• Welcome to Freedom Reborn Archive.
 

Keyframe/Number of contacts question

Started by laughing paradox, April 12, 2007, 05:40:01 PM

Previous topic - Next topic

laughing paradox

I've noticed in quite a few meshes, like female_longhair, that a character will have an animation of 3 punches in a row, but the number of contacts is only 1.

Is there any way to change that? I have Nifskope installed and would gladly do it myself, but I don't know if there's a tutorial for this anywhere. If you can tell me how, or point me where I can fix it, I would appreciate it deeply.


Symon

An old bug with the keyframes that is quite easy to fix with Nifskope. Try this:-

http://frworld.wikispaces.com/Tutorial5+Keyframes+Basic

Look under 'Fixing broken melee contacts'.

BatWing

so what yer sayin is that 1 hit can be made into 100 hits!!??? :D

yell0w_lantern

Don't get too excited. The game applies a VERY hefty cost to multiple contacts.

BatWing

prestige....
i saw the karate keyframe guy and he does 20 contact and hits!! :)
so i'll try to make the projectile animation into 20 also

laughing paradox

Thanks for the link! I fixed a keyframe, now I just have to hunt for some other broken keyframes.

BatWing

check out tommy's site the spider man six arms