered using a file installer instead of files that have to be unzipped and manually placed? I used to use one for my attributes before they were included in FFX and I provided the installer for TMX's FF1 AI modifications. Can't remember where I got it from (PREM!!!!!), I'll see if I can locate it.

BentonGrey

Thanks for the feedback guys, and Shazam, I am planning on changing the format of the mod for the final release.  It'll be a self-contained mod file (ugh, I'm dreading resetting everything :P), but yes, I would consider using an installer.

BatWing

sweet hope it'll have alot of missions ;)

Previsionary

I don't believe this is a traditional mod...I think it just adds meshes, fx, and skins...think Giant addon that provides tons of content that you dont have to track down and find. Though, I may be wrong

BentonGrey

That's pretty much right, Previsionary, although I do have plans to release various EZScript adventures.  If you look back through the thread a page or two, you'll find a description of that.

BentonGrey

Howdy guys, I just thought I'd drop a line in here, let y'all know that I'm not asleep at the helm.  Unfortunately my time is really limited during the week, and this past weekend was Easter, and my wife's family stayed with us, so I didn't get much done.  However, I thought you might like to know what I've been doing with my time, so here's a run-down.  Mostly I've been working on building in the last of the hold-over characters and adjusting those that need tweaks.  Here's what I've done since shortly before the last release:

I've finished-

Doom Patrol:
Mento
Elasti-Girl
Negative Man
Robot Man

Other Characters:
The Brain
Forager
High Father
Gordanians
Adam Strange
Hector Hammond
Devilance
Livewire
Mad Hatter (adjusted to new mesh)
The Shade (powers)
The Key
Per Degaton
Circe
Major Force
Manhunter Robot
Animal Man
Floronic Man
Multiplex

CSA:
Barracuda
Ultraman
Superwoman
Johnny Quick
Owlman
Power Ring


What haven't I finished and why?

Quite a lot, unfortunately...

New Characters:
Mantis - awaiting KS' skin and hex
White Martians? - can't think of a mesh or skin for the life of me, need suggestions
Deep Six - On KS' list
Forever People - ""
Fastback- ""
Lonar the Wanderer - ""
Alana Strange - Just have to add her once I recieve her mesh
Rannian Soldier - 'Ol KS
Major Disaster - Awaiting TAP43's hex and skin
Giganta - Awaiting...something, either a hex or a skoped version
Evil Star - KS is considering this fellow's henchmen

(Let me state very clearly that I am not being slowed down by Kissaints, or anything like that, I don't mean to imply that at all by saying that I'm "waiting" on his skin.  Instead, it's quite the opposite, as this project wouldn't even be possible without him.  The man is a skinning machine, and I merely mean that these things are coming, and will be here soon. (meaning that I will then have no excuse not to do them :P)

Characters to Adjust:
Batman (vehicle, waiting on Syn's beautiful Batmobile mesh)
Robin ("")
Batgirl ("")
Blue Beetle ("", but waiting on skin for Bearded's awesome mesh)
Booster Gold (sidekick-ify Skeets)
Toyman Plane (add bounding boxes)
Green Arrow/Speedy (limited arrows)
Hawkman (weapons: I'm going to give him shapeshifter, and allow him to switch between armaments!  However, this means I have to find time to finish skoping the various forms)
Steppenwolf (adjust to new mesh)

As far as the vehicle tweaks go, I've mostly just got to sit down this weekend and figure out how that whole thing works.  Thor Reborn and Em were both trying to help me, and I'll pick it back up soon.

Well, there you are, that's how far we are from a final test version.  Not too insurmountable of a distance.  Ohh!  And all of the strings are done, thanks mostly to the indefatigueable Quiet, who knocked them out his half in ridiculous time! 

kssaints

Well I just finished the Rannian Soldiers. Here's a peak. I am hoping to upload alot of the stuff you need from me over the weekend. Been working on my truck and my wife's car. So my Wednesday off was shot. But did manage to put the finishing touches on these guys.

UnkoMan

Hey, if you don't have him yet... how about some Tasmanian Devil?
Probably should find a mesh for his weredevil form... But if you want that, let me know.

yell0w_lantern

Hmm.... I thought there had been a mesh for Impossible Man. That would've worked for white martians. Unfortunately, I can't find it. Maybe it was only a skin....
My other suggestion would be to use the Martian Jon Jonnz mesh and hex or skope off the cape, collar and bootcuffs.

AfghanAnt

Is there a real character called Barrcuda for DC Comics Earth-2 characters? If it my What IF one that's super cool. If not, I'd really like to see other design of the character. He was possibly my favorite "Take a throw away Dc idea and skin it" creation though Venusian Womanhunter was very close. I'm looking foward to this add-on pak.

Quote from: yell0w_lantern on April 12, 2007, 02:11:41 PM
Hmm.... I thought there had been a mesh for Impossible Man. That would've worked for white martians. Unfortunately, I can't find it. Maybe it was only a skin....
My other suggestion would be to use the Martian Jon Jonnz mesh and hex or skope off the cape, collar and bootcuffs.

There is a Impossible Man mesh (sort of) it was a hex I did which went down with GPL but it was originally by...you know what I dont know who did the original hex.

FLASH_22798

Did you find someone to take care of Giganta for you?   Classes have started back up for me, so between them and work, and family, and other issues, time is really limited.   However, If you send me what you have for her, I will take a look at the mesh and see if my limited skills can do anything in regards to NifSkoping it. 


Edit: Also, did you get that skin I sent you? Did it turn out alright? Like I said, I had no way of previewing it, but if it didn't work out, I'd be more than happy to make other arrangements.

BentonGrey

Hey KS, that looks fantastic!  Great work on the soliders, nice variety of faces.  I wouldn't worry too much about uploading stuff for me, I've still got a dozen or more things to do before I'll be actually 'waiting' on a skin or hex of yours to have something to do. ^_^

Unko, I'm not a terribly big fan of the character, if you'd like to talk about it more, feel free to PM me.

I'm looking for something visually distinct from J'onn himself, who is Impossible Man?

Yep, AA, that's your 'what if' version.  I loved it, and decided that he needed to be included.  If you'd like, I'm curious as to your ideas as to who he is and what he does, you know, origin and such.  Drop me a line.

I still need a Giganta...probably.

:EDIT: Flash, I got that skin, and it was perfect, nice work.  I want to wait another day or so, to hear back on a PM, but if that doesn't work out, I'll send you what I've got on Giganta.

yell0w_lantern


BentonGrey


laughing paradox

Giganta_classic_yl is in my possession, if you want that.

I believe that Revenant has a current Giganta on Freedom Asylum.

BentonGrey

Thanks Paradox, it's actually that mesh that I'm using, and Yellow Lantern has agreed to take a shot at hexing it to another size or two.  I'm usually not too much of a fan of the modern apperances of characters, but thanks for the tip. ^_^

BatWing

Quote from: kssaints on April 11, 2007, 09:56:32 PM
Well I just finished the Rannian Soldiers. Here's a peak. I am hoping to upload alot of the stuff you need from me over the weekend. Been working on my truck and my wife's car. So my Wednesday off was shot. But did manage to put the finishing touches on these guys.


cool rannian soldiers kssaints!

AfghanAnt

I had a really awesome write-up on Barracuda but it died with the board one of these times. However I will find my hero file and explain who he is too me in a bit. I need to finally go to bed.

BentonGrey

Sounds great AA, I'm very curious.  It looks from your design that he's Black Manta recast as the King of Atlantis.

AfghanAnt

Quote from: BentonGrey on April 14, 2007, 02:12:38 PM
Sounds great AA, I'm very curious.  It looks from your design that he's Black Manta recast as the King of Atlantis.

Yeah he's Black Manta but he was a pirate who has waged war on King Orin and Atlantis and claimed the kingdom as his own. Pretty much he was Aquaman via science (think currently Aquaman's serum story) and technological enhancement (his scythe arm). He can also conduct electricity from his scythe (sort of like Aquaman from that issues of JLA: Earth-2 but actual electricity rather than a zip line that shocked people). So I'd go with the stats from Aquaman plus some electric attacks.

BentonGrey

Hey AA, thanks for the run-down, how does this sound to you?

[spoiler]barracuda_DESC2_01, the man known as the barracuda was a ruthless pirate, his name struck fear into the hearts of all who dared to travel the seas, but he was not content to rule above the waves. he discovered the peaceful kingdom of atlantis, and waged a long and bloody war for control of the sub-surface nation. now he rules 3/4ths of the surface of his world with an iron fist, maintaining an uneasy alliance with the crime syndicate of amerika![/spoiler]

I'm afraid I can't really get any longer than that, because of the blasted space constraints of the bios, but do you think that captures the flavor of this fellow?

:EDIT:  I've finished some more characters:

Alanna Sardath/Strange
Rannian Soliders
Keymen
Giganta
Steppenwolf

I've been toying with Green Arrow, but I can't quite decide what I want to do with him.  I'm tempted just to give him battery powered, but I can't decide.  Trick Shot seems like a great attribute, but already having set up his powers, I'd hate to let them go to waste. :P  Any thoughts?

Also, I've been thinking about changing the way I handle martial artists.  Currently they have a zero cost punch and a low cost combo, but I've been debating on whether or not to make their combo their zero cost power, since it would make them much more effective in melee (as well as getting past that infernal energy system).  One downside to this would be more balancing work later, while another would mean a severe shortage of powers for most pure brawlers.  Thoughts?

AfghanAnt


BentonGrey

Just an update for those keeping track, I've now added in and updated just about everything that I've got skins and meshes for.  The vehicles are giving me no end of trouble, so I'll probably leave them out, they may not make an apperance until a later patch for the final. <_<  However, I've also added in the Metal Men, Ambush Bug, and some of the Ultimen.  I'd really like some feedback on them in my herofile thread if anyone has any ideas.  I've added a couple of guys to my list, and will probably do them tonight: Vandal Savage and T.O.Morrow.  I'll welcome any input with these fellows.  Also, I never got any kind of a response about my martial artist question, and I'd rather not just fly blind here.

Ohh, and I settled on Battery Powered for Green Arrow and Co.

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